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Controversial issues and their resolutions.

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#434
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Dirty_Player
Come on, man. You did everything right. Besides, Alex himself likes to point out the rules to everyone, so as an honest player, he should admit defeat or suggest a rematch.
Come on... I don't owe anyone anything :smile38: ... let just one person who I pointed out the rules to speak up...
I generally adhere to the principle of playing fairly first, and then following the rules, which is why I personally lost twice to Yakudza and Invisibl, and both times they were just desperately clinging to victory because they couldn't win fairly:smile01: (fact).
By the way, I never ask for or take auto-wins, but I ALWAYS give them if the situation is absurd or there's an unfair loss.... and only once did I refuse an auto-win to a player (I don't remember who) saying that I would explain why after the game.... he asked for an auto-win because he lost (I told him I wouldn't give him an auto-win, but I would explain why later), and when he lost a second time and admitted defeat, I explained that I had also lost before and was trying to recover, so giving my opponent an auto-win would be too much... and even then, I still felt a little guilty :smile43:

Regarding this incident, I was unpleasantly surprised by Sam's behavior yesterday, but I'm glad he came to his senses and found the courage to apologize. We agreed to a rematch.

And now, see how it looked from my side (I'm posting screenshots)
In the first one, you can see that someone needs to be attacked.
In the second screenshot, you can see that the path is now clear. Unfortunately, I don't have a screenshot with the red flag on that spot - but I think it's clear that the neutrals didn't fight each other!
...of course, when the save is opened, it's clear that the passage to the snow area is guarded by griffins (moved), and the air units were guarding the metro, but it's also clear that the map is buggy:
1) this metro leads to the opponent's respawn, but the road goes not to the castle, but to a two-way teleport at his respawn :confused:
2) there are 2 roads leading to the metro from my respawn and from the snow (the road is not a transit road - but an equal intersection, it's clear that to take the snow secondary town, I need to attack the moved griffins, but if I don't go to the secondary town - but dive into the metro, then I have to break through the entrance and exit of the metro, and the fact that the metro is not located clearly on the border of the respawns - but is shifted exactly one cell to the side - is a bug, because objects are not placed on the borders of the respawns.

At night, I don't cover myself; my motive is as follows:
I saw from 116 that the edge of the metro and that the reds came out of it and attacked someone... until 122, he appeared in the metro a couple of times - but I didn't see where he was going, so the decision was to dive in, and I didn't even think about infiltrating, because I was sure that he had cleared everything, moreover, I didn't go to the snow secondary town or the snow territory - but just dived in with a scout, after which the opponent wrote that I infiltrated without clearing it, Ivor was in a battle at that time - in the chat, he told me that I had violated the rules, because I didn't understand what the violation was, after which I, in a fit of anger, suggested firing the scout, and at the same time, Ivor was already going to that basement, but on the way, I still attacked the griffins and fired the scout.... passed the turn, the opponent thought for a couple of minutes and decided not to continue... you already know almost everything.

P.S. It's good that the discussion went without "going off the rails".... the issue, IMHO, can be closed and Nagan can be commended for a normal game, because even though I think I won, the map is clearly buggy and the situation is not equal
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