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Posts from Russian version of the map editor for Heroes 5 (1.4).

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Russian Map Editor. It doesn't exist, but it can be made.

According to OldBoy from Nival, the editor was released only in English, and localization is not planned.

Therefore, I invite HeroesWorld translators who would like to help with this.

How to translate it? It's very simple. You need to download the attached files. Then, translate everything that is in quotes "xxx" from English to Russian. If there are two texts in quotes in some element, usually in this form
CONTROL "", 1087, "msctls_updown32", UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS | WS_CHILD | WS_VISIBLE, 129, 4, 11, 14
, then nothing needs to be translated here because the first quotes are empty, and the second quotes contain a system variable.
Next, upload the translated files in this topic.

Do not translate system variables, such as ID_xxxx or something like that. Only translate what is in quotes. Also, do not delete the "&" that is present in some menus and submenus.

The technical aspect of implementing the translated files into the editor is up to me.

Attached files:

dialog.txt - all dialogues in English, as they were originally
menu.txt - all menus in English, as they were originally
string_table - all texts in English, as they were originally

dialogs_current.txt - the current version of the Russian translation of the dialog.txt file
menu_current.txt - the current version of the Russian translation of the menu.txt file
strings_current.txt - the current version of the Russian translation of the string_table.txt file

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The current version of the Russian localization is 0.9
You can download it here [4.7MB]
/files/10094/>


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2All: Thank you for the Russian localization of the map editor – I downloaded and installed it, and it works :) Could you tell me if there are any plans to translate the scripting manuals?
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Valex;33501
2All:

Thank you for the Russian localization of the map editor – I downloaded and installed it, and it works :)

Could you tell me if there are any plans to translate the scripting manuals?
Nival Interactive promised to translate the scripting manuals themselves, but they didn't say anything about the timeline, so I don't think it's worth doing the work twice. As for the editor interface, they said they don't intend to translate it, but that's no longer necessary – it's already been done.
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Thank you very much for the translation! Even though I know some English, it was still a bit difficult to understand, but with the translation, it's much easier now! And by the way, it would be better if the initial menu said: "Map with a dungeon" instead of: "Two-level map".
:smile19:-=[Linkin Park]THE BEST & FOREVER=-:smile19:
Модератор - это деревянная планка с прокладкой из сукна для приглушения звука пианино.[/COLOR][/B][/I][/SIZE]:smile08:
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It says that the version is 0.9... But when will 1.0 be released?
Скоро! Всем ждать! Они явятся!:smile20:
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celt;33765
It says that the version is 0.9... But when will 1.0 be released?
Isn't that enough for you? It already has a full translation.
Бог есть любовь
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celt;33765
It says the version is 0.9... When will it be 1.0???
0.9 is a fully working version - I wrote 0.9 so that there would be no complaints if someone noticed an error, a typo, or some bug. Once some time passes and bug reports are collected, there will be version 1.0
And yes, by the way, it would be better if the initial menu said: "Map with Dungeon", rather than: "Two-level map". :)
I have already replaced this text. This change will appear in version 1.0.

? - In this thread, you can suggest any useful changes to the interface - regarding how, for example, the terrain transformation panel was designed.
? - All found errors and corrections are welcome - everything will appear in 1.0.
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Imp gets my respect, but Nival deserves criticism for abandoning the mapmakers. I didn't expect such treachery from them.
Да будет так
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I have some comments regarding the translation: 1) Some words need to be shortened in certain places; otherwise, it becomes very inconvenient to work with, especially on buttons, as everything spreads out.
2) I also noticed some errors: for example, the word "Опустошение" (Devastation) instead of "Очистить" (Set Empty), and in some places, the word "New" is incorrectly translated (it doesn't match the context).

And one more thing: could you tell me how to translate the editor myself, and what needs to be done for my translation to be included in the executable file?
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Alexscorp;34234
I have some comments regarding the translation: 1) Some words need to be shortened in certain places; otherwise, it becomes very inconvenient to work with, especially on buttons, as everything spreads out.
2) I also noticed some errors: for example, the word "Опустошение" instead of "Очистить" (Set Empty), and sometimes the word "New" is incorrectly translated (it doesn't match the context).

And here's another thing: please tell me how to translate the editor myself, what needs to be done so that my translation gets into the exe file?
It's great that you noticed the above-mentioned shortcomings. If you describe them in more detail, I can fix them and include them in the next version of the translation, but if you want to fix them yourself, you can download the files corresponding to the current translation and correct the errors you found, after which upload the files to the forum - they will be included in the new version of the translation.

The files are here - /topic/at/33142/
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to admin: The translation still needs further refinement. Regarding independent translation, I will, of course, post my translation if necessary, but I am also interested in information about how to independently add my translation to the editor on my own computer. Can I do that?
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Alexscorp;34352
to admin: The translation still needs further refinement, of course. As for doing the translation myself, I will certainly post my translation if necessary, but I am also interested in learning how to independently add my own translation to the editor on my own computer. Can I do that?
1) To translate any program, the program's resources must be open and unencrypted. In the case of the Heroes V editor, this condition is met, and therefore the translation can be done.

Next, you simply need to export the editor's resources [in our case, this has already been done - they can be downloaded in the first post of this thread], which then need to be translated and re-imported into the editor (when importing, you also need to consider the ANSI encoding - for which it is best to use at least a standard notepad, but you should also check the encoding to avoid the common mistake with Unicode).

In general, it is better not to bother with this, as it will be difficult for someone unfamiliar with it; just post your translation, and a new version of the Russian localization will appear on HeroesWorld soon.
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To translate any program, its resources must be open and unencrypted. In the case of the editor for Heroes V, this condition is met, and therefore the translation can be done.
But why is it considered that the resources are open? After all, it's just an executable file. Do you need to use special programs?
In general, it's better not to bother with this, as it will be difficult for someone unfamiliar with it; just upload your translated version.
I would still like to do everything myself. I am a beginner programmer, and I think such knowledge would be useful to me.
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Alexscorp;34457
Why is it considered that the resources are open? After all, it's just an executable file. Do you need to use special programs?

I would still like to do everything myself. I am a beginner programmer, I am learning, and I think that such knowledge would be useful to me.

Yes, you need special programs. I wouldn't consider this programming; it's more about routine work.

In general, editing the resources of other people's programs, in some cases excluding OpenSource projects, is illegal, and therefore it is better not to do it.
However, in this specific case with the map editor, it was decided to translate the editor only because one of the representatives of Nival Interactive stated on their official forum that they are not going to translate the interface, and if you want, you can translate it, and it was precisely because Nival was not against it that this translation was carried out.

p.s. In this thread, please do not discuss the issue of editing program resources anymore; if you want to talk about this, write a private message.
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Here's a question: will the Russian language version of the editor affect the game's functionality? After all, after installing many mods, the game on the Uplay platform becomes unplayable. Will the same happen with our editor?
www.disciples3.net - Лучший портал о Disciples 3 Renaissance

Все что вы хотели знать о Heroes 3 на www.homm3.net
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I don't think so, as only the language is being edited, but who knows:rolleyes:
:smile19:-=[Linkin Park]THE BEST & FOREVER=-:smile19:
Модератор - это деревянная планка с прокладкой из сукна для приглушения звука пианино.[/COLOR][/B][/I][/SIZE]:smile08:

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