vbn (1:14):
you are entitled to demand a technical victory

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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vbn (1:14):
you are entitled to demand a technical victory

Good afternoon...
I would like you to review the situation that arose between me and Alex R in a team tournament....
SEM_56 (red, Dungeon, Shakti) - Alex R (blue, Rampart, Ivor)
I ask that you pay attention, and if I am wrong, I will apologize to Alex and admit my defeat without continuing the game...
guys, if you demand a technical victory for something like THAT, it's better not to play at all:o just my opinion.
When approaching a shifted guard, the player often cannot determine whether there was a double guard here before, which the opponent might have broken through.
If there are multiple guards between zones, it is sufficient to break through only one of them. If one of the players has already broken through one of the guards of a zone, and the second player sees this, then the second player does not need to break through the other guard and can go to another zone. Otherwise, the second player must break through one of the guards of this zone.
Thank you for enlightening me...
I apologize again, and if Alex has some free time for a game, I agree to play again. If not, I will accept it as my defeat...
Thank you for your attention...
P.S. I will try my best not to bring arguments out of the game...
Does this rule apply to Heroes of Might and Magic as well?
We could adopt the following rule from LT League:If there are multiple guards between zones, it is sufficient to break through only one of them. If one of the players has already broken through one of the guards of a zone, and the second player sees this, then the second player does not need to break through the other guard and can go to another zone. Otherwise, the second player must break through one of the guards of that zone.
Come on, man. You did everything right. Besides, Alex himself likes to point out the rules to everyone, so as an honest player, he should admit defeat or suggest a rematch.
2) There are 2 roads leading to the metro from my spawn point and from the snow area (the road is not a transit route, but an equivalent intersection; it's clear that to get to the secondary snow area, I need to defeat the griffins. But if I'm not going to the secondary area and instead dive into the metro, I need to clear the entrance and exit to the metro. The fact that the metro is not located exactly on the border of the spawn areas, but shifted by exactly one cell to the side, is a bug, as objects are not placed on the borders of spawn areas.