Understood. Thanks for the explanation. I figured out how it all works after a while and I've almost managed to insert an enlarged model of one of the artifacts into the game.
I was just confused by the accumulation of bones in the model in 3D Max 2008. Now I'm figuring out the import and export in the game itself.
Well done! One thing, I extracted models and animations (a year ago) of the Titans for another game, and didn't insert them back into Heroes, i.e., I only did a one-way process, but it seems the reverse process also works without problems.)))