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Posts from The most useful spell.

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You can't just write the name of the spell, so please explain why you consider it the most useful, and let's not argue, just discuss it a little.
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Of course, obedience. What would I do without it?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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I think a hero will always find a way to remove charms and mind control, no matter what!

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And in general, it's useful for everyone except Orcs to know how to remove charms.
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There isn't a single most useful spell! They are effective only in combinations, and different spells are useful in different situations. "Charm" helps to eliminate hordes of neutral creatures, but it's not very useful against an army with a hero. It's better not to risk casting single spells against a mage – you know what will happen ;). "Berserk" is sometimes better than "Charm," and sometimes it's better to hit the enemy with "Earth Shock." So, you need to think about it for a long time. "Divine Retribution" is also very useful – the more enemies a unit kills, the more damage it will receive in return :). There is no period at the end of the topic. Moderators, could you please fix this annoying mistake?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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The most useful spell of Darkness is subjugation, of Light – resurrection, of Summoning – phoenix, of Chaos – earth shock. And my favorite is resurrection; I always maxed out the Light magic for all my heroes, and I never complained.
Все умрут, а я останусь...:smile36:
In reply to Глас Эльрата
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Elrath's Voice
The most useful spell of Darkness is Subjugation, of Light – Resurrection, of Summoning – Phoenix, of Chaos – Earth Shock. But my favorite is Resurrection; I always maxed out Light magic for all my heroes, and I never complained.
What's so good about "Resurrection"? At the beginning, it still allows you to avoid losses, but in large-scale battles, a couple of dozen level 2 warriors don't mean much. "Divine Retribution" is a different story. That's why Frida's specialization in "Lords of Magic" – "Vessel of Elrath" – is simply excellent. But in general, as I said, there are no most useful spells. Light magic gives an advantage when different armies clash, Chaos with good spellcasting allows you to overcome armies that are twice as large as yours, Summoning is good for supporting your army and when the enemy has a threefold advantage, and Darkness, when used skillfully, allows you to survive against legions of small creatures with just one dragon. But against a hero, all these advantages are weakened. For each battle, you need to find an approach; magic will become the key that leads to victory!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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There is no spell that is **definitely** better than another. For example, either there is an "anti-spell," or the original spell does not affect a certain type of creature (domination and resurrection do not affect constructs), or the original spell has a low effect on that creature, and so on. I disagree with the statement that spells used against neutrals are more effective than those used against a stack of living opponents:rolleyes:. The importance of these spells is absolutely the same. The only difference is that playing against a living opponent is more difficult...
Будьте осторожны со своими желаниями. Иногда они исполняются.
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Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
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THERE ARE NO PERFECT SPELLS, ONLY INEXPERIENCED HANDS
My sword, my trusted ally, unphased by my aspect.
In reply to KillAndAction
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Sometimes, spells aren't even necessary; if you boost initiative, you won't have time to react before half your army is gone. But generally, you need to adapt to the situation. Each faction has its own unique spells.
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EVERYTHING DEPENDS ON THE SITUATION
My sword, my trusted ally, unphased by my aspect.
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Oh, I forgot about Armageddon. It's a great spell. You can use it not only to kill a hundred fairies but also to control armies. I think there are two useful spells: Armageddon and Dominate.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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For me, the most useful spells were Plague and Ice Block.
Plague deals good damage, and Ice Block often saved me in battle. Also, that one... what was it called... Phantom and Summon Phoenix. The first one distracts the enemy well, and the second... When I played as Zephyr, I relied on it almost exclusively.
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Armageddon in an army with dragons, against neutral creatures – subjugation, against undead – a holy word, against humans and elves – the word is already unholy.
Асха всё обращает во благо.

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