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Posts from HeroesLAND is another “online heroes” game.

3.0 (2 ratings)
15 years ago
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It hasn't even been 8 years since my long-held dream of "browser-based third installment of Heroes" began to materialize. Better late than never :o)
Here: http://www.heroesland.com/, the open beta test has started. Welcome!
HeroesLAND. This is an online strategy game with tactical battles. It is a tribute to our boundless admiration for the brilliant game Heroes of Might and Magic III. It features adventures on a vast map and confrontations between heroes, clans, and factions; territory control and castle sieges; hunts, duels, team battles, and tournaments. Join and conquer this world.
Video (best viewed in 720p): http://www.youtube.com/watch?v=jmXsHDXQgcA

P.S. If this post doesn't belong here, please move it to the appropriate section. Thank you.
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15 years ago
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I was moved to tears))))
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15 years ago
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Why can’t I register?
In reply to FireToSky
15 years ago
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FireToSky
Why can't I register?
What error message are you getting?
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15 years ago
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yes, nothing happens when I enter all the registration details and click "OK".
In reply to Javdet
15 years ago
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Javdet
I was moved to tears))))))
We needed to somehow acknowledge the New Year for the alpha testers :o)

Added 1 minute ago
FireToSky
nothing happens when I enter all the registration details and click "Ok"
Try registering in Flash: http://www.heroesland.com/game.php
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15 years ago
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Okay, I think I figured it out, I just needed to download the program.
In reply to FireToSky
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15 years ago
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Even with the battle program, everything moves so slowly, it’s terrible.
In reply to Mizrael
15 years ago
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Mizrael
Even with the program, the battles are awful, everything moves so slowly, it's terrible :)
Thank you, kind person :o)
"With the program" - are you referring to the client? With it, everything runs smoothly because the graphics are loaded locally.
If you're not using the client, you'll have to wait a bit for the graphics to be cached by the browser. After that, it will be better.
In reply to feedok
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15 years ago
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With the current client, the battles are incredibly laggy, not enjoyable at all. You can't adjust the graphics settings to improve performance.
In reply to Mizrael
15 years ago
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Mizrael
With the client, with the client – the lag is terrible, not battles at all :) You can't fix it by tweaking the graphics settings.
If it's not too much trouble, could you copy and paste any line from the "Log" bookmark here, the last one in the chat. The one that shows the request execution time.
Right now, with a really bad connection, I have this:
Statistics.
Database queries: 6
Total execution time: 1165ms
including,
network latency: 1136ms
database: 16ms
script: 13ms
In reply to feedok
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15 years ago
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Statistics.
Database queries: 6
Total execution time: 522ms
including,
network latency: 492ms
database: 16ms
script: 14ms
Something like that. There are no battle settings to speed up animations or anything else – that's what's annoying. On top of that, the battles are like in the classic games, but the ATM scale from the fifth game has been added for some reason... The range of a direct arrow has been drastically reduced; creatures run halfway across the map to meet the archers, and the arrow is crooked :) Overall, it's still a rough product.
In reply to Mizrael
15 years ago
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Mizrael
Pretty much. There are no battle settings to speed up animations or anything else – that's what's annoying. On top of that, the battles are like in the classics, but the action timeline from the fifth game has been added for some reason... The range of direct arrows has been drastically reduced, and creatures run halfway across the map to meet archers, and the arrow is crooked :) In general, it's still a rough product.
Thank you.
Your connection is really great.
1. There are animation speed settings – press "computer" in battle (or battle replay). There are other settings there too.
2. The battles are classic, yes. And that's not an ATB scale, but a simple and convenient visualization of the sequence of unit turns :) I'm already missing this a lot in the original Heroes...
3. The base range of direct fire for archers has been reduced intentionally for now – this is a consequence of the army sizes being different from the usual, heroic ones, and the outrageous "ruling" of ranged builds that was discovered in the alpha.
15 years ago
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heroesland is the third online Heroes game.

register here



I'm sure that all fans of the third Heroes game will enjoy this game, as it is exactly like the third Heroes game, but it is designed for online play:smile54: The game features duels, auctions, clans, cooperative hunting, and much more.

register here

I suggest we gather in the game and create a clan called heroesworld. This will be difficult because creating a clan requires a lot of gold.
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15 years ago
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What a bunch of jerks with their buggy chat, and they even banned me. What important people! Say hi to Mom.

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