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Regarding Pasha's task: I still have - 24 marksmen, 2 champions, 2 swordsmen, and 1 pokemon. But IMHO, how the success of taking a defensive position depends on the morale of the Angels; if their morale improves, they will win...
I agree, this isn't suitable for online play. There's a 10% chance of losing the battle and the game.
РП (Реальное папство!) *Автосейвы не беру и не даю.
I would like to propose a challenge with this file.
Task: With minimal losses, using the army that Valeska has, capture the Portal of Glory. A satisfactory result will be achieved if not a single Archer is lost. And whoever preserves more troops will be even better. If Valeska's morale drops, do not use her in battles with the guards of the Lair and in the Lair itself, but keep her in place, not moving anywhere. If it's neutral creatures, whoever wants can continue playing, and whoever wants can reload the file. In a real game, I didn't try to capture it in the first week and lost a lot of troops on the guards. After some practice, I managed to capture it.
Here, the point is not just the fact of capturing the Angel Lair, but the fact of capturing the Angel Lair by breaking through its defenses. I uploaded it not because it's practically impossible, but so that players understand that it's normal and don't be afraid to try.
Please, Heroes players, share your results.
I will transfer 300 rubles (minus the commission that the device will take) to the phone of the person who has more troops left than I do, as a prize.
Thank you for your attention!
Once, the Demons lost morale in battle, but I didn't replay the final result. The goal is: 24 Marks, 2 Champions, 1 Swordsman, and 2 Pikemen exit the Portal of Glory, adding 1 Angel to their ranks.
The deadline for submitting the result (save after defeating the Demons and save after exiting the Portal of Glory) is until Monday.
Here you go! http://slil.ru/27913837. I didn't test it much with the Demons; I entered the portal with 6 Pikemen, 4 Swordsmen, 2 Champions, and, of course, Archers
Here you go! http://slil.ru/27913837. I didn't test it extensively with demons; I entered the portal with 6 Pikemen, 4 Swordsmen, 2 Champions, and, of course, some Archers.
The application is accepted.
I remember that in my battle, I couldn't prevent 2 Swordsmen from being killed, as they stubbornly refused to attack the Spearmen, of whom there were about 14 left after the Demons.
2 swords and 7 spears - 24 bows and 2 horses - there's no point in attaching the save file.
As for the Naga, I encountered them in the game and lost 2 ultimate pitfiends, and from the demons, I got 3 demons. I added 1+1 harpies to the dendroids and split 1+1+13 gogs. I messed up myself, and the morale of the pitfiends affected the result, and after hiding the pitfiends, I had 7 demons, 1 devil, and 3 pitfiends ((. If it weren't for the pitfiends, it would have been easier (they hit evenly and took down an entire pitfiend - I didn't expect that).
I saved archers, horses, swords, and 2 spearmen :o
I agree, this isn't for online play. There's a 10% chance of losing the battle and the game.
I think this is exactly the kind of situation where the risk is worth it because the enemy has 3+ units, which need to be taken out early in the second phase, and that's difficult without angels. I would take the risk in a real game.
"Это нам идеально подходит!" [Новосибирск, 2013] "Красавчик! Если только не читер.." [Киев, 2014] "Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015] Сам ты фиш (с) :D
I saved the bows, horses, swords, and 2 pikemen :o
I think this is exactly the case where the risk is justified because the Griffin Conservatory 3+ has already been scouted, and it needs to be taken at the start of week 2, which is tough without angels. I would take the external dwelling in a real game.
And 10% morale to the angels? Surrender or auto?) One angel doesn't decide the outcome, but that way you throw the game. You can take the external dwelling after the growth, and then the Conservatory. In a fun game, I would also take the risk. But if the result is paramount, then the risk is very high.
РП (Реальное папство!) *Автосейвы не беру и не даю.
But on day 116, you can buy a ballista and build Griffons, let the Angels with their morality distract the enemy. I think it's still worth getting it, but on day 117.
Good evening, everyone. Just now, in the game, there was a moment when all skills were maxed out (attack, ranged attack, tactics, wisdom, earth). Can I expect a level-up with a choice between two unknown skills, or should I honestly take Leadership in the witch's hut near the road? I'm interested in your opinion.
P.S. I chose the level-up, and I was offered a choice between Air and Water.
Elemental schools are offered to warriors every 4 levels (4-8-12-16, etc.). The same applies to Wisdom, but there it's every 6 level-ups. SAG claimed that there are other skill groups, but he didn't provide more specific information.
The exception is if you are offered a skill out of turn or if you grab some skill in a hut/university/school.
In this case, I'm not sure about the patterns.
That is, in some cases, you can roughly predict what you will get at the level-up. In this case, however, there is no pattern - Ivor, judging by his progression, reached level 15.
Regarding Leadership, I remember Alex's reasoning in Kingisepp when he was taking Kreg for the Leadership level-up: "I need 6 skills - armor, offers, logistics, tactics, air, water, that is, 2 slots are extra, I'll take Leadership and artillery in them."
Currently, Neoandy has the best result: 6 Pikemons, 4 Swordsmen, 2 Champs, and 24 Marks.
It would be very interesting to hear a description of the setup in the Night map from those who have more than 2 Coppers and more than 2 Swordsmen, as it is unclear who the Angels were attacking in the Portal – Coppers or Swordsmen?
A big request to the current Challenger (Neoandy) to write down the course of the battles (you can send it via ICQ).
Does the angel have a 10% chance of gaining morale? Should I surrender or play it out?
One angel doesn't decide the game, but losing is possible. You can take a defensive position after the growth phase and then go on the offensive.
In a fan-made game, I would also take the risk. But if the result is the most important thing, the risk is very high.
As a poker player, what do you think? Compare the probability of angels gaining morale in the first round (it's not critical in the others) with the increased probability of winning the game with an extra angel (with 121, 2 angels are clearly better than 1).
There's a correlation: if you're playing against an opponent you're going to win against anyway, maybe it's not worth the risk. But if you're playing against an equal or stronger opponent, going for a defensive position is definitely the better option in terms of odds.
Plus, you can take autosaves if something goes wrong (not for everyone, but still).
KostyaN, I remember, took 3 defensive positions with angels in the first week of the game and didn't even flinch.
Pash, I lost three air units and three pikemen on the demons. What's the current best score?... maybe it's not even worth grinding further?)))
losses on the demons: 2 air units (1 due to the morale of these guys). I was too lazy to replay, and I don't even remember how I fought:)
Wicc
And you, as a poker player, give your opinion.
easy call :) even AA doesn't have that much equity. And if you're not going to play AA, then I don't know what to do.
"Это нам идеально подходит!" [Новосибирск, 2013] "Красавчик! Если только не читер.." [Киев, 2014] "Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015] Сам ты фиш (с) :D