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That's all well and good, but what does it have to do with the plot?
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That's all well and good, but what does it have to do with the plot?
reducing the role of magic and increasing the role of melee combat (balance is needed:) )
too many hero skills (in principle, this is not bad, but if you increase the campaign by, say, 10 times)
Sorry for the off-topic...
Hmm... I've always thought the opposite... it's hard to imagine a decent hero without at least one school of magic, and I often level up Necromancers and Wizards with 2 magic skills... And a Warlock with two magic skills is also a viable option...
Sorry for the off-topic...
Why level up everything? Choose what you need most. ;) And besides, the more skills, the more leveling options, the more interesting the game. :)
I don't like the campaigns because you have to play with the same hero.
The Restoration of Erathia and Heroes 5.