Thank you for the Walkthrough. I'm glad that no bugs were found. I'm a little surprised that you liked Heart of Chaos – I always thought that scenario was some boring mess.
Everyone has different experiences – some people think Hafaad is weak, others think Dominic is. Chaos didn't die, and I think I'll remove it altogether when I rework Fallen Knight into a Campaign mission (yes, there will be a Campaign), because the fight with this guy somewhat contradicts my vision of the story.
Heart of Chaos just needs a couple of strong heroes with good armies, which I would place on the side of the Dark Elves. Otherwise, only one decent hero with a somewhat normal army came out to meet me, and she was defeated without any losses on my side; the other castles were just a joke, I rolled over them like a tank, except for the last one, where Chaos magic sent all my troops back to the gods. If it were made like in the 3rd mission of the original Railegh Campaign – where you have to capture a clan from scratch, so that each castle has a Dark Elf of level 20-25 and a lot of Chaos magic, then yes, then it would be much more challenging. Chaos itself is already a very powerful unit, and if you use ballistas and Chaos magic, it's just insane.
Added 3 minutes ago
In terms of plot, Heart of Chaos is a very awesome mission. The dialogues are generally great – as far as I understand, they were all taken and reworked from the original game to make it look authentic, and I was incredibly entertained by it. I don't understand how anyone could dislike this mission. If you add more hardcore elements, it would be even better. The map itself is small and can be completed in an hour or two; how can you get bored with it, unlike Fallen Knight, which I spent a whole day completing.
