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A program for determining luck/morality in Heroes 3!

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#365
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2Dirty Player: I tested it on goblins. I set all the values in the cranim file to zero, but the animation in the information window didn't disappear. I think it's extremely difficult, maybe even impossible, to influence this type of animation. It turns out that no click emulations are needed: open the information window, see the red light, close the information window, catch luck and morale. That's the problem.

Added 16 minutes later
I'll also add my two cents to the discussion about cheating.
Initially, cranim.txt is embedded in the game's resource files and is not accessible to the player. But someone extracted it, modified it, and posted it on HP. And vbn modified the already modified file. So, those who downloaded the cranim file from the Portal also unknowingly made changes to the mechanics of morale and luck. Think about it!