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Heroes 6 - Discussion

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#1169
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=Feel999=
You're exaggerating. If, for example, the battlefield in the 6th game has 10 hexes, then archers will deal 5% or 10% damage. According to your scheme, the need for archers will disappear, and only the AI will use them.
You're exaggerating. Let's say the damage dealt by an archer directly in front of him is 1. The distance between the archer and the target is 9 cells. Then the damage the archer will deal will be 1*0.95^9=0.630249409724609375. That is, more than half, that is, more than now in the fifth game. This, of course, is not the opposite corners of the field. But even there, it will still not be much less than half.
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