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Discussion about Dungeon (Dark Elves).

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#768
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If you take a second hero, it slows down the development of your Castle because you have little money. Again, I'm writing about witches, and I mentioned the best-case scenario, meaning this is unlikely to happen. And my first post was written at the beginning of the mission, not during the first week. And you definitely won't be able to complete it within a week on a closed map because you'll have to return for upgrades and reinforcements. Of course, you can use hired heroes, but then your scouts won't become agile, and again, a hired hero will slow down the development of your Castle.
On the native map, in the Dragon Pass, there are 6 FREE chests and 3 campfires that need to be collected quickly, so buying 2-3 additional heroes won't slow down the development of your Castle; it will only speed it up. And with them, you can also collect scattered money and resources and transfer funds from the Castle. Therefore, on day 1, we build a tavern (fight whoever we can, and additional heroes explore the map, which allows us to plan our actions), 2 scouts, and position ourselves under strong guard if there is any. On day 2, we get agile heroes (in your version, it would take 3 days to clear one tile with dryads, but I forgot that there is no tavern). After that, we follow the established plan. And the main hero doesn't need to return to the Castle; the scouts will bring everything, and they will also collect a lot of money (about 10,000) and capture 3 dwellings. And the main hero will move faster because he doesn't need to collect everything. No offense, but with one hero, you can only play against the AI, even on the first week, and even then, you'll have to reload.