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Well, what did I say that was so bad? I just gave some advice, and everyone jumped on me. If you want to talk about
Her4, please do. Here's what I liked:
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1. Lots of cool spells, like stealing all enchantments, hypnosis (in Heroes 3, hypnosis is weak, but here it's great), Hand of Death, etc.
2. Unlike Heroes 3, units can cast spells, like mages and djinns.
3. The caravan is a great feature, no complaints.
4. Lots of cool artifacts, like the Robe of the Guardian, Ring of Greater Resistance, Halberd, Rune Axe, etc.
5. The ability to have multiple heroes in your army.
6. In the editor, the quest scripts look much better than in Heroes 3.
7. The Guild of Mages:
First, it's cheap.
Second, all castles have 3 types of magic.
Third, the Guild of Mages at level 5 is great because when you enter a town, all magic is restored, instead of having to wait a day.
So, that's basically everything good. Now, what's not so good:
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1. Your own and enemy units (I mean warriors) can freely move around the map, but they can't capture castles, mines, or dwellings. You kill a hero, capture all their castles, and that's it for them. I've had a million cases where I was weaker than the enemy, but knowing this trick, I always won.
2. As I already wrote, there's no Resurrect spell. It doesn't exist in its pure form. Guardian Angel only works on strong units, Summoning is temporary, and raising a corpse as a skeleton (or vampire, depending on the spell) doesn't happen where the corpse is, but near the caster. This is stupid; the skeleton will hobble to the enemy throughout the battle.
3. Having multiple heroes in a squad is good, but when there are 4 or 5, it's just ridiculous.
4. The choice of which units to build, like vampires or shooters, griffons or unicorns.
5. You can only play online; the AI is terrible and stupid.
6. Monsters grow every day, not once a week, which is very inconvenient.
7. I wish barbarians had spells like in Heroes V; that would be great.
8. Campaigns. Remember the campaigns in Heroes 3: SOD? All the campaigns were connected by a plot, but here, each subsequent campaign is new. And they're not very interesting.
9. Some monsters are made terribly, for example, the Earth Elemental is AWFUL compared to Heroes 3, and the Goblin Knight... well, what kind of goblin has ever been strong in any game? They should have made something like... oh, the Black Guard, and then the Dark Champion would be COOL.
10. A barbarian hero can single-handedly crush armies; that's too much. They should have made it like in Heroes V, where the hero casts spells and can also attack with a sword.
11. Luck reduces damage – what is this nonsense? There was nothing like that in the first version of Heroes. And morale, whether it exists or not, is also ridiculous.
This isn't everything, but it's the main points. If anyone remembers anything else, let them write it down.
1) No one needs to do anyone any favors here.
2) You should have read the rules before registering; there's a section about the actions of the administration. But in any case, if you really need to, I can take the time and go through all the rule violations in YOUR post point by point, with all the consequences that follow.
3) Try to keep your cool and don't provoke others.