Posts from Heroes 6 - Discussion
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Do you build a structure and upgrade it on the next turn, or do you build it and not recruit troops until you upgrade it (not sure how much time will pass)?
Sometimes one way, sometimes the other. But it depends on the amount of resources. And notice, I said "when possible."
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Well, I don't know, for example, I don't use unupgraded units if they can be upgraded. The price difference isn't significant enough to worry about. Why complicate things? Let there be two equivalent units, and both can be purchased in the same city (unlike in 4). It's much simpler and offers more tactics! Rather than unit - upgrade. In the latter case, definitely upgrade!
Added 1 minute ago
Well, in some cases, it's still better to wait for the upgrade. Those Hellhounds in 5 were weak, while their upgrade, Nightmares, were quite decent. If the price difference between upgraded and regular units is made more significant, then there will be a reason to sometimes use regular troops. Sort of a balance.
Added 5 minutes ago
Unupgraded is the base, cheap and cheerful. Want perks and goodies – pay up. In my opinion, it's quite logical. There's no harsh double upgrade, like in 2 with dragons, and that's a good thing.
Although, playing 4 is more relaxing; you don't have to worry about where to upgrade if it takes two weeks to reach the nearest city.
And the selection system is very reminiscent of Adepts. I already complained about this in the section about 4. Although the choice adds variety – instead of one race, we get two, or even three.
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Well, I don't know, I usually try to build creatures and then upgrade them. Of course, there are exceptions, like in Heroes of Might and Magic III with Goblins. I upgrade them right away.
I agree, or skeletons in Heroes of Might and Magic V. In general, you should quickly build all the creatures so that the army grows, because in Heroes of Might and Magic V, upgrading units is clearly more expensive than in Heroes of Might and Magic III, and it's worth upgrading a couple of units, otherwise you won't have enough resources to build the missing ones. For example, for Necropolis, you need a lot of mercury to upgrade them, and you have to save it for dragons!
Edited: OFF-TOPIC in message
improved units are better, and their stats are higher. If you choose to upgrade, you have 5 options, but in my opinion, transforming one unit into another (upgrading to a different unit) doesn't seem realistic. It's like silver unicorns grazing and then suddenly turning crimson, and then back to silver – it doesn't feel realistic.
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
I agree, or about skeletons in Heroes 5. In general, you should quickly build up your forces so that your army grows, because in Heroes 5, unit upgrades are clearly more expensive than in Heroes 3, and it's worth upgrading a couple of units, otherwise you won't have enough resources to build the missing ones. For example, for Necropolis, you need a lot of mercury to upgrade, but you have to save it for dragons!
Skeletons without upgrades are a poor fighter, weak, and frail, but the situation changes significantly with the upgrade. I buy fighters at the beginning, and then, if there aren't enough of others, I upgrade them.
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
and Nag
Just elves, please.
1) Mages
2) Elves
And I think the latter has a slightly better chance.
P.S. I would like to note that without mages and elves, two storylines are lost, which those who have played Heroes 5 are waiting for:
1) The appearance of necromancers (because they originated from mages)
2) The appearance of dark elves.
Why specifically mages or elves?
It would be better to have both mages and elves. Both races are very important for Heroes, and it's one of their defining features. And somehow, people have managed without a Necropolis so far. It would be great for an expansion pack, and also for the initial release. But, I think it would be better without sacrificing the other races.
P.S. I'd like to point out that without mages and elves, two storylines are lost, which those who have played Heroes 5 are looking forward to:
1) The appearance of necromancers (since they originated from mages)
2) The appearance of dark elves.
P.S. If mages are added, then maybe beastmen will appear; they could also be a new race.
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
I'm afraid we won't get to see dwarves, at least not without expansions.
Well, elves are a more likely option, especially if you remember the first Heroes game. There weren't any mages there.)
If we consider the storyline, mages are more likely, because it's hard to imagine a campaign for the Necropolis without them. And the whole story could be told.)
And dark elves could easily be released as an expansion, where the whole story about them could be told (as in the case of mages and necromancers). This is more logical.
But if we remember the five heroes for each faction in the campaign, then elves seem more suitable to me.
So the score is 2 - 2.
There weren't any mages there.