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I think the LT rule in the league is not a good idea; in my opinion, it's better as it is, even if it means giving out auto-wins. The worst-case scenario is that guards are scattered far apart, and it's not even about the difficulty of defeating them, but rather that some of them might be located far away in a swamp, for example, and wasting turns getting to them is absurd. With GO, it's even worse – if the guards are not equivalent (e.g., hydras and wizards), then the player who defeats the hydras can constantly keep the main opponent on edge, if the turn length allows it.