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And if the equipped items were displayed only in the character view window, then hundreds of gamers would spend hours staring at the screen, mesmerized by changing the gear on their heroes...
At least, I certainly would. I do this in Oblivion. Considering that I play it from a first-person perspective.
Oh, and that's a really good idea. I would also enjoy watching different artifacts on my hero in the view window. And on the map, you could make it so that artifacts are only visible if there is "scouting," and even then, they are simply displayed on the hero, which is not a reliable way to identify them.
But the idea of removing the character model is not the best. No matter how fantastical the world is, a touch of realism increases interest.
And also about artifacts on the hero: yes, it is really difficult to implement, but is it easy to make games? It's better to make it higher quality. Moreover, it's already pointless to make boots and rings: they won't be visible anyway. A sword, armor, and a crown – and the hero's appearance is already transformed.
I would really like to see this in Heroes 6. Do you know if anything like this is planned?