Auto-translated
Here is the long-awaited patch version 1.1. Patch for the Russian version
Download - 38.29 MB
ATTENTION!!! Saves from versions 1.0 and 1.1 are not fully compatible. Therefore, when playing a campaign, it is recommended to restart the current mission (or finish it without the patch, and install the patch before starting the next one).
P.S. Ecstatic joy!!!!!!
--------------------------
List of Fixes
--------------------------
Heroes of Might & Magic V
Version 1.1
June, 2006
Table of Contents
============================
1. System Requirements
2. Installation
3. Saving the Game
4. Troubleshooting
5. Known Issues
6. Technical Support
7. Legal Information
1. System Requirements
=======================
Minimum
-----------
- OS: Windows 2000/XP, SP2, DirectX 9.0C
- Processor: Pentium 4 / Athlon 1.5 GHz or better
- RAM: 512 MB or more
- Video Card: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or better
- CD/DVD-ROM: 32x
- Sound Card: DirectX-compatible 16-bit PCI sound card
Recommended
-------------
- OS: Windows 2000/XP, SP2, DirectX 9.0C
- Processor: Pentium 4 / Athlon 2.4 GHz or better
- RAM: 1024 MB or more
- Video Card: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or better
- CD/DVD-ROM: 32x
- Sound System: Dolby Surround 5.1
2. Installation
============
Before starting the installation, please make sure your computer meets the minimum system requirements. Close all other programs.
1. Insert the installation disc into your computer's CD/DVD-ROM drive (or double-click the drive icon) and wait for the auto-run program to start, then click the "Install" button on the screen that appears. Alternatively, you can start the installation as follows:
"My Computer" -> right-click the CD/DVD-ROM drive icon -> select "Open" from the pop-up menu -> run the file "Setup.exe";
or:
use the Windows "Start" button -> "Run..." -> enter "CD/DVD-ROM drive letter:\setup" in the command line -> click "OK".
2. Follow the installation program instructions.
The DirectX 9.0c package must be installed on your computer.
After installation, you can launch the game from the Windows "Start" menu ("Start" -> "Programs" -> "Nival Interactive" -> "Heroes of Might and Magic V" -> "Start Game") or use the "H5_game.exe" file in the game's installation folder (by default, the game is installed in the folder "C:\Program Files\Nival Interactive\Heroes of Might and Magic V").
3. Saving the Game
==============
Game saves are stored in a specific subfolder within the current user's "My Documents" folder. This subfolder can be found at the following path:
"My Documents" -> "My Games" -> "Heroes of Might and Magic V" -> "Profiles" -> user name folder -> "Saves".
4. Troubleshooting
============================
5.1 Outdated or incorrect video card drivers can cause issues with the game. Before contacting support, please ensure that the latest drivers for your video card and the correct DirectX 9.0c package are installed on your computer. The latest drivers can be found at the following addresses:
http://www.nvidia.com/content/drivers/drivers.asp for nVIDIA graphics cards
https://support.ati.com/ics/support/...ge&folderID=27 for ATI Technologies graphics cards
The DirectX 9.0c package is located on the game's installation disc.
5.2 Additionally, before starting the game, ensure that no other programs are running.
5.3 The game does not support http-proxy connections. The player will need a direct (real IP) or NAT (in most local networks) internet connection. In the case of a firewall, the player will need to open certain ports:
6668 TCP (IRC servers (lobby chat))
40000 to 42999 TCP (various Ubi.com servers)
44000 UDP (CDKey servers)
45000 UDP (NAT server)
42500 UDP (Local CDKey port, can be set by the player in the game configuration files, "setvar net_ubi_cdkey_port = <desired port>", default is 42500)
8888,8889 UDP (The game itself, can be set by the player in the game configuration files, "setvar net_game_port = <desired port>", default is 8888; "setvar net_lan_match_maker_port = <desired port>", default is 8889)
5.4 To read the user manual, you will need Adobe Acrobat Reader. You can find it on the game's installation disc. You can find other versions at http://www.adobe.com/products/acrobat/readstep2.html
5. Known Issues
=====================
Video
-----
Disabling the "Vertical Synchronization" option in your video card driver may cause stuttering in town animations during manual camera rotation.
The game may crash after repeatedly pressing [Alt]+[Tab] and extended play sessions (over two hours).
6. List of Changes
===================
Version 1.1:
You will see changes in the game's behavior after installing the patch only when playing a map from the start, not when loading from a save.
Added Features:
- Update utility
- "Recruit" difficulty mode
Fixed Bugs:
- Network game does not start if player ranks differed.
- "Ubi.com error" message no longer appears after winning a ranked game.
- Random towns use the map's name and description.
- Fixes on the profile screen (experience, setup).
- Haven: message from stables returned, other messages fixed.
- Profile screen: games with random races now display correctly.
- Camera stuttering in the "Riot" scene.
- Selection on the lobby screen fixed.
- Fixed the "guard" command in ghost mode.
- Turn passing in ghost mode after disconnection fixed.
- Profile information is now available to other players.
- Map information for network games localized.
- Spells added by the library are now immediately transferred to the hero.
- Network game settings panel fixed.
!!!- Autosave option enabled in the game creation menu.
- Resistance message texts fixed.
- Training game results are no longer sent to Ubi.com.
- Hero skill trees fixed.
- The "Summon Wasp Swarm" spell no longer affects elemental creatures.
- Fixed High Druids' "Mana Transfer" ability.
- Fixed hero specialization "Temptation".
- Fixed some aspects of combat AI behavior.
- Fixed sound in the third scene on the "Promise" map.
- Fixed initiative bar update.
- Individual units are displayed in battle results.
- Fixed hero pathfinding after a whirlpool.
- Incorrect level-ups (double skill increases) blocked.
- Hero display on ships in ghost mode is now correct.
- After all players exit ghost mode, the game ends correctly.
- Moats are no longer ignored during combat pathfinding.
- The artifact shop menu no longer appears when pressing the hotkey if the corresponding building does not exist.
- Reconnected players can no longer see themselves on Ubi.com.
- Fixed "Oversight".
- Creatures under the effect of the "Berserk" spell now always attack.
- Fixed the "Secrets of Light" ability.
- The mage hut continues to show areas after pressing the [Esc] key.
- Castle gates close immediately.
- Fixed monsters with zero count on low difficulty levels.
- Water shaders fixed.
- Initial cutscene playback fixed.
- Fixed the map for finding the Tears of Asha when accessed from the Underground World.
- Ghost mode phase message fixed.
- Fixed sound stuttering and clipping.
- Network game name length is limited.
- Fixed attributes of interface sound files.
- Fixed conditions for "Urgash's Call" (previously impossible to obtain the skill).
- Sylvan main hero (Gilraen) on the "Conquest" map weakened, his script fixed.
- Miv added to the Haven random hero pool.
- A hero can no longer have a double portrait.
- The "Assault" map now loads the "Invasion" map instead of the "Ruler's Murder" map.
- Scripts fixed for the "Defense" map.
- Twilight Witches have a new model.
- Garrison fixed on the "Cultist" map.
- Credits list fixed.
- On the "March" map, the AI key keeper is blocked.
- Demon character fixed.
- Zehir's flag color changed.
- Fixed brief descriptions for network maps.
- AI configuration for pyramids and rubble fixed.
- Dungeon town: pastures and light maps fixed.
- Fixed error with random heroes on the network map.
- Hero Ora receives the "Magic Arrow" spell according to her specialization description.
- Light maps for Inferno and Necropolis recalculated.
- Removed the "Tactics" skill from Miv.
- "Race Against Time": fixed some objects on the map.
- "Dragon Pass": fixed some objects on the map, rebalanced.
- Fixed some paths.
- Pre-made duel setups rebalanced.
- In the "Betrayal" campaign, a message about approaching the garrison added.
- Numerous fixes made to the "Expansion" network map (hero skills, messages, added guards).
- "Raflag's Proposal": map script fixed, textures near the Inferno military outpost fixed.
- The "A Tear for Ossir" map rebalanced.
- Fixes made to the "Battle of the Sexes" and "Allies" maps.
- Missing sound inserted into the final cutscene for the "Conquest" map.
- Various text fixes.
- Fixed a bug causing division by zero (the game now works on integrated video cards).
- Users from different network segments can now play over a local network
Download - 38.29 MB
ATTENTION!!! Saves from versions 1.0 and 1.1 are not fully compatible. Therefore, when playing a campaign, it is recommended to restart the current mission (or finish it without the patch, and install the patch before starting the next one).
P.S. Ecstatic joy!!!!!!
--------------------------
List of Fixes
--------------------------
Heroes of Might & Magic V
Version 1.1
June, 2006
Table of Contents
============================
1. System Requirements
2. Installation
3. Saving the Game
4. Troubleshooting
5. Known Issues
6. Technical Support
7. Legal Information
1. System Requirements
=======================
Minimum
-----------
- OS: Windows 2000/XP, SP2, DirectX 9.0C
- Processor: Pentium 4 / Athlon 1.5 GHz or better
- RAM: 512 MB or more
- Video Card: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or better
- CD/DVD-ROM: 32x
- Sound Card: DirectX-compatible 16-bit PCI sound card
Recommended
-------------
- OS: Windows 2000/XP, SP2, DirectX 9.0C
- Processor: Pentium 4 / Athlon 2.4 GHz or better
- RAM: 1024 MB or more
- Video Card: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or better
- CD/DVD-ROM: 32x
- Sound System: Dolby Surround 5.1
2. Installation
============
Before starting the installation, please make sure your computer meets the minimum system requirements. Close all other programs.
1. Insert the installation disc into your computer's CD/DVD-ROM drive (or double-click the drive icon) and wait for the auto-run program to start, then click the "Install" button on the screen that appears. Alternatively, you can start the installation as follows:
"My Computer" -> right-click the CD/DVD-ROM drive icon -> select "Open" from the pop-up menu -> run the file "Setup.exe";
or:
use the Windows "Start" button -> "Run..." -> enter "CD/DVD-ROM drive letter:\setup" in the command line -> click "OK".
2. Follow the installation program instructions.
The DirectX 9.0c package must be installed on your computer.
After installation, you can launch the game from the Windows "Start" menu ("Start" -> "Programs" -> "Nival Interactive" -> "Heroes of Might and Magic V" -> "Start Game") or use the "H5_game.exe" file in the game's installation folder (by default, the game is installed in the folder "C:\Program Files\Nival Interactive\Heroes of Might and Magic V").
3. Saving the Game
==============
Game saves are stored in a specific subfolder within the current user's "My Documents" folder. This subfolder can be found at the following path:
"My Documents" -> "My Games" -> "Heroes of Might and Magic V" -> "Profiles" -> user name folder -> "Saves".
4. Troubleshooting
============================
5.1 Outdated or incorrect video card drivers can cause issues with the game. Before contacting support, please ensure that the latest drivers for your video card and the correct DirectX 9.0c package are installed on your computer. The latest drivers can be found at the following addresses:
http://www.nvidia.com/content/drivers/drivers.asp for nVIDIA graphics cards
https://support.ati.com/ics/support/...ge&folderID=27 for ATI Technologies graphics cards
The DirectX 9.0c package is located on the game's installation disc.
5.2 Additionally, before starting the game, ensure that no other programs are running.
5.3 The game does not support http-proxy connections. The player will need a direct (real IP) or NAT (in most local networks) internet connection. In the case of a firewall, the player will need to open certain ports:
6668 TCP (IRC servers (lobby chat))
40000 to 42999 TCP (various Ubi.com servers)
44000 UDP (CDKey servers)
45000 UDP (NAT server)
42500 UDP (Local CDKey port, can be set by the player in the game configuration files, "setvar net_ubi_cdkey_port = <desired port>", default is 42500)
8888,8889 UDP (The game itself, can be set by the player in the game configuration files, "setvar net_game_port = <desired port>", default is 8888; "setvar net_lan_match_maker_port = <desired port>", default is 8889)
5.4 To read the user manual, you will need Adobe Acrobat Reader. You can find it on the game's installation disc. You can find other versions at http://www.adobe.com/products/acrobat/readstep2.html
5. Known Issues
=====================
Video
-----
Disabling the "Vertical Synchronization" option in your video card driver may cause stuttering in town animations during manual camera rotation.
The game may crash after repeatedly pressing [Alt]+[Tab] and extended play sessions (over two hours).
6. List of Changes
===================
Version 1.1:
You will see changes in the game's behavior after installing the patch only when playing a map from the start, not when loading from a save.
Added Features:
- Update utility
- "Recruit" difficulty mode
Fixed Bugs:
- Network game does not start if player ranks differed.
- "Ubi.com error" message no longer appears after winning a ranked game.
- Random towns use the map's name and description.
- Fixes on the profile screen (experience, setup).
- Haven: message from stables returned, other messages fixed.
- Profile screen: games with random races now display correctly.
- Camera stuttering in the "Riot" scene.
- Selection on the lobby screen fixed.
- Fixed the "guard" command in ghost mode.
- Turn passing in ghost mode after disconnection fixed.
- Profile information is now available to other players.
- Map information for network games localized.
- Spells added by the library are now immediately transferred to the hero.
- Network game settings panel fixed.
!!!- Autosave option enabled in the game creation menu.
- Resistance message texts fixed.
- Training game results are no longer sent to Ubi.com.
- Hero skill trees fixed.
- The "Summon Wasp Swarm" spell no longer affects elemental creatures.
- Fixed High Druids' "Mana Transfer" ability.
- Fixed hero specialization "Temptation".
- Fixed some aspects of combat AI behavior.
- Fixed sound in the third scene on the "Promise" map.
- Fixed initiative bar update.
- Individual units are displayed in battle results.
- Fixed hero pathfinding after a whirlpool.
- Incorrect level-ups (double skill increases) blocked.
- Hero display on ships in ghost mode is now correct.
- After all players exit ghost mode, the game ends correctly.
- Moats are no longer ignored during combat pathfinding.
- The artifact shop menu no longer appears when pressing the hotkey if the corresponding building does not exist.
- Reconnected players can no longer see themselves on Ubi.com.
- Fixed "Oversight".
- Creatures under the effect of the "Berserk" spell now always attack.
- Fixed the "Secrets of Light" ability.
- The mage hut continues to show areas after pressing the [Esc] key.
- Castle gates close immediately.
- Fixed monsters with zero count on low difficulty levels.
- Water shaders fixed.
- Initial cutscene playback fixed.
- Fixed the map for finding the Tears of Asha when accessed from the Underground World.
- Ghost mode phase message fixed.
- Fixed sound stuttering and clipping.
- Network game name length is limited.
- Fixed attributes of interface sound files.
- Fixed conditions for "Urgash's Call" (previously impossible to obtain the skill).
- Sylvan main hero (Gilraen) on the "Conquest" map weakened, his script fixed.
- Miv added to the Haven random hero pool.
- A hero can no longer have a double portrait.
- The "Assault" map now loads the "Invasion" map instead of the "Ruler's Murder" map.
- Scripts fixed for the "Defense" map.
- Twilight Witches have a new model.
- Garrison fixed on the "Cultist" map.
- Credits list fixed.
- On the "March" map, the AI key keeper is blocked.
- Demon character fixed.
- Zehir's flag color changed.
- Fixed brief descriptions for network maps.
- AI configuration for pyramids and rubble fixed.
- Dungeon town: pastures and light maps fixed.
- Fixed error with random heroes on the network map.
- Hero Ora receives the "Magic Arrow" spell according to her specialization description.
- Light maps for Inferno and Necropolis recalculated.
- Removed the "Tactics" skill from Miv.
- "Race Against Time": fixed some objects on the map.
- "Dragon Pass": fixed some objects on the map, rebalanced.
- Fixed some paths.
- Pre-made duel setups rebalanced.
- In the "Betrayal" campaign, a message about approaching the garrison added.
- Numerous fixes made to the "Expansion" network map (hero skills, messages, added guards).
- "Raflag's Proposal": map script fixed, textures near the Inferno military outpost fixed.
- The "A Tear for Ossir" map rebalanced.
- Fixes made to the "Battle of the Sexes" and "Allies" maps.
- Missing sound inserted into the final cutscene for the "Conquest" map.
- Various text fixes.
- Fixed a bug causing division by zero (the game now works on integrated video cards).
- Users from different network segments can now play over a local network