Therefore, I suggest:
1) Disable this type of animation;
2) Enable movement animation.
New here? I'm Roha — want a quick tour?
Maybe I misunderstood something, but if we attach a single replay file for all battles, will everyone have the same battles with the same sequence of moves? Then any nonsense that results from additional replay editing will be easily exposed.
Further. "Women shouted hurrah and threw their caps in the air."
The question about the battle with the Titans remains. The battle can only be won theoretically. To win it according to the given scheme, it is absolutely necessary (i.e., failure to meet any (!) of these conditions leads to failure) that:
On the first turn:
1. The top stack of Djinns did not cast spells, but attacked the Angels.
2. The Titans did not use morale.
3. The bottom stack, after killing the Angels, did not cast spells, but waited.
4. The Wizard cast Haste.
On the third turn:
5. The Wizard cast Haste.
Today, I didn't waste my time; I played this battle for 6 hours. On different versions of Heroes. I don't know how many hundreds of attempts there were. On the first turn, I managed to fulfill the first four conditions about twenty times in 6 hours of continuous attacks. This is achievable.
After that, I managed to fulfill point 5 only 4 times. So, this event can be considered very difficult, but achievable.
Dirty_Player, you said that you could easily repeat this battle, even get lucky 6 out of 6 times, "only you feel sorry for the time." I'm calling you out - repeat it. Don't use a semaphore. Play for at least an hour, and you'll realize that it's impossible. I spent the whole evening on this today, and I only confirmed my rightness.
So, I can only repeat what I said earlier. vbn is a cheater.
ATTENTION! I have found a "loophole" in the animation by vbn. The player can still gain luck and morale. Now it's even easier to do than before. The fact is that the animation, apparently, is not completely reset! Try running the traffic light and viewing information about any unit (left mouse button). The number R changes!
Therefore, I suggest:
1) Disable this type of animation;
2) Enable movement animation.
Exactly... this is what I was writing about. How can we make the file an official, mandatory addition to the tournament version before all the "bugs" are found?
Don't twist things. I only wrote to Catch about the ease and difficulty to show that we are not just trying to win the battle.
You can win a battle with losses in different ways; it's simple. But winning with minimal losses – 4 centaurs, an angel, and a wizard – is not.
I only played one battle, which, as a reminder, can only be won theoretically with this current army. I don't believe it.
In this way, he gained not just an advantage in the game, but a decisive advantage.
Moderated: OFF-TOPIC in the message
But now you appear (and not only you) and clearly demonstrate double standards, accusing a person of cheating publicly.Moderated: OFF-TOPIC in the message
Moreover, you are pushing demonstrably false statements as if they were true. You have to search for truth and sound logic in your posts with a fine-tooth comb. And it's better to leave your emotions out of it.That's right... as I wrote. Until all the "holes" are found, can it be made an official, mandatory addition to the tournament version?
And I'm not blaming Catch for the previous incident; I'm blaming the Portal representatives for this one (I don't believe Banana had no idea). Because last time, they defended a certain attitude towards their players, but they don't even think about showing the same attitude towards the local players.
My analysis shows that Catch's violation was slightly more serious than vbn's, and Catch's analysis says it was slightly less serious. Apparently, the truth lies somewhere in between. Catch probably understands this himself. But instead of support, there's only silent and not very enthusiastic agreement with the accusations. That's why I'm talking about double standards; or, in your opinion, is it enough that Catch didn't directly call vbn a cheater in support of Banana? If so, then we have different concepts of fairness.
I tested it on goblins. I set all the values in the creature's stats to zero, but the animation in the information window didn't disappear. I think it's extremely difficult, maybe even impossible, to influence this type of animation. It turns out that no click emulations are needed: open the information window, see the red light, close the information window, catch luck and morale. That's the problem.