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Take care of your own, and then you can criticize mine.
Agreed. Say hello to your Russian language teacher. Tell her tomorrow, in Russian. :D
Divine Intervention - only revives heroes and heals creatures.
I already said that. Angels have it. It also exists as a hero skill (reviving after battle). Although I understand - it's not enough. The absence of the spell you need in the form you need is, of course, a separate reason to express dissatisfaction with the game.
Yeah, but what then? A bunch of heroes:confused:
Well, yes. And so what? Several heroes. One can do one thing, another can do something else. What's so strange about that?
No, but in reality, who needs this choice?
In reality - those who know how to play.
Everyone
That's a well-reasoned argument.
In my opinion, they are the weakest P.S. It's "barby," not "barby," you illiterate person, and you're criticizing me.
Want to play against me on Battle Underground? I'll play as the Barbarians. You can play as whoever you want. By the way, "barby" is a typo. And you missed a couple of commas, so you get a two-point deduction.
It's not unrealistic, it's just not pretty.
No comments
And both of those wouldn't hurt:rolleyes:
They have an additional troop increase. They have other bonuses. In the fifth game, they also added magic. Maybe this is a little better. But to criticize the game for not having something that was invented much later is amusing.
But why is that strange? Luck should double the damage, and morale should give an extra turn. It's very simple.
...because that's how it was in other installments of the Heroes series? In the fourth game, they did it differently. Being narrow-minded is a big problem in life.
No need to summarize. I'm not saying that if the 4th game was more like the 5th, life would be better. The 5th game is far from ideal. I wrote my pros and cons in Russian. Write what you like and what you don't.
You're right. Almost all of your cons are comparisons to the fifth game. )))