It works – I took a GR2 file from version 7, ran it through the programs from the guide, and changed the initial characters using a hex editor. Then, I put it in the GrannyGeometries folder and imported the model. It would be good to test it on a computer without Maya.
Posts from Modding
it works – I took a GR2 file from version 7, ran it through the programs from the guide, and changed the initial characters using a hex editor, then put it in the GrannyGeometries folder and imported the model... it would be good to test it on a computer without Maya.
Interesting observation – when importing from GR2, the XDB file containing geometry information is not updated. This means that if the file doesn't specify meshes and materials, it will appear as if the model is missing.
During import, material and texture files are created.
After attempting to change the exit to a specific skill using a different path, the skill icons and texts break – white squares appear instead of the skill icons, and hovering over the skill results in an empty description menu. This problem arose when trying to move the Treasury to the navigation menu and place Prayer in its place; all other skills worked as expected. Does anyone know how to solve this problem?
PROBLEM
After attempting to change the path to a specific skill, the skill icons and texts break – white squares appear instead of the skill icons, and hovering over the skill results in an empty description menu. This problem arose when trying to move the treasury to the navigation menu and place the prayer skill in its place; all other skills worked as expected. Does anyone know how to solve this problem?
I doubt this is the problem, because the skills that come before leadership (machines and education) are broken; only logistics seems to be working fine. I'll check it out and try some troubleshooting – maybe I can fix it.
PROBLEM
After attempting to change the path to a specific skill, the skill icons and texts break – white squares appear instead of the skill icons, and hovering over the skill results in an empty description menu. This problem arose when trying to move the treasury to the navigation and place prayer in its place; all other skills worked as expected. Does anyone know how to solve this problem?
I hope you're making backups.
Something got messed up in the lines; if there are white squares, it means the texture link isn't loading. You'll have to revert and re-enter everything carefully. Or, take that piece of the file from the original and paste it in to avoid having to revert everything.
the problem was solved by replacing the file and re-editing it
Decided. Changed the animation name from close to idle00, and set SpeedFactor = 0.
brilliant! I was thinking about the effects, but did you copy the animset and animation? So as not to ruin the combat animations?
Of course, in the end, I created my own animset based on the original, so as not to ruin the gate animations during sieges.