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Posts from Арена Tactician's Corner

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#49
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The idea is interesting! Firstly, I believe that the level of play in Fortress battles on both the Portal and World of Xeen is quite low, and Team Combat 3 is an excellent way to improve this skill. Secondly, when there isn't much free time (I'm currently in such a period), it's very convenient, and it also allows you to learn more about all the units and strategies for their interaction. As a quick test, I took a Necromancer and a Fortress (with Gremlins + Gargoyles, which give the highest base increase = 26), put them in a Transformer along with Zombies and Skeletons, and got around 500-600 combat units. I gave them a Potion of Life and attacked 40 Thunderbirds - I think I killed 17 and lost about 150, which allowed me to judge that this stack isn't that powerful. I'm ready to play against a Necromancer :smile14:, in my opinion, the Swamp is great with Barbarians.
In reply to RAPER
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#50
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RAPER
Well, you know, Uran doesn't seem like the dumbest or weakest player...
I didn't say anything about Uran's skill or anyone else's; I'm just saying that vampires can be easily and effortlessly defeated if you want to, and in general, all this talk about their incredible invincibility (as well as skeletons, 20 bone dragons) and necromancers on TC3 is just nonsense. Ahahaha, "Necropolis is a cheesy castle on this map; there's a Transformer, and that says it all":D:D:D:D:D:D:D:D:D I'm sure everyone will soon be convinced of this:cool:

Added after 1 hour 42 minutes
Oelm
How do you get 2 native castles? Do you need to edit the map? Or just buy one growth.
If needed, we'll fix it; it's not a problem:rolleyes:
In reply to Wlk777
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#51
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Dear Wlk777, you claim that Necropolis is a weak castle in TC3? Of course, if you play with two castles (2x2, as intended by the map creators)? This is definitely the strongest castle, but not invincible, in my opinion. If you ban the Transformer (which is done in serious games), Necropolis still remains above average. Arguments: Anti-morale for the opponent (almost always decisive) Vampires. If you protect them, they decide the outcome in the end. Liches. Trash-mana in TC3 is always decisive. Cavalry-double and curse (all units that cast in TC3 are extremely valuable) Curse and blindness do not work on undead Berserk only with a sphere Weaknesses: Slag dragons (but if you're lucky with aging: they decide the outcome) Regarding the game time in TC3. We're not talking about 20-30 minutes. If the opponents are equal, it's 2-3 hours. Who attacks first, in my opinion, affects the overall outcome by 2-3%. According to the rules, whoever clicks second attacks.
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In reply to Forrest
#52
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Forrest
Dear Wlk777, are you claiming that Necropolis is a weak Castle in The Third Crusade 3?
Especially if you play with two Castles (2x2, as intended by the map creators)?

It is definitely the strongest Castle, but not invincible, in my opinion.

If you ban the Tarsformer (which is done in serious games), Necropolis still remains above average. Arguments:
Anti-morale for the opponent (almost always decisive)
Vampires. If you protect them, they decide the outcome in the end
Liches.
Trash mobs-mana in The Third Crusade 3 are always decisive.
Cavalry-double and curse (all units that cast in The Third Crusade 3 are extremely valuable)
Curse and blindness do not work on undead
Berserk only works with a Sphere

Weaknesses:
Slag Dragons (but if you're lucky with aging, they can be decisive)

Regarding the game time in The Third Crusade 3. We're not talking about 20-30 minutes. If the opponents are equal, it's 2-3 hours.

Who attacks first, in my opinion, affects the overall outcome by 2-3%. According to the rules, whoever clicks second attacks.
I'm sure that after these words, Wlk777's claims about the weak Necropolis will significantly decrease, and his willingness to prove it in The Third Crusade 3 will disappear:D :D :D
In reply to Samurai
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#53
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To be honest, Necropolis has a drawback – it's like an anti-moral faction. But there are definitely more advantages.
In reply to Wlk777
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#54
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Wlk777
I'm looking forward to those who want to prove these theories to me in practice (which I absolutely don't believe in).
P.S. If you "slowly chip away" at the vampires, then it really is "one of the most difficult tasks," but if you act intelligently, it's quite easy ;)

We played three battles: I was Humans, Necropolis, Wlk777 was Humans, Rampart.
3-0 in my favor. 15,000 HP survived. The vampires were completely wiped out.)
Thank you to my opponent for the game!
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In reply to Forrest
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#55
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Forrest
We played three battles, I was playing as Humans and Necropolis, Wlk777 was playing as Rampart.
3-0 in my favor. Each battle had around 15,000 HP remaining. Vampires were in full force.
Thanks to my opponent for the game!
A small detail - the main striking force was not vampires and skeletons, but archangels and necoknights (you shouldn't give Necromancers castles with them; these are probably the only decent units for Necromancers, resulting in an overly powerful army) and cruisers, so essentially, I didn't change my beliefs. And luck also plays a big role, sometimes the bone dragons get old, sometimes they don't.
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#56
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Wlk777
A small detail – the main striking force wasn't vampires and skeletons, but archangels with necromancers (you shouldn't give Necropolis castles with them; these are perhaps the only decent units for Necropolis, otherwise you get an overly powerful stack) and crusaders, so essentially, I haven't changed my beliefs. And luck also plays a big role, sometimes the bone dragons age, sometimes they don't.
In the last two battles, the skeletons attacked from the first round without a response. I don't think they didn't have an impact.

If 0-3 doesn't change beliefs, then what does?
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In reply to Forrest
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#57
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Forrest


This is definitely the strongest Castle, but not invincible, in my opinion.

If you ban Tarsformer (which is done in serious games), Necropolis is still above average. Arguments:
Anti-morale for the opponent (almost always decisive)
Vampires. If you protect them, they become decisive in the end.
Liches.
Ragmen-mana in Town 3 is always decisive.
Cavalry-double and curse (all units that cast in Town 3 are extremely valuable)
Curse and blindness don't work on undead
Berserk only works with the Orb

Weaknesses:
Sludge Dragons (but if you're lucky with aging, they can be decisive)


Today's games have convinced me of only one thing: you can't give Necromancers Castles with cavalry, but with the support of strong units (like Archons and Crusaders) from another Castle, you can create a powerful combination. The rest of what is written is quite debatable and often depends on luck.

Added 1 minute ago
Forrest

If 0-3 doesn't change your beliefs, then what does?
A victory with powerful stacks of Necromancer troops, and not with Archangels and doubled cavalry and Crusaders, will convince me.
In reply to Wlk777
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#58
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Wlk777
with the support of strong units (like archers and cruisers) from another castle, you can certainly create a powerful combination.


Let's analyze. (You also have archers and cruisers, so you realized that someone would be stronger).
So, the support is equal. And 15,000 HP survived, which means that those who are supported are stronger than those you have. That is, skeletons, vampires, dragons, etc.
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In reply to Forrest
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#59
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Forrest
Let's analyze this. (You also had arch-crusaders, meaning you realized someone would be stronger).
So, the support is equal. And 15,000 HP survived, meaning those who are supported are stronger than those you have. That is, skeletons, vampires, dragons, etc.
I don't know who supported whom; I'm saying that Necropolis stacks, in general, are weak in battle, and that's it.
In reply to Wlk777
#60
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Wlk777
I don't know who supported whom, I'm just saying that Necropolis stacks are generally weak in battle, that's all.
Honestly, Wlk777 is acting like a child! First, he was shouting that vampires are easy to kill, but he couldn't do it himself. Then, when both players had a castle, it turned out that the Necropolis was already stronger than the Rampart. What's there to say, I think it's just complete noobishness. But I do respect Wlk777 for taking the risk and defending his point of view in the battle. It's a shame he didn't succeed, but I still respect him as a fighter!
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#61
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How old is the Malchek?
In reply to Samurai
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#62
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He3Hauka
Honestly, Wlk777 is acting like a child! First, he was shouting at the top of his lungs that vampires are easy to kill, but he couldn't do it himself even once. Then, when both of us chose castles, it turned out that the necromancer was stronger than the rampart. What's there to say? I think it's just complete noobishness. However, I respect Wlk777 for taking the risk and defending his point of view in the battle. It's a pity he didn't succeed, but still, respect to him as a fighter!
To be honest, I relaxed after the previous easily won battles and made a lot of mistakes. Three battles (and with the same, completely unsuccessful troops of levels 2-3 chosen by me as the main stacks) are not indicative for me at all. In football, Russia lost to Cyprus and Albania, so what? And the opponent turned out to be very experienced in TC3 (unlike me). For example, Oelm lost badly to the necromancer tonight (not to me, though), and according to the winner, he didn't have any particular problems with vampires. And in my game, 40 necromancers decided a lot; I never denied that they are practically the only decent troops for their level for the necromancer.
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#63
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2 Forrest
As I heard, you are quite experienced in TC3. Tell me, why can a game last 2-3 hours? What should I pay attention to during a battle? Share your experience.
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