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In reply to temnyrizar
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9 months ago
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temnyrizar
I encountered this problem... I saved it in the same format as the xdb file...

Save it without mipmaps, and then, with the graphics settings set to "normal" image quality or lower, this won't happen.
In reply to Mооnst@r
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9 months ago
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Mооnst@r

Save without mipmaps, and then on graphics settings with "image quality" set to normal or lower, this won't happen.

Thanks! It helped.
In reply to temnyrizar
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9 months ago
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temnyrizar
and another question - how do I change the fire effect on the purple elementals?
Effects/_(Effect)/Characters/Creatures/Neutral/FireElemental/idle00

P.S. You also need to edit the hit, move, and all other animations. They all, or almost all, have fire effects.
P.P.S. If it's not a replacement for the regular fire elemental, then you need to create an entire animation set for the purple one; otherwise, the regular one will have a purple fire effect.
In reply to temnyrizar
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9 months ago
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temnyrizar
So... how do I fix this?

You're probably creating the textures incorrectly. I simply replaced all instances of /Textures/Effects/FireSequence/Red/Fire00.xdb#xpointer(/Texture)"/> with /Textures/Effects/FireSequence/Blue/Fire00.xdb#xpointer(/Texture)"/> in idle00, and everything was fine. I tried recompressing and saving without mipmaps, but the defect was completely different, as if it were caused by texture compression.
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9 months ago
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Is it possible to bypass the ban on using combat scripts in multiplayer?
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9 months ago
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There's a special patch for the executable file, but I'm not sure if I can distribute it because you don't have the necessary documents!
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9 months ago
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and I found it! It's available for public access... well, I'll give it a try.
9 months ago
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Hello everyone, how can I add this archer: https://psatkha.narod.ru/creature_433.html, replacing a Tier 2 or Tier 3 unit among the Sylvan elves in Heroes 5.5? He is currently a neutral creature, but I want to replace a Tier 2 or Tier 3 unit in the city. What commands do I need to enter, and how do I change the files, etc.? I'm completely new to modding.
In reply to ArtFlash
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9 months ago
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There is a good video on this topic by SashaGera. In short, in the mod itself, in the GameMechanics -> Creature -> Creatures -> "the town where the creature will be" -> "the creature to be replaced" folder, you need to replace the Visual and MonsterShared links to the new unit in the xbd file.
In reply to Sir Syddan
9 months ago
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Thank you! I will definitely check it out when I have time.
In reply to Sir Syddan
9 months ago
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Sir Syddan
There is a good video on this topic by SashaGer. In short, in the mod itself, in the GameMechanics -> Creature -> Creatures -> "the town where the creature will be" -> "the creature to be replaced" folder, you need to replace the Visual and MonsterShared links to the new unit in the xbd file.
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