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Posts from Арена Tactician's Corner

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In reply to gamer-kirill
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#64
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gamer-kirill
2 Forrest
As I heard, you are quite experienced in TC3. Tell me, why can a game last 2-3 hours? What should I pay attention to during a battle? Share your experience.

Battles with 10+ rounds are not quick. When a full analysis and precision are required, there is no need to rush, especially when choosing spells, which is why battles can last 3-4 hours.

It's difficult to give advice on how to play TC3 in words. Only experience will help.
In my opinion, TC3 is a combination of analysis and mastery in Heroes + precise execution.
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In reply to Forrest
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#65
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for example, Oelm lost badly today playing as Necropolis (not me, though)

Yes, he lost! And he was playing in Team Kings for the first time. Besides, his opponent was clearly not ready for a serious game (meaning a game with proper move analysis), so he decided not to bore him with waiting and just played for fun.
And my opinion about Necropolis hasn't changed.
In reply to Oelm
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#66
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Don't draw conclusions about the games based on Forrest's performance. He can win against any two of your castles with any castle. But if it were a game of Forrest against... Forrest :D, then we could understand how strong the Necropolis faction is.
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#67
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Forrest, play against yourself and tell us who is actually stronger, Necropolis or Swamp? By the way, how would you play against yourself? What skills would you choose? How would you arrange your troops? We are waiting for the report: Forrest vs. Forrest.
Играю в Tactician's corner на СОД и ТЕ
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#68
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gamer-kirill
Fortress, play against yourself and tell us who is actually stronger, Necropolis or Sylvan?

Brother, strength is not in Necropolis or Sylvan. Strength, brother, is in truth!
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#69
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Brother, strength isn't in necromancers or swamps. Strength, brother, is in truth!
That's right, Forrest is always right. Because he's not... stupid.
Играю в Tactician's corner на СОД и ТЕ
In reply to gamer-kirill
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#70
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gamer-kirill
That's right, Forrest is always right. Because he's not...stupid.

Actually, the question is unclear.
Who is stronger is a relative concept. The Swamp is less dangerous if the Necropolis doesn't have a Transformer.
It can be given. After neutralizing the cows. Besides, there's not enough money there.
Almost all pairs don't have enough money to buy everything.
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#71
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And what about additional costs for artifacts? I paid 15,000.

No... it's still not quite right.
The question needs to be phrased like this.
Let's say you get Titans and Rampart, and your opponent gets Swamp and Castle. What are your thoughts? What will guide you in choosing your skills?
You can probably predict the composition of your opponent's army with 90% accuracy. But you don't know what he will take.
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In reply to gamer-kirill
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#72
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I see that TC3 has really captured everyone's imagination:rolleyes: ...
Regarding "getting completely crushed by Necromancers" - isn't that me?:D We both were playing for the first time, and it was late at night, so we were already falling asleep... (specifically, one artifact remained unexchanged). Although my opponent had a very unconventional strategy that completely threw me off: I was playing Conflux-Tower, and he was playing Necromancer-Inferno (both random, because this map is a nightmare:D). I simply took the Large Shield and, in addition to my mages and titans, also included Storms, and for support, I added harpies with psychics and a nag with djinns. Fearing berserkers, I somehow arranged the elemental creatures in a cluster on the tactical map (and I somehow overlooked the ball in the bonuses) - and imagine my surprise when, on the first turn, all my units were berserked:eek: (honestly, I was cursing in ICQ and shouting that it was some kind of TE bug:smile51:). But besides Water, I also had Anti-Magic and Earth - I easily got out of it and first shot down 40 slowed liches, and then the rest of the evil creatures:) . Although I played rather clumsily. But I enjoyed it and am generally ready to try playing Necromancers and lead them to victory intelligently (even without borrowed horses:) ).
P.S. In my first game with Valentin, I played Necromancer-Humans against Citadel-Humans and lost with 500+ skeletons, a potion, and a cloak (there were also Offense and Air - this was played on SOD), but I simply played STUPIDLY:o.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to Oelm
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#73
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Oelm
Yes, I lost! And it was my first time playing in Team Kings. Besides, my opponent clearly wasn't ready for a serious game (meaning a game with proper move analysis), so I decided not to bore him with waiting and just played for fun.
And as for my opinion about Necropolis, it hasn't changed.
Now what? :D (when Necropolis beat him for 400 resources in 2 games :cool: )
In reply to gamer-kirill
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#74
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gamer-kirill
Let's say you got Titans and Rampart, while your opponent has Swamp and Castle. What are your thoughts? What will guide you when choosing skills?
You can probably predict the opponent's army composition with 90% accuracy. But you don't know what they will take.

Titans and Rampart offer many options: Berserk, Logistics, and Melee.
Why Berserk is a possibility:
There are no immune units on their side.
We have dragons (they are not blinded or slowed and are immune to Berserk; Berserk can be cast on their turn).

Why Logistics is a possibility:
Expert Tactics, Water, Ranged, Magic, Titans, Elves, Dryads, Nagas, Golems, Dragons. We cast 15,000, which is enough for almost everything, except for a full stack of Golems. We don't take a Tent and barricade ourselves in that corner. They can't break through, which is a plus. It's dangerous if they have Berserk or Expert Tactics, but that's unlikely.

Melee: 7, 6, 5 Rampart + Titans, Nagas, Golems, and a few Djinns or Mages.
With the 15,000 cast (15,000 is cast in 90% of games).

What can we expect from their side? First, they probably don't have enough money for even one stack, even with the 15,000 cast, which is a plus for us. Logistics is unlikely there, and Berserk is also unlikely (the danger is slow and blind; if Archons are slowed, you won't be able to cast Berserk effectively). So, they will likely have Melee + some Magic, or even two. Perhaps they will sell for 30,000; I would do that and take Armor, Magic + 2 speed. With a full purchase of Castle and Swamp, that's the best. This is an example of how I analyze the situation while playing.
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In reply to Forrest
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#75
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Yes, there's no point in asking; you need to play. You can't learn how to play just by getting advice. For example, I thought I knew the order in which neutral creatures move. That is, if there are several enemy units with the same speed, the ones higher up should move first. But it turns out that in the game, if the upper units are marked, and the lower ones are not, the order changes. I ended up sacrificing two Berserkers in the game because of that.
In reply to КостяN
#76
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KostyaN
I see that TC3 has seriously captured everyone's attention:rolleyes: ... broken link

I read the whole thread. Strangely, there were no games between the favorites. Forrest, Old Man, Stinger, and Cobra didn't play against each other. By the way, Vic and Vitaly also found a reason to avoid a match on Jebus. :( What could be the reason?
In reply to Oelm
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#77
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Oelm
Yes, you need to play to learn, not just read about it. You can't learn how to play just by reading advice. For example, I thought I knew the order in which neutral creatures attack. That is, if there are several enemy units with the same speed, the ones higher in the list should attack first. But it turns out that in the game, if the units at the top are engaged, and the ones at the bottom are not, the order changes. I ended up sacrificing 2 Berserkers in this way.
I don't know, I personally prefer to avoid using Berserkers on this map. They require a lot of investment, and there's no guarantee they'll work as intended (resistance, unit placement, enemy water magic can all minimize the damage from a Berserker, not to mention the "Blink" spell). It's easier to take something more useful, like a Marksman + Archery (for some castle combinations, such as Tower + Conflux, combined with defense and Magic Weapon, it's a deadly combination), etc. IMHO.
In reply to Samurai
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#78
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He3Hauka
I read the whole thread. It's strange, but there were no games between the favorites. Forrest, Old Man, Stinger, and Cobra didn't play against each other. By the way, Vic and Vitalik also found a reason to avoid a match on Jebus. :( What could be the reason?
That's how the tournament went. By the way, it wasn't finished. And we used to play with Artem (Stinger) all the time, as well as with Tolyan (Old Man).
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