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So, what was supposed to happen two weeks ago has finally happened – the patch updating Heroes v to version 1.2 is out.
The version 1.2 patch for Heroes of Might and Magic is now available for download on our server at www.HeroesWorld.ru
You can download it here: http://www.heroesworld.ru/up_files/h...5_1.02_rus.exe
Or you can download the patch from Nival Interactive's ftp here (file size 36.8MB)
Version 1.2
Added features:
- Expanded tooltips for buildings on the map.
- Now creatures can attack immediately in melee combat if [CTRL] is held down.
- Hotkey [R] to access the creature recruitment menu from any city menu.
- Creatures now have a new characteristic – range, which describes the distance after which the attack damage is halved.
- New option in video settings – camera mode.
- New “End of Battle” interface.
- Duel mode when playing multiple players on one computer.
- Hall of Fame.
- 2 new maps: “Last Hope” and “War of Worlds”.
Fixed bugs:
- Fixed incorrect network game operation.
- Removed crashes caused by frequent use of [Alt]+[Tab].
- Fixed errors in text, descriptions, missing tasks, and messages.
- Changed the balance of the maps “Conquest”, “Attack”, “Invasion”, “Servant of the Cult”, “Triumvirate”, “Challenge”, and “Island for One”.
- On the “Sunset of the King” map, AI can no longer recruit heroes of the Order faction.
- On the “Sunset of the King” map, the area where Godric needs to be taken to complete the quest “Send Godric to Nicholas” has been increased.
- On the “Servant of the Cult” map, the quest “Capture any city within 1 week” no longer disappears from the list immediately after completion, but changes its status to completed.
- On the “Bait” map, if you kill the enemy sorcerer patrolling along the river, the task “Hide from enemy patrols” will no longer become completed.
- On the “Refugees” map, one of the quests was fixed.
- On the “Dragon Pass” map, there is now a quest “Defeat All”.
- On the “Triumvirate” map, after Zehir’s battle with Markel, the message “You have lost” will no longer appear.
- On the “March” map, the hero Grol can now visit the red tent of the key keeper.
- On the “Liberation” map, AI can no longer recruit Narhiz, as this contradicts the storyline.
- On the “Alliance” map, using the spell “Astral Gate” will no longer cause the script to break.
- On the “Diplomat” map, if one of the heroes loses when using the “Quick Battle” function in network play, the mission becomes failed.
- On the “Maahir's Gambit” map, AI can no longer capture artifacts that are crucial for completing the quest.
- On the “Refugees” map, an error has been fixed that made it impossible to complete the main quest.
- On the “Raileigh's Offer” map, the game no longer freezes if Isabel or Markel lose to neutral creatures.
- On the “Emerald” map, you can now play after loading from a save.
- On the “Refugees” map, an error was fixed that prevented the player from obtaining the artifact “Necklace of Dragon Teeth”.
- The first aid tent can now heal black dragons.
- Shadia’s model has been corrected.
- When using “Open Portal”, summoned creatures will no longer become ordinary.
- Incorrect message in tavern rumors has been fixed.
- Now the game updates the list of sessions in the lobby after the player leaves a session.
- Now on the “Lands of Outcasts” map, you can reach the Dolmen of Knowledge.
- An error has been fixed that caused the dialogue scene not to appear on the “Tear for Ossir” map.
- Mages and archmages now correctly use their ranged attack ability.
- Open Portal now works for one fire demon as well.
- The initiative panel now shows correct information about the turn order.
- The bottom part of the models of buildings in the Forest Union city is no longer visible through the water.
- The Archangel no longer remains on the field after dying from “Grasping Grasp”.
- Dynamic battle mode now displays time.
- After exiting a battle, texts in the chat are no longer duplicated.
- The map showing the location of Asch's Tears in the Dungeon now works correctly.
- Incorrect camera positioning on one of the grassy arenas has been fixed.
- The player no longer has the possibility to gain two levels of the same skill after leveling up once.
- Summoned creatures are no longer displayed when counting in the battle results window.
- In dynamic combat, time is correctly displayed on icons.
- The inscription “Reflected” now appears in the correct part of the screen.
- There was no message when approaching a garrison on the “Betrayal” map.
- Vampires and higher vampires no longer restore their health when attacking undead.
- At x3 speed, hero movement is now accompanied by sound.
- Lethos now uses his “Plague” ability correctly.
- Now it’s much easier to point at objects.
- The user can no longer hear the opponent using teleportation.
- A hero located in a castle garrison of the Order faction now has an increased movement range if there is a stable.
- Changed the pop-up message for the sphinx.
- A player starting a game with the “Random Hero” option will no longer be able to get a hero that has already been chosen by another player.
- If one of the players leaves during map loading in network play, the remaining players can now start a session.
- Fixed incorrect message when losing a battle against creatures under the effect of charm.
- When exiting a castle, the hero no longer immediately returns to it.
- Sparkling Fountain now increases luck by +2.
- Objects on the map now have correct tooltips.
- Fixed description of the skill “Silent Hunter”.
- Fixed inaccuracy in the description of Sinithar's specialization "Catalyst".
- Cave Hydra now fully restores life.
- Fixed error in the description of “Idol of Fortune”.
- The spell “Weakness” is now described correctly in the tooltip.
- The hero can no longer take an army from an ally.
- When setting a high speed of hero movement, the rest of the animation on the game map does not accelerate.
- Text in the sacrificial pit menu is now formatted correctly.
- Fixed intersection of creatures and rubble of fortifications on the siege arena.
- Artifact Dragon Bone Greaves now increase initiative for melee creatures.
- Damage prediction fixed.
- Fixed bug in Berserk spell.
- Fixed bug in “Puppet Master” (Mind Control) spell.
- A large number of minor bugs and errors have been fixed.
And just for fun...
The version 1.2 patch for Heroes of Might and Magic is now available for download on our server at www.HeroesWorld.ru
You can download it here: http://www.heroesworld.ru/up_files/h...5_1.02_rus.exe
Or you can download the patch from Nival Interactive's ftp here (file size 36.8MB)
Version 1.2
Added features:
- Expanded tooltips for buildings on the map.
- Now creatures can attack immediately in melee combat if [CTRL] is held down.
- Hotkey [R] to access the creature recruitment menu from any city menu.
- Creatures now have a new characteristic – range, which describes the distance after which the attack damage is halved.
- New option in video settings – camera mode.
- New “End of Battle” interface.
- Duel mode when playing multiple players on one computer.
- Hall of Fame.
- 2 new maps: “Last Hope” and “War of Worlds”.
Fixed bugs:
- Fixed incorrect network game operation.
- Removed crashes caused by frequent use of [Alt]+[Tab].
- Fixed errors in text, descriptions, missing tasks, and messages.
- Changed the balance of the maps “Conquest”, “Attack”, “Invasion”, “Servant of the Cult”, “Triumvirate”, “Challenge”, and “Island for One”.
- On the “Sunset of the King” map, AI can no longer recruit heroes of the Order faction.
- On the “Sunset of the King” map, the area where Godric needs to be taken to complete the quest “Send Godric to Nicholas” has been increased.
- On the “Servant of the Cult” map, the quest “Capture any city within 1 week” no longer disappears from the list immediately after completion, but changes its status to completed.
- On the “Bait” map, if you kill the enemy sorcerer patrolling along the river, the task “Hide from enemy patrols” will no longer become completed.
- On the “Refugees” map, one of the quests was fixed.
- On the “Dragon Pass” map, there is now a quest “Defeat All”.
- On the “Triumvirate” map, after Zehir’s battle with Markel, the message “You have lost” will no longer appear.
- On the “March” map, the hero Grol can now visit the red tent of the key keeper.
- On the “Liberation” map, AI can no longer recruit Narhiz, as this contradicts the storyline.
- On the “Alliance” map, using the spell “Astral Gate” will no longer cause the script to break.
- On the “Diplomat” map, if one of the heroes loses when using the “Quick Battle” function in network play, the mission becomes failed.
- On the “Maahir's Gambit” map, AI can no longer capture artifacts that are crucial for completing the quest.
- On the “Refugees” map, an error has been fixed that made it impossible to complete the main quest.
- On the “Raileigh's Offer” map, the game no longer freezes if Isabel or Markel lose to neutral creatures.
- On the “Emerald” map, you can now play after loading from a save.
- On the “Refugees” map, an error was fixed that prevented the player from obtaining the artifact “Necklace of Dragon Teeth”.
- The first aid tent can now heal black dragons.
- Shadia’s model has been corrected.
- When using “Open Portal”, summoned creatures will no longer become ordinary.
- Incorrect message in tavern rumors has been fixed.
- Now the game updates the list of sessions in the lobby after the player leaves a session.
- Now on the “Lands of Outcasts” map, you can reach the Dolmen of Knowledge.
- An error has been fixed that caused the dialogue scene not to appear on the “Tear for Ossir” map.
- Mages and archmages now correctly use their ranged attack ability.
- Open Portal now works for one fire demon as well.
- The initiative panel now shows correct information about the turn order.
- The bottom part of the models of buildings in the Forest Union city is no longer visible through the water.
- The Archangel no longer remains on the field after dying from “Grasping Grasp”.
- Dynamic battle mode now displays time.
- After exiting a battle, texts in the chat are no longer duplicated.
- The map showing the location of Asch's Tears in the Dungeon now works correctly.
- Incorrect camera positioning on one of the grassy arenas has been fixed.
- The player no longer has the possibility to gain two levels of the same skill after leveling up once.
- Summoned creatures are no longer displayed when counting in the battle results window.
- In dynamic combat, time is correctly displayed on icons.
- The inscription “Reflected” now appears in the correct part of the screen.
- There was no message when approaching a garrison on the “Betrayal” map.
- Vampires and higher vampires no longer restore their health when attacking undead.
- At x3 speed, hero movement is now accompanied by sound.
- Lethos now uses his “Plague” ability correctly.
- Now it’s much easier to point at objects.
- The user can no longer hear the opponent using teleportation.
- A hero located in a castle garrison of the Order faction now has an increased movement range if there is a stable.
- Changed the pop-up message for the sphinx.
- A player starting a game with the “Random Hero” option will no longer be able to get a hero that has already been chosen by another player.
- If one of the players leaves during map loading in network play, the remaining players can now start a session.
- Fixed incorrect message when losing a battle against creatures under the effect of charm.
- When exiting a castle, the hero no longer immediately returns to it.
- Sparkling Fountain now increases luck by +2.
- Objects on the map now have correct tooltips.
- Fixed description of the skill “Silent Hunter”.
- Fixed inaccuracy in the description of Sinithar's specialization "Catalyst".
- Cave Hydra now fully restores life.
- Fixed error in the description of “Idol of Fortune”.
- The spell “Weakness” is now described correctly in the tooltip.
- The hero can no longer take an army from an ally.
- When setting a high speed of hero movement, the rest of the animation on the game map does not accelerate.
- Text in the sacrificial pit menu is now formatted correctly.
- Fixed intersection of creatures and rubble of fortifications on the siege arena.
- Artifact Dragon Bone Greaves now increase initiative for melee creatures.
- Damage prediction fixed.
- Fixed bug in Berserk spell.
- Fixed bug in “Puppet Master” (Mind Control) spell.
- A large number of minor bugs and errors have been fixed.
And just for fun...
www.disciples3.net - Лучший портал о Disciples 3 Renaissance
Все что вы хотели знать о Heroes 3 на www.homm3.net
Все что вы хотели знать о Heroes 3 на www.homm3.net