Posts from Discussion about Dungeon (Dark Elves).
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь
in any case, you won't be able to break through the neutral archers during the first week. what troops can you even have in the first week? what can we build in 5 days? 5 days because you still need to reach the mine. in the best case, we'll finish building up to witches. there probably won't be enough money to buy everyone, and even if there is, it won't help much; those same elf shooters will simply shoot you down, and if the difficulty is high enough, you have no chance at all. but by the second week, it becomes>On some maps, people aim for the Dragon Utopia by the 2nd week, and here you are talking about archers guarding mines. Trappers+Letos = breaking through almost without losses in the 1st week against shooters, even druids. Or do you simply refuse to play as Letos? There is also Sinitar with Arrow+Trappers, or Erin with Tactics+furies+Lightning. This is exactly where you need to spend your mana. Elves and shooters go down quite well; it's harder with those who have more HP.
What can we build in 5 days? 5 days because we still need to reach the mine. At best, we'll manage to build up to the Sorceress.
Excuse me, what difficulty level are you playing on? Personally, I play on Hero difficulty and can't imagine how it's possible to build up to the Sorceress in the first week.
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...
Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!
КИНО
On some maps, on week 2, they target the Utopians, but you're talking about archers guarding the mines. Hunters + Leto = archers are practically wiped out on week 1 with minimal losses, even against Druids. Or do you just not play with Leto? There's also Sinithar with Archer + Hunters, and Erin with Tactics + Furies + Lightning. It's in these kinds of battles that you should be using mana. Elves and archers work well, it's harder against more powerful units.
I strongly agree. :)
There's also Vaishan with his incredibly strong Hunters. Against archers, you don't even need magic - they tear them to shreds. And they also beat various fast melee units like Dancers and Cerberuses - with some losses, but they beat them. And any slow unit will be easily killed by a Warlock with Furies.
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
In the first week, you definitely won't be able to defeat the neutral archers. What troops can you have in the beginning? What can we build in 5 days? 5 days because you still need to reach the mine. In the best-case scenario, we'll manage to build up to witches. You probably won't have enough money to buy everyone, and even if you do, it won't be of much use; the same elf archers will simply shoot them down, and if the difficulty is high enough, there's nothing to be done. But in the second week, it's definitely possible.
:confused: Sorry, but what you wrote doesn't make any sense:(
Even in versions below 3.0 (with a starting city level of 3), the Fury faction in most cases defeated the elves already in the 1st week with riders, furias, and assassins (using the Tactics perk and/or Boots of Speed). It's better to start with Erin, and in 3.0, this can be done with any hero. (Stalkers become invisible and attack with magic, and Vaishanu doesn't even need magic).
I strongly recommend that before sharing your next "pearl of wisdom" :D, you carefully familiarize yourself with the relevant thread on this forum.
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS
Let's figure it out. Hero - Sinistar. Difficulty - Hero. Map - let's say, the Dragon's Passage. Start: 9 Scouts, 3 Beasts, city level, hero level - 1.
Day 1: we build Scouts and take the mine - 4 squads of 22 peasants each. With Magic Arrow, no losses.
As a result, we have 16 Scouts, we take the lumber mill, 2 squads of 15 Dryads guard it, mana hasn't recovered yet, there's no well, so we lose 2-3 Scouts or lose a day in the city.
and we attack the sulfur mine. 4 squads of 16 Spearman guard it. With 16 Scouts, you're dead.
In the first week, it's unrealistic to capture all the mines you listed, and not only because the guards are strong, but also because you simply won't have time to reach them.
If you take a second hero, it slows down the development of the city because you have little money. Again, I'm writing about witches; I wrote about the best-case scenario, meaning this is unlikely to happen. And my first post was written at the beginning of the mission, not in the first week. And you definitely won't be able to do it in a week on a closed map because you'll have to go back for upgrades and reinforcements; you can, of course, use hired heroes, but then your scouts won't become agile, and I repeat, a hired hero will slow down the development of the city.
Sorry, but that's nonsense.
The absence of a second hero is what slows down the development of the city. Because you have to have your main hero collect every resource and run to every mine, even though his purpose is only battles.
I constantly play on "Hero" difficulty. And I always take support heroes. And I have enough money for everything. But without them, you have to run to the city for reinforcements and waste precious action points, which slows down development.
That's why you can't take all the mines.
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
If you take a second hero, it slows down the development of your Castle because you have little money. Again, I'm writing about witches, and I mentioned the best-case scenario, meaning this is unlikely to happen. And my first post was written at the beginning of the mission, not during the first week. And you definitely won't be able to complete it within a week on a closed map because you'll have to return for upgrades and reinforcements. Of course, you can use hired heroes, but then your scouts won't become agile, and again, a hired hero will slow down the development of your Castle.
and scouts work wonders, and furies are good, and magic is strong, I agree, but to achieve utopia by the end of the second week...? How...? And why? Please explain.
but how do you get to Dragon Utopia by the end of the second week...? How?
/topic/4116/
and why? Explain.
Added after 3 minutes
I was writing about playing against the computer, not against a person. I don't judge playing against a person because I don't have any experience with it.