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Posts from Heroes 6 - Discussion

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#1912
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It's nonsense – all these games are played on maps created in the editor. I've said it a thousand times, and I'll say it another hundred thousand times if necessary. I just can't understand how anyone can play the same map more than once (and many people play it dozens of times). Everything is known down to the millimeter: where the necessary artifact is located, the optimal route to the opponent's castle is determined, the number and type of monsters guarding the passages to the areas with the greatest treasures are known, and a battle strategy has been developed for each unit... It's very engaging, in my opinion. Precise calculation. Mathematics, not a game. Or chess. Maybe it would be better to play chess or do mathematics instead of this game? Well, mathematics is the queen of sciences, but it doesn't hold any surprises – it's just elementary, routine work. Like finding a derivative. Elementary, but tedious and lacking any creativity (which can't always be said about finding an integral). I personally prefer more creative work. And this kind of game is nonsense and resembles some kind of match. If you want a match, it's better to play NHL or FIFA (at least, that's what I do). Although, what am I talking about? Who here even knows what football is? Only a few.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#1913
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Yes, football isn't the most interesting game in general, which is why everyone doesn't care about it.
My sword, my trusted ally, unphased by my aspect.
In reply to Happy Life
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#1914
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It might work for you, but not for everyone.
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
In reply to Ranmaru Rei
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#1915
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Irdis Evalle
The biggest surprise for me was when he created a map with a dungeon, where he forgot to put an exit to the surface for me, and my opponent was on the surface.
I had a similar experience. He created a map for me, and I and my opponent were on different islands, and the funny thing is that neither I nor my opponent could find any ships or docks on the map:D

Added 4 minutes later
Deceived Villain
Maybe for you, but not for everyone else.
I agree with every word.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to =Feel999=
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#1916
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Today I created a GSC map, I was playing and looking for an opponent, but couldn't find one. Then I noticed that the map description said there was a dungeon, but there was no entrance to it.
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
In reply to Повелитель Блэк
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#1917
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A Deceived Villain
Today, I created a random map, started playing, and couldn't find an enemy. Then I noticed the map description mentioned an underground area, but there was no entrance!
Such cases are very rare (at least, I've encountered them only once or twice, and I've played a lot). In general, the random map generator in Heroes of Might and Magic III is close to ideal – you only choose the map size and difficulty, and it always produces a different result: sometimes ten castles, sometimes twenty, sometimes many utopias, sometimes few... It's always different. That's why it was so interesting to play Heroes of Might and Magic III. I don't know why they couldn't create a similar random map generator in Heroes of Might and Magic V (maybe 3DO took the secret of this wonderful generator with it to the grave, maybe it was due to the game's transition to 3D, or maybe the reason is something else), but if they had created such a random map generator in Heroes of Might and Magic VI, it would have been simply wonderful. And if they had added events (for example, lightning strikes and kills someone from the squad, snow blocks the road, rain washes it away...), it would have been even more wonderful. Yes... they could also have added the generation of hills (not mountains). The difference between a hill and a mountain is that you can climb a hill. Climb a hill, and you can see far. But they won't do any of this...
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#1918
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No, there were many templates in Heroes of Might and Magic V, and they were all different. So, I don't see any significant advantages of the GSC (Grand Strategic Campaign) in Heroes of Might and Magic III compared to Heroes of Might and Magic V. The idea of random events is good, I agree. It would also be nice to have random quests (in Heroes of Might and Magic III, there were random prophet's huts, but they always gave a quest for an artifact, and the text was always the same: "in our time, it is difficult to find a good artifact...").
 

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#1919
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Funny. All three factions have been fully revealed, and the new one is only coming in December. Something doesn't seem right...
 

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#1920
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I found this on one of the websites: One of the French insiders on the Archangelcastle.com website shared new information about the heroes... * The 4th faction will be announced in November. It has been mentioned before. * The 5th faction will be new and will be announced only in January. * Creatures belonging to the same category (core, elite) will have similar stats, but their special abilities will determine their role on the battlefield. * During a siege, you will be able to place a unit of archers on the main tower of the castle. * Moats will be reintroduced. * Creatures will have active and passive abilities (for example, Griffins will have their Dive ability). * A kind of "line of sight" system will be used in battle (a shot that damages all creatures standing in a line, like the mages in Heroes 5). * Creatures will not be allowed to move on the global map without a hero. * Focus points and the system of recruiting creatures from dwellings are designed to emphasize the development of the main Hero, instead of messing around with secondary heroes and creating chains of them. * The Phoenix will be a neutral creature. It will be blue (azure) because it is associated with the Moon. (Ubisoft is creating its own bestiary for the M&M universe). * Rebuilding cities will be a very expensive undertaking and will take several turns (the exact number is not specified). The player will be able to stop the city conversion process by attacking the city and interrupting the process (it is not specified whether this will happen automatically or whether you will need to click on something). * During city conversion, buildings common to all cities will not be destroyed (market, tavern, town hall). * At the beginning of each map, scrolling will show the "sights" of that map (similar to King's Bounty, when you first visit a new island). * Battlefields with bosses will have a "special" design. * A lot of work has been done on the animation of each creature: passive, dealing damage, taking damage (it seems that griffins scream terribly). * Svetlana has a sexy voice :) Here is the link: http://mightandmagicheroes.net/2010/08/fenix-be-blue/ Maybe you've already posted it, but I don't think so.
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#1921
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Didn't learn anything new, maybe except for:
* Svetlana has a sexy voice.

And yes, in the game screenshot, she had a different name, but someone is probably rearranging the letters and getting Svetlana.

Be strong. Believe
#1923
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* The 4th faction will be announced in November. It has appeared before.
Our insider, by the way, made it very clear that it is not the forest elves. It was also said that the champion of this faction will not change, which leaves very few chances for the dark elves and dwarves, since they had dragons at their seventh level in the 5th part.
And yes, on the game screenshot, she had a different name, but someone is probably rearranging the letters and getting Svetlana.
I probably wouldn't have noticed it myself if I hadn't come across disgruntled comments about the distortion of the familiar Russian name. The heroine's real name is Sveltana.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#1924
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Probably, this is a special plot against Russians, so they would call the heroine by the familiar name Svetlana and get confused. If not elves, then mages (100% sure, Captain confirms). After all, someone has to fight the Necromancers, and they will add the pointy-eared ones later, along with their enemies.

Be strong. Believe
In reply to Arandor
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#1925
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Arandor
It's probably a special plot against Russians, so they would call the heroine by the familiar name Svetlana and get confused.

If not elves, then mages (100% sure, Captain confirms). After all, someone has to fight the Necromancers, and they'll add the pointy-eared ones later, along with their enemies.
I agree with all the points :)
 

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In reply to Ment
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#1926
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I think there will be Barbarians after all... :)
And finally, the complete list of the three factions or castles is known...
Now we'll be waiting to see what the fourth faction will be, but I'm not sure it will be mages.
Я - Темный Ангел.
Я - рыцарь, Зверей истребитель!
Я - тот, кто не знает, не ведает страх!
Я - Божий Сын, победитель!

"Без жалости! Без сожаления! Без страха!"