Posts from Extracting animations from the game.
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I used to use Archangel, but mainly for extracting 3D models.
Basically, I'm at a dead end. I've tried all the methods for adjusting the model's geometry and skeleton. I loaded the vampire model using Archangel, assigned the skeleton to the model, and then converted it to SMD. After that, I imported the SMD file into 3D Max, and then the entire skeleton broke. I don't know how to solve this skeleton problem.
And, HeroesVol84, your skeleton isn't broken; this is actually what the extracted model with the skeleton looks like.
I was just confused by the accumulation of bones in the 3D Max 2008 model. Now I'm figuring out the import and export process within the game itself.
Understood. Thanks for the explanation. I figured out how it all works after a while and I've almost managed to insert an enlarged model of one of the artifacts into the game.
I was just confused by the accumulation of bones in the model in 3D Max 2008. Now I'm figuring out the import and export in the game itself.
Well done! One thing, I extracted models and animations (a year ago) of the Titans for another game, and didn't insert them back into Heroes, i.e., I only did a one-way process, but it seems the reverse process also works without problems.)))