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Just like the previous post:
Necropolis – good. 3 flyers, 3 archers, and one land unit, which is quite powerful. The only downside is the small movement range.
Haven – slicing attack + archers = colossal power. Griffons and angels didn't impress.
Naga – expensive, takes a long time, and doesn't always work. The plus side is traveling without a ship and high initiative.
Inferno – ambiguous because their main aspect – luck – is bugged, but otherwise, it's a fairly self-sufficient race.
Orcs – having ranged attacks is a plus, and the units have decent abilities.