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#1
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OFFLINE Tournament "Knights of Honor"




I've been looking at various online resources for offline tournaments... IMHO, many find them inaccessible due to their complex and hard-to-execute rules, deadlines, and the difficulty of organizing and control... All these rules are necessary to avoid unfairness... I want to propose creating a tournament where fairness is established not by tedious rules, seconds, and judges, but by the Honor and Valor of the players themselves! As they say, We gentlemen take each other's word for it. :) In our case, something else will serve as the "word," but without any saves, game chronologies, or arena creation. Of course, not everyone will be able to play this way—most likely only proven forum members. The most important things in such a tournament are honesty and reliability. There will be no prize, of course, so there will be no incentive to behave dishonestly. It's like a game between two friends who are neighbors:
- Look how many points I scored on this map!
- That's nothing... Look how many I have!
- Wow! Well then, I'll beat the record!

As for the reward—that's up to the administration... Make suggestions on how to arrange it! Here is mine:

A list of players is compiled (only the most honest and fair!), the organizer selects maps, posts them one by one, players complete them and send a screenshot of the results showing the map name, player nick (must match the forum nick, and an identification mark issued by the organizer can be added), and points. Places will be awarded based on points. The system could be like this—for example, 8 players play a map, the 4 best results are chosen, those 4 players play the next map, 2 are chosen, and so on. Use of cheats, programs, and non-personal walkthroughs is prohibited. All this, of course, depends on your conscientiousness! I think using game bugs can be allowed, but then we'll need to agree on the game version—choice of SoD3.2, WoG, TE. Or we could ignore the version, since final points depend on the map and player experience! The point calculation formula shall be known to all: (200-(Days+10)/(N+5)+25+25)*difficulity :
where Days is the number of days, N is the number of towns on the map, difficulity is the difficulty level (easy=0.8, normal=1, hard=1.2 (seemingly), expert=1.6, impossible=2), first +25 points—if all enemies were killed, second +25 points—if the grail was dug up
Maximum 500 points. Something like that.

Waiting for your suggestions! Be honest!

Participant list:
Varg-Nar
Firelord
Qwerty
VDV_forever
fanat
Alex_soldier
Ta Kotoraya...
AlexeyPank
Supreme
UTER

The list continues to form, submit your applications.
Regulations of the first Tournament of Honor.
1. The tournament is conducted in three stages. The duration of each stage is 40 days. After this period, saves will not be accepted for consideration. There will be no exceptions!

2. Each stage involves three task-saves. Thus, the total number of tasks is nine, one for each race. The goal is to score the highest number of points while being guided by the SPIRIT, IDEOLOGY, and Rules of the save walkthrough.

3. Competitive events are held on maps of size M and L, with dungeons (M, L) and without them (L). Thus, 3 map size options are possible: M with dungeon, L without dungeon, L with dungeon. Computer opponents play in a union ("alliance"), their number ranging from 3 to 4 depending on the map's characteristics. The final decision regarding the number of opponents, map sizes, as well as terrain features (specifically water areas, mountains, teleports) is made by the tournament Organizers.

4. At the end of each stage, the participant sends winning saves and a screenshot of the "hall of fame." The winning save is made before the final battle. Winning saves should be named as follows: task number player nick points. For example: 1 vbs 500. In the screenshot name, put scr followed by the same as in the save name. The map should be completed under the nick registered in the tournament. Address for winning saves: TKoH@bk.ru

5. A player is entitled to send as many winning saves as they managed to complete. Thus, the number of sent saves can be from 1 to 3.

6. It is MANDATORY to save the message sent with the saves until the results are tallied. This is so that in case of email failure, the player can prove they sent the saves BEFORE the deadline.

7. Within a week after the end of each stage, results for each save are tallied.

8. After the third and final stage, general results are tallied. The results of all the player's winning saves are taken into account. Results are tallied by summing the points obtained during the walkthrough of each save. The tournament winner receives the corresponding title.

9. In case two or more participants score the same number of points, the following additional indicators apply:
1) number of days;
2) main hero's experience;
3) sum of main hero's primary skills without artifacts;
4) sum of primary skills with artifacts.

10. In case one or more players score the same number of points in the general standings, the following indicators apply:
1) "countdown" - arithmetic mean between a system fixing first and last places;
2) total number of days to complete all saves.

11. In case of doubts about the honesty of the walkthrough, the player is OBLIGED to provide a detailed report. Arguments such as "every squad had morale every turn," "all computer players entered Utopia one by one and died there," etc., will not be considered. If a player cannot provide a satisfactory report on the walkthrough, their save will be annulled. In case dishonest play is proven, the player will be excluded from the tournament without the right to participate in Tournaments of Honor for one year. In case of PROVEN use of cheat codes or other known dishonest methods in a final walkthrough, the tournament organizers will submit an ADMIN request to revoke the player's access to the site ("ban").

12. Tournament Organizers reserve the right to disqualify any participant from the tournament. They are not obliged to explain the reasons for such a step or prove that the walkthrough does not match the SPIRIT of the tournament.

Rules of the save walkthrough.
1. When completing a save, one should be guided by the SPIRIT and IDEOLOGY of the tournament and be honest.
2. Save hacking, use of third-party programs ("hero diggers" etc.), as well as the use of cheat codes is strictly prohibited.
3. Prohibited:
3.1. Dishonest play;
3.2. Use of s/l method (specifically "digging out a hero," forcing weekly/monthly growth, etc.);
3.3. Use of any cheat codes regardless of the walkthrough stage, including "map exploration";
3.4. Loading an autosave, specifically "grinding" a result through constant re-plays of each Gameplay.
4. Allowed:
4.1. Replaying the game twice FROM THE VERY beginning in case of losing the map. However, it is strictly prohibited to use saves from previous walkthroughs during the repeat attempt;
4.2. Replaying the map once from the very beginning without explaining reasons. However, it is strictly prohibited to use saves from previous walkthroughs during the repeat attempt.
5. The game is played as if against a live opponent, without constant saves and reloads.
6. I emphasize again specifically: LOADING AN AUTOSAVE, SAVING THE GAME BEFORE A BATTLE, LOADING ANY SAVE OTHER THAN THE STARTING ONE IS UNACCEPTABLE!, as it contradicts the SPIRIT of the Tournament. Only loading a save from a deferred game in case of interruption is allowed. Naturally, verifying this point is impossible, but the presence of Dessa, Crag Hack, Tazar, Solmyr, Cili among heroes and constant growth weeks, as well as taking griffin conservatories without losses, may lead to exclusion from the tournament.
7. In case of violation of the Rules, the player is guaranteed exclusion from the tournament and other "joys of life."

May Honor and Dignity be with you! Glorious Victories!:)


Starting saves -> Download

Deadline for sending winning saves - October 01, 2006, 22:05.
В крови Огонь, а не вода...
In reply to VDV_forever
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#152
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VDV_forever;27315
Greetings to everyone! I have arrived. :)

To be honest, I already thought the tournament was in full swing and that I wasn't destined to play in it; it's a good thing I made it in time.
I hope you haven't written me off ;)
..........
With great Respect, VDV_forever
Very glad to see you here again! How could we? We couldn't have started without you! :)
In connection with the arrival of the Esteemed VDV_Forever, I would like to ask if we are still waiting for anyone else? Or can we start after the voting results are tallied? I can't wait to battle! :)

Regarding the 45 days, you see, here is another person with work, family, studies... and other joys of life :) Let's be lenient toward us ;)
Regarding the size, I want to say that if all maps have an underground, then I am completely in favor of the size of all maps being M. The main thing is that the size is consistent.

With great Respect to All - Supreme
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
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#153
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All those who expressed their desire to participate have been notified via private messages about the survey. On August 18, 2006, the Regulations and Rules for completing the save will be formulated. After the organizers have finalized these texts, the tournament will begin. Hurry up and share your opinion!
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#154
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1. I'm in for 30 days. The reason is the same as for Qwerty
2. If it's all L, then it's all L. To avoid dragging out the discussion, I won't argue, but just not the same number of castles!
3. 4 Only in the case of L, on the Queen map and with a Dungeon!
Without a Dungeon - 3.
4. Of course, there is. It's just more interesting with a Dungeon. And playing as Dungeon isn't fair without Dungeons.
5. Countdown.
В крови Огонь, а не вода...
In reply to Firelord
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#155
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Greetings, Knights of the Tournament! I didn't write right away because I wanted to see what others would say, but I have my own idea...

1) I'm for 30 days, but considering the individual preferences, we should make it 45, so let's go with 45...
2) 6-L, 1-XL, 2-M...
3) It will depend on the specifics of the map...
4) Yes, let's include it; it makes things more fun... (it might not be in all maps, and it doesn't necessarily have to be huge and complex)
5) Simple summation of points!

Added 7 hours 58 minutes later
And I'd also like to say this. When the tournament was just being planned, I had the idea to include some "veteran" maps in the tournament (I don't think this would hurt a noble tournament; on the contrary, it would be a good thing). What's wrong with classic maps? They've stood the test of time. I'm not suggesting that they be mandatory, but I would like to see 3 maps (perhaps) from the collection that were offered with the release of one or another series of Heroes.
Please let me know what you think about this; I would be sincerely grateful.

P.S. May you have glorious victories!:)
Делай вещи, дела-делай вещи и не залипай!8)
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#156
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1-b
2-b
3-g depending on the map
4-b
5-b
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#157
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Using old and well-tested maps is a good thing. Firstly, they are balanced, and secondly, by playing on them, we pay tribute to NWC. I am all for it.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#158
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I'm going to the seaside for 5-7 days. When I return, I hope the rules will be ready, and the tournament will be in full swing :) I'll join right away. The first three saves will be made by Varg-Nar. Send the results to TKoH@bk.ru. Good luck to everyone! May victory be with your valiant Knights!
В крови Огонь, а не вода...
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#159
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Let's wish Firelord a good rest!

In the absence of other opinions, I am proceeding with the preparation of the new version of the Tournament Regulations and the Save Walkthrough Rules.

Added after 28 minutes
Regulations of the first Tournament of Honor.
1. The tournament is conducted in three stages. The duration of each stage is 40 days. After this period, saves will not be accepted for consideration. There will be no exceptions!

2. Three save-tasks participate in each stage. Thus, the total number of tasks is nine, one for each race. The goal is to score the highest number of points, guided by the SPIRIT, IDEOLOGY, and the Save Walkthrough Rules.

3. Competitive play is held on maps of size M and L, with dungeons (M, L) and without them (L). Thus, 3 map size options are possible: M with dungeon, L without dungeon, L with dungeon. Computer opponents play in an alliance, and their number ranges from 3 to 4 depending on the map features. The final decision regarding the number of opponents, map sizes, as well as terrain features (specifically water areas, mountains, teleports) is made by the tournament Organizers.

4. At the end of each stage, the participant sends the winning saves and a screenshot of the "Hall of Fame". The winning save is made before the final battle. Winning saves should be named as follows: task number player nickname number of points. For example: 1 vbs 500. The screenshot name should start with scr followed by the same format as the save name. The map should be played using the nickname registered in the tournament. Address for winning saves: TKoH@bk.ru

5. A player is entitled to send as many winning saves as they managed to complete. Thus, the number of sent saves can be from 1 to 3.

6. It is MANDATORY to save the message sent with the saves until the results are tallied. This is so that in case of email malfunctions, the player can prove that they sent the saves BEFORE the deadline.

7. Within a week after the end of each stage, the results for each save are tallied.

8. At the end of the third and final stage, the general results are tallied. The results of all the player's winning saves are taken into account. The results are tallied by summing the points obtained during the walkthrough of each save. The tournament winner receives the corresponding title.

9. In the event that two or more participants score the same number of points, the following additional indicators apply:
1) number of days;
2) main hero's experience;
3) sum of the main hero's primary skills without artifacts;
4) sum of primary skills including artifacts.

10. In the event that one or more players score the same number of points in the overall standings, the following indicators apply:
1) "countdown" — the arithmetic mean between the system of fixing the first and last places;
2) total number of days for completing all saves.

11. In case of doubts regarding the honesty of the walkthrough, the player is OBLIGED to provide a detailed report. Arguments such as "morale was given to every squad every turn," "all computer players entered Utopia one by one and perished there," etc., will not be considered. If a player cannot provide a satisfactory walkthrough report, their save will be annulled. If dishonest play is proven, the player will be excluded from the tournament without the right to participate in Tournaments of Honor for one year. In the case of PROVEN use of cheat codes or other knowingly dishonest methods in the final walkthrough, the tournament organizers will send an ADMIN request to revoke the player's access to the site ("ban").

12. The tournament Organizers reserve the right to disqualify any participant from the tournament. They are not obliged to explain the reasons for such a step or prove that the walkthrough does not comply with the SPIRIT of the tournament.

Save Walkthrough Rules.
1. When completing a save, one should be guided by the SPIRIT and IDEOLOGY of the tournament and be honest.
2. Hacking the save, using third-party software ("hero cop" etc.), as well as using cheat codes is strictly forbidden.
3. The following are prohibited:
3.1. Dishonest play;
3.2. Use of the s/l method (specifically, "digging out a hero," forcing growth weeks/months, etc.);
3.3. Use of any cheat codes regardless of the stage of the walkthrough, including "map exploration";
3.4. Loading an autosave, specifically "grinding" a result through constant re-plays of every game process.
4. The following are permitted:
4.1. Replaying the game twice FROM THE VERY beginning in case of losing the map. It is strictly forbidden to use saves from the previous attempt during the repeat walkthrough;
4.2. Replaying the map once from the very beginning without explaining the reasons. It is strictly forbidden to use saves from the previous attempt during the repeat walkthrough.
5. The game is played as it would be played against a live opponent, without constant saves and reloads.
6. Once again, I specifically emphasize: LOADING AN AUTOSAVE, SAVING THE GAME BEFORE A BATTLE, LOADING ANY SAVE OTHER THAN THE STARTING ONE IS UNACCEPTABLE!, as it contradicts the SPIRIT of the Tournament. Only loading a suspended game save is allowed in case of interruption. Naturally, verifying this point is impossible, but the presence of Dessa, Crag Hack, Tazar, Solmyr, Cili among the heroes and constant growth weeks, as well as taking Griffin Conservatories without losses, may lead to exclusion from the tournament.
7. In case of violation of the Rules, the player is guaranteed exclusion from the tournament and other "joys of life".
In reply to Qwerty
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#160
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Qwerty;27581
Let's wish Firelord a good rest!
Added after 28 minutes
[/U]Regulations of the first Tournament of Honor.
1. The tournament is held in three stages. The duration of each stage is 40 days...

3. The competitions are held on maps of size M and L ...

5. A player may submit as many winning saves as he has managed. thus, the number of submitted saves can be from 1 to 3.
A couple of comments:
1. 40 days is original... kind of a weighted average ;)
3. Also interesting — in the poll there weren't even any M-sized maps, but I'm for it
5. from 0 to 3 ;)

Regarding map scouting and the use of "tried-and-tested" maps... So you want to give out some maps that have already been played through N times, which some people know inside out? And those who don't know them will fumble around like blind kittens without even having a chance to scout the map? And is that truly Honorable? I personally don't know what "tried-and-tested" maps you want to give us, but I haven't played Heroes III in a long time and I think I've never laid eyes on your maps. Therefore, if such maps are used, then in order not to violate the game rules and not to scout the map, I will simply refuse to participate in the tournament!
As a suggestion, I see three ways out:
1) All maps will be created by the organizers specifically for the tournament from random maps.
2) Players will be provided with the map file so they can see what is where (ignoring the slight advantage of those who have played such maps N times and know how best to play on them)
3) Allow map scouting by the rules.

Moreover, the first point still doesn't quite correspond to honor, since the organizers are participating in the tournament, and they will know what the map looks like...

Sorry if I'm being harsh, but IMHO this point could very strongly come into conflict with the spirit of the tournament!

I want to emphasize once again that what bothers me even more is not the organizers' knowledge of the maps, but the introduction of "tried-and-tested" maps that some have played many times, while others have never played at all...
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
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#161
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I raised the issue of scouting, and it was initially included in one of the previous rule versions. After consultation, it was decided to prohibit scouting. And a map is also not needed. If you want to play with scouting and saves, then this tournament is not very suitable for that. Here, they play as they play online. We are waiting for the organizers' comments. As for the organizers' knowledge of their maps, there is a very interesting point 4.1 in the rules for passing saves. It indirectly suggests that you can almost completely complete a map and then start playing it again. This point has not yet been removed from the rules.
In reply to Qwerty
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#162
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Qwerty;27648

Regarding the organizers' knowledge of their maps, there's a very interesting point 4.1 in the rules for completing a save. It indirectly suggests that you can almost completely complete a map and then start playing it again. This point has not yet been removed from the rules.
So, everything is fair, but there are loopholes... IMHO, this does not correspond to the Spirit of Fair Play, and this point should also be removed. Or, at least, let's call things by their real names... 4.1: scouting the map is allowed.
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
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#163
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No, that's not correct. Scouting is prohibited. Scouting involves using cheat codes, etc., as well as using a scouting save to complete a map. However, if a participant has almost completed a map in 4 months and then realizes they could have completed it twice as fast, they can load the starting save once and play the entire map again. Of course, in this case, they already know the map, but this knowledge is gained through their own effort, not by entering a combination of keys. The rules of most online tournaments include a clause about the right to one "subjective restart." Here, a similar clause is proposed – one restart is allowed. I will add additions to sections 4.1 and 4.2 in the Rules of Completion.
In reply to Qwerty
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#164
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Qwerty;27675
No, that's not quite right.
Scouting is prohibited. Scouting involves using cheat codes, etc., as well as using a scouting save to complete a map.
However, if a participant has almost completed a map in 4 months and then realizes they could have completed it twice as fast, they can load the starting save once and play it all over again. Of course, in this case, they already know the map, but this knowledge is gained through their own effort, not by entering a combination of keys.
The rules of most online tournaments include a clause about the right to one "subjective restart." Here, a similar clause is proposed – one restart is allowed.
I will add to the Rules of Completion additions in 4.1 and 4.2.
Qwerty, never mind the scouting; as I already mentioned, I am much more concerned about "verified" maps, and scouting is just a fair way to level the playing field, although IMO it would be better not to add either.
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
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#165
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Supreme, I understand. But when I organized a tournament for Heroes of Might and Magic II, I really wanted to participate! I didn't actually do it, but now I don't even want to organize tournaments anymore – I just want to participate! And in this case, there's nothing to worry about – the organizers of this particular tournament are beyond reproach – they are people of HONOR! I don't think I've completed a single standard map in Heroes of Might and Magic III. But that doesn't bother me much – if the map isn't quest-based, I can still play it, and I'll end up where I deserve to be.
In reply to Qwerty
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#166
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Qwerty;27679
Supreme,
I understand.
But when I organized a tournament for the second Heroes game, I really wanted to participate! I didn't actually do it, but now I don't even want to organize a tournament – I want to participate!
And in this case, there's nothing to worry about – the organizers of this particular tournament are beyond reproach – they are people of HONOR!

I don't think I've completed a single standard map in Heroes of Might and Magic III. But that doesn't bother me much – if the map isn't a quest map, I can play it, and I'll end up where I deserve.
I don't doubt the honesty of anyone here. It's just that the situation itself will be unfair; people aren't to blame for knowing these maps... they won't deliberately go the wrong way if they've already played the map many times. Just exclude them, and everything will be more or less fair, with a sufficient degree of accuracy for a Tournament of Honor! In short, it's up to you to decide.
I'd like to hear the opinions of other players regarding the "tested" maps.
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!

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