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What were your expectations for Heroes 4?
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After an active discussion about the attitude towards Heroes 4, I decided to create a poll: "What did you expect from Heroes 4?".
1. For example, I expected more detailed and beautiful graphics, similar to Heroes 3.
2. I thought there wouldn't be many changes in the gameplay, and it would only be improved.
3. I hoped that it would be a continuation of the Heroes 3 campaigns.
Basically, I just expected the game to be an upgrade.
But as it turned out, it wasn't quite like that. The most disappointing thing was the graphics: "In the fourth game, it seemed more cartoonish to me than in the third one."
In general, share your opinions on this and, most importantly, answer the poll question.
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By chance, aren't you expecting the fifth installment to be an upgrade of the third...? :)\ Because, judging by the criticism, I get the feeling that fans want an add-on, a continuation of the third game from Nival. But the fifth game is a completely different game.\ Regarding the topic, I didn't expect anything from the fourth installment. I was hoping for a good game. But the introduction of a superhero-like hero on the battlefield forced me to build an army only to guard the castle, which would only occasionally crawl out to help the lone hero. Therefore, I was disappointed.
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I was looking forward to something new, as they had already squeezed everything they could out of the third installment, but the news was mixed.
Да будет так
In reply to GvozD
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Well, you get what you expect. :)
Since the poll isn't multi-optional, I voted for tactics.
There are certainly many controversial points, and some are simply annoying. But as for the balance, I think that the 4th game is more balanced than the 3rd. In the 3rd game, magic practically decides everything, but here it's about tactics.
I still don't understand what everyone is talking about regarding the "immortality" flags. I've been killing these uber machines. A new tactic is what I was primarily expecting from the 4th game, and I got it. :)
Хронология вселенной Might and Magic
Katrine
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If it had lived up to my expectations, I would have praised it in every way. Of course, there are some positives, but there are significantly more drawbacks. And the fact that an army can fight without a hero? Where have you seen a combat-ready army without a commander? And the rest is the same. There are some good ideas, but due to a lack of foresight, they are completely ruined.
Да будет так
In reply to GvozD
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GvozD
Most of the ideas are good, but due to a lack of thorough planning, they were ultimately ruined.
We shouldn't forget that Heroes of Might and Magic IV was released 6 months ahead of schedule. The only goal was to patch up the budget holes. For the same reason, Might and Magic IX also failed.
But even a game released 6 months early was already almost a finished product. The ideas were well-thought-out. But there was catastrophically little time, as well as money.
Heroes of Might and Magic IV was a game ahead of its time. If they had released some kind of mix before it, then Heroes of Might and Magic IV would have been a super hit upon its release.
If only...
But in principle, you
Хронология вселенной Might and Magic
Katrine
Третьи или пятые? Теперь Вы сами выбираете иконки
Диалоги с Модераторами
Сейчас играю в Diablo II LoD
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I personally spent more than a week working on it because there are really good ideas. But the early release date, and especially the lack of funds for the developer, don't add to the game's appeal.
Да будет так
In reply to GvozD
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Nothing good?
In reply to GvozD
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GvozD
Where have you seen a combat-ready army without a commander?
In history.
e.g., peasant partisans.
In reply to Magnus
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By the way, regarding a combat-ready army without a hero. This aspect in Heroes 4 is perhaps the most realistic. Those who have played this installment for a long time know how easily you can defeat an army – even one controlled by a player – without a hero. And yet, neutrals have the courage to roam the map without commanders, so why are ours any worse? ;)
What did I expect from Heroes 4? I don't remember anymore. But like everyone else, I didn't get what I expected :( . But two years have passed since its release, and I still love this game.
In reply to CTPAHHuK
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CTPAHHuK
By the way, regarding a combat-ready army without a hero. This aspect in Heroes 4 is perhaps the most realistic. Those who have played this installment for a long time know how easily you can defeat an army – even one controlled by a player – without a hero.
Yes, this is the best aspect of the game.
As I have written many times, in Heroes 3 it was inconvenient when someone wanted to join you, but all your stacks were full, and you didn't want to get rid of anyone in your army, so you had to reluctantly refuse the additional number of units. But in Heroes 4, you could create an additional squad from these soldiers.
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I was pleased to see that in Heroes 4, creatures can move around without a hero.
я люблю все части героев меча и магии :)
In reply to Magnus
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Magnus
Yes, this is the best feature in the game.
As I have written many times, in Heroes 3 it was inconvenient when someone wanted to join you, but all your stacks were full, and you didn't want to get rid of anyone in your army. You had to reluctantly refuse the additional number of units, but in Heroes 4, you could create an additional squad from these soldiers.
Is this really what you were waiting for?:confused: :confused:
In reply to Night
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Night
Is this really what you were waiting for?:confused: :confused:
Why only this?
There's much more to come;)
In reply to Magnus
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Magnus
Why only this?
There's still a lot more.
But definitely not with terrible graphics and a "new world":)

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