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Today, I created a random map, started playing, and couldn't find an enemy. Then I noticed the map description mentioned an underground area, but there was no entrance!
Such cases are very rare (at least, I've encountered them only once or twice, and I've played a lot). In general, the random map generator in Heroes of Might and Magic III is close to ideal – you only choose the map size and difficulty, and it always produces a different result: sometimes ten castles, sometimes twenty, sometimes many utopias, sometimes few... It's always different. That's why it was so interesting to play Heroes of Might and Magic III. I don't know why they couldn't create a similar random map generator in Heroes of Might and Magic V (maybe 3DO took the secret of this wonderful generator with it to the grave, maybe it was due to the game's transition to 3D, or maybe the reason is something else), but if they had created such a random map generator in Heroes of Might and Magic VI, it would have been simply wonderful. And if they had added events (for example, lightning strikes and kills someone from the squad, snow blocks the road, rain washes it away...), it would have been even more wonderful. Yes... they could also have added the generation of hills (not mountains). The difference between a hill and a mountain is that you can climb a hill. Climb a hill, and you can see far. But they won't do any of this...
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ. Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]