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Yes, it's the same thing. Only, Orcs are a race, while the Stronghold is a faction.
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Orcs are a powerful race, but the lack of healers (like demons) slows down their development in the early stages.
Like the previous post:
Necropolis - good. 3 flyers, 3 archers, and one ground unit, which is quite powerful. The only downside is the short movement range.
Haven - slicing attack + archers = immense power. Griffons and angels didn't impress.
Naga - expensive, takes a long time, and doesn't always work. The plus side is traveling without a ship and high initiative.
Inferno - ambiguous because their main ability, luck, is bugged, but otherwise, it's a fairly self-sufficient faction.
Orcs - having ranged attacks is a plus, and the units have decent abilities.
Angels impressed me the most. When you see them in PvP, you don't know what to do. Since, besides just attacking them, there's nothing else you can do; no debuffs seem to affect them at all. They also have good defense, and with good support, they are the best tank in this game.
Inferno is a bit of a mixed bag because their main ability – luck – is bugged, but otherwise, they are a fairly self-sufficient faction.