Campaign maps:
Escape
Renunciation
The Last Stand
Finale
Acknowledgements:
Frozensoull for the mod "UNIT - Creature Balance + Visual Changes", from which the models for Ashi and Urgash were borrowed
Dyrman for the mod "NHF - New Heroes for Heroes V 3.1", from which the icon for Sandro was borrowed
Campaign Information:
Campaign for different Factions
This is the third and final campaign, and generally my last work. Initially, the campaign was planned for 5 scenarios, but I realized that I definitely wouldn't have enough time and motivation for 5 scenarios, so it was decided to reduce it to four. I wish everyone a pleasant game!
Installation Instructions: Download the TCoE.h5c archive via the link and move it to the folder with the installed game in the UserCampaigns directory. Launch the game, select Single Player -> Modifications -> Load -> New Era. The campaign will appear in the list in the Modifications submenu.
Download English version
Campaign links: Yandex.Disk Google.Disk
Posts from New era.
Map details
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Unexpected. I hope to play the final mission, and it should be possible to skip the rest without any problems – I don’t feel like replaying the first three again. Thanks for the release.
I think so. The fourth mission is quite specific. Unfortunately, for those who have played all three maps to death, the release isn’t that valuable, but, as practice has shown, many people don’t even know that Master made story maps after The Invasion.
Unexpected. I hope to play the final, and it should be possible to skip the other missions without any problems - I don't feel like replaying the first three again. Thank you for the release.
Yay, I can't get past the first location with the Knights.🙂
Well, then don't. HAHAHAHAHAHAHA
I won't hide the fact that I'm disappointed with the last mission, but the Master did a great job anyway! Both the "volume" of the mission itself and the commentary on the campaign show that the person is tired and no longer wants to continue mapmaking. So, Master, thank you for finding the strength to finish. I really hope that new masters of hardcore and interesting maps will appear, just like you)
Yes, in terms of volume, the last mission is about the same as the final one in the original campaign. But that's roughly how it was originally intended. And the 4th mission, where Markel was supposed to break through to Sandro's tomb, was eventually cut because there were a lot of visual issues, and all the work was lost at some point. There would definitely be no desire to restore all of that. But there is a little bit of strength and time left to refine the first two campaigns.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Yes, the last mission is roughly the same size as the final one in the original campaign. But that's how it was originally intended. However, I ended up cutting the 4th mission, where Markel was supposed to break through to Sandro's tomb, because there were a lot of visual issues, and all the work was lost at some point. I definitely wouldn't have the desire to restore all of that. But I do have some energy and time to refine the first two campaigns.
By the way, Master, I wanted to ask you, would you mind if I used Sigrif as an antagonist in my campaign about Grok? Sigrif in my campaign will have nothing to do with yours; it's just that they have the same icons and abilities.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Today, I played through the "Renunciation" mission. After the battle between Sigrif and Markel, the short cutscene with the order to begin searching for the Necromancer didn't play. I distinctly remember that it was there when the mission was still a separate map.
Could this happen if Markel attacks the player, rather than the other way around? Or was the cutscene actually removed?
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Well, it should have played. Maybe there's a save from before that point?
No, I didn't make a save before that moment. I've loaded the "End of part one" save several times now and quickly finished the battles using @Finish(0 and 1), placing Sigrif in different locations on the map beforehand – the cutscene played as expected, both when attacking and defending.
Never mind, then. I don't know why the cutscene didn't play earlier; there were no critical errors during the playthrough.