Skip to content

Posts from In your opinion, which faction is the strongest in Heroes 5? Let's discuss the advantages and disadvantages of each faction.

5.0 (1 rating)
Open
In your opinion, which race is stronger in Heroes of Might and Magic V?
468 voters
Single choice Public votes
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
User Avatar
#289
Auto-translated
Well, Dwarves have always been and remain the strongest, especially with their enchantments. Fortress is currently the strongest in version 3.0, followed by Demons (Nimues). In general, Dwarves and Demons, as well as Warlocks, are equal in strength; some excel with runes, others with summoning troops. Then comes Necropolis, which is equal in strength to the Elves and Mages. Warlocks are also very strong (honestly, you could say they are the strongest, with their ability to overcome magical defenses). The Stronghold relies on its rage, but otherwise, it's somewhat weak in 3.0. Humans can be considered one of the weakest.
:smile16: Сенатор клана Рыцари Апокалипсиса:smile16:



Набор в Клан Рыцари Апокалипсиса
In reply to Neo122007
User Avatar
#290
Auto-translated
Well, I'm voting for NECROPOLIS! I think they can put up a fight against any faction!:smile02: It has the most beautiful castle and lots of cool features! I also like the power of the Dwarves and Elves! But really, each faction is strong in its own way! Each faction has its own interesting tactics, development, and interesting units!:smile09: All factions are beautiful and strong!
Вступление в клан"Lost Heroеs"






User Avatar
#291
Auto-translated
It seems that Warlocks and the Fortress, as well as the Sylvan, are quite strong, maybe even very strong. And of course, regular humans are also very good. Their Haven isn't the best, but they are strong on their own. I think humans are on par with the others, and it couldn't be any other way; all races are roughly equal... But Necropolis has always been more popular than humans in all parts (and many other games), even though humans are often the strongest race (for example, in Heroes of Might and Magic IV, they are clearly stronger)...
Нет, я же Гитлер.
In reply to Neo122007
User Avatar
#292
Auto-translated
Neo122007;143565
Well, Dwarves have always been and remain the strongest, with their spellcasting. Now, in version 3.0, Dwarves are the coolest, followed by Demons (Nimues). In general, Dwarves and Demons, and Warlocks are equal in strength; some excel with runes, others with summoning troops. Then comes Necropolis, which is equal in strength to the Light Elves and Mages. Warlocks are also very strong (honestly, you could say they are the coolest, with their ability to overcome magical defenses). Orcs rely on their rage, but otherwise, they are not very effective in 3.0. Humans can be said to be almost the weakest.
I don't know, for me, Dwarves have never been a problem. In general, in my opinion, all races are well-balanced. Some have a weakness in magic, which is compensated by physical strength, and vice versa; everyone has their own unique trait, their own style of combat.
P.S.: And you're wrong to criticize the Order! You probably just haven't met a player who knows how to play the Order well. And may you never meet one! :smile21:
P.P.S.: But in general, I like them all:smile14:
Хакер - не преступник.:smile28: Взлом - для искусства. Смысл - в свободе.
User Avatar
#293
Auto-translated
I think dwarves aren't that bad, especially I like the hero specialized in Mountain Guards. Firstly, he has excellent skills from the beginning, and secondly, after building a tavern, I try to upgrade the Mountain Guards as soon as possible because the new upgrade is just amazing. I cleared half the map with just these guards. If you level up quickly, they will also attack first when defending, and with their stats, it's just devastating. When they stand still, they have 26 defense, 12 attack, and 16 health, and there are 150 of them! It's just some kind of killing machine.
Нет, я же Гитлер.
User Avatar
#294
Auto-translated
Dwarves and their defense, combined with good runes and magic, and the abilities of their creatures, are incredibly powerful! Regarding Ingvar, about whom Kenny wrote, I already posted about him. If we include him too, then we'll have tanky dwarves!
Немертво то, что в вечности живет,
Со смертью времени и смерть умрет.
In reply to Knight of the Temple
User Avatar
#295
Auto-translated
Right now, I think Sylvan is a strong faction! There's so much going on with them, I'm just amazed. I can't even come up with a decent strategy against them. They have everything – strength and magic! And their spells aren't weak anymore; you might as well focus on Chaos! I don't have big problems with other factions, but the elves are a challenge. But don't worry, I'll find a way to deal with you too...
Вступление в клан"Lost Heroеs"






User Avatar
#296
Auto-translated
Haven is still the best faction – thanks to its training facilities. Which other faction can produce so many high-level units if it has enough gold? Although, if other castles, let's say the Dungeon, had the same training hall, it would be even more awesome – turning all assassins into sorceresses!
Нет ничего невозможного!:smile17:
User Avatar
#298
Auto-translated
It’s hard to say who is stronger right now. Thanks to alt-builds and changes to the skill tree, new tactics have emerged.
Белый и Пушистый! Иногда.....
In reply to Shevriel
#299
Auto-translated
Shevriel;147349
Haven is still the best faction – thanks to training. Who else can produce so many high-level units if they have enough gold? Although, if other castles, say, the Dungeon, had the same training hall, it would be even more awesome – turning all assassins into witches!
Witches from assassins? You're ruthless, Shevriel. But no offense, how do you imagine this wonderful transformation? :D

Actually, Haven isn't the best because there's such a thing as balance. Their magic is the weakest (orcs don't count), and their initiative isn't very high (an initiative of 8 for an archer is a nightmare), although the hero's combat stats are quite high. Training is indeed not cheap. An experienced player won't give you the opportunity to train a decent army; the ability is certainly useful, but within reasonable limits. In general, a similar situation will arise if, in a long game, a mage fully equips creatures with mini-artifacts with 30 points of Order knowledge; this will give him a decent advantage in battle.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
User Avatar
#300
Auto-translated
Mages aren't bad, although they don't claim the top spot (except in the late game)... But Sylvan, Necropolis, and Fortress – that's my top three...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
User Avatar
#301
Auto-translated
It is impossible to say with certainty which faction is the strongest. On the largest map, perhaps Necropolis is the strongest. By the time you reach the enemy, you will have killed a lot of neutral creatures and gathered troops for yourself. But personally, I think that Fortress can defeat Necropolis if the latter doesn't manage to gather many troops before the clash. And in most cases, I prefer to play as Dark Elves.
User Avatar
#302
Auto-translated
Personally, I think that the Necropolis faction was weakened by the latest patch. However, playing as them has become much more interesting as a result. And now, as far as I can tell, there is no clear advantage for any of the factions. You can endlessly list the strengths and weaknesses of each faction, but they are all balanced. Now, everything depends on personal experience and the hero's experience. I think it's pointless to discuss the size of the armies.
Да будет так
User Avatar
#303
Auto-translated
In Heroes of Might and Magic V, everything is balanced.