Skip to content

Posts from Lafrenia Auto-translated

No ratings yet — be the first to rate!
User Avatar
#257
Auto-translated
Are the OSK (Order of Chaos Knights) already losing ground?
Where do we go?
Where do we end up when we save the world?
User Avatar
#258
Auto-translated
No, we didn't regress. We just made a mistake by selling them all off as soon as we could.
User Avatar
#259
Auto-translated
Yeah, it's fine; another opportunity might not have presented itself anyway.
Where do we go?
Where do we end up when we save the world?
User Avatar
#260
Auto-translated
Well, we can still get Resurrect of Locken and replace Milo, so all is not lost. Hardly anyone would take the Battle Hammer, except maybe Ashur, while the Taunt is of questionable reliability; it might cost a lot of experience and would only be really useful for me or Jürgen. But I already have plenty of places to spend experience. And if I had an event point, I would probably research Resurrect instead.
In reply to Ple-Sen
User Avatar
#261
Auto-translated
Raum

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.

Conviction: Dante
・Will +5.
・+2% to experience gained for each point of will.

Skills
・Resistance. Magical damage to the character is halved.
・Fight to the Last. Once per battle, the character survives a lethal attack (remains at 1 HP). Works once per day.
Hammer
1. No penalty.
2. +50 to health.
3. +1 to attack range.
4. +5 to will.
5. +5 to attack.
6. +50 to health.
7. +5 to will.
8. +5 to attack.
9. Attacks deal area-of-effect damage 1+1.

Taunt
Enemies within 10 cells of the character must pass a will check or be forced to attack him. Can be used up to three times per day.

Intimidation
Enemies within 10 cells of the character must pass a will check or receive -10 to speed once. Can be used up to three times per day.

Parameters
Attack: 25
Health: 300
Defense: 0
Accuracy: 15
Evasion: 15
Speed: 15
Will: 25
AP: 5
Charisma: 0
Beauty: 0
Crit: 0%
Event Points: 1

Inventory
War Hammer
Damage: 70 (175)

Nolina

Origin: Kaoli
W: Beauty +5, agility +5, speed +3, health -40, attack -4.
・Ability to study magic.

Conviction: Gula
・+90 to health, +2 to charisma, -1 AP, -2 to evasion, -2 to speed.
・Effectiveness of food, drinks, and potions on self is doubled.

Skills
・Elemental Attacks II: the character's melee and ranged attacks deal magical damage and cause burn or paralysis for 1 turn. Can be learned twice.
・Wall: the character can create obstacles on the battlefield. Can create up to 15 cells per day. Obstacles have 100 health and 25 defense.
・Teleportation: the character moves to any unoccupied cell within 15 of themselves. Can be used up to five times per day.
・Restoration. Guaranteed to revive the character if their health is within -100%. Can be used once per day.
・Satiation. The character can remove all negative effects from themselves and restore health regardless of turn order. Can be used up to two times per day.
・Team Spirit. The group that the character is part of receives (charisma)% more experience and rewards for completed quests.
Pistol
1. No penalty
2. +3 to accuracy, +2 to attack.

Parameters
Attack: 8
Health: 150
Defense: 0
Accuracy: 13
Evasion: 13
Speed: 11
Will: 10
AP: 2
Charisma: 12
Beauty: 15
Crit: 0%
Event Points: 1

Inventory
Pistol
Damage: 100 (80)
Range: 6
Reload: 1

Pistol
Damage: 100 (80)
Range: 6
Reload: 1

Belial

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.

Conviction: Ira
・Attack +3, health +30, AP +1, accuracy +2, will -5,
・When purchasing parameters for 100 experience points, beauty, charisma, and will do not increase. The chance to choose a characteristic independently increases to 40%, the chance to gain AP increases to 15%.

Skills
・Resistance. Final damage from ranged attacks to the character is halved.
・Critical Attacks. +15% to critical damage chance.
・General Training
Able to use any basic weapon.

Parameters
Attack: 18
Health: 230
Defense: 0
Accuracy: 16
Evasion: 15
Speed: 15
Will: 5
AP: 6
Charisma: 0
Beauty: 0
Crit: 15/40%
Event Points: 1

Inventory
Quickfire (bow)
Damage: 50 (90), range: 8, accuracy and damage in melee are halved, additional attack.
Heartbreaker (spear)
Damage: 60 (108)
Crit +25%

Raven

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.
+2 to AP, +1 to will, +1 to attack, +1 to accuracy,

Conviction: Superbia
・Charisma +2, beauty +2, will +2, attack +2, AP +1.

Skills
・General Training
Able to use any basic weapon.
・Insight. The character's attacks ignore enemy defense and blocks.

Parameters
Attack: 18
Health: 200
Defense: 30
Accuracy: 16
Evasion: 15
Speed: 15 (12)
Will: 13
AP: 8 (5)
Charisma: 2
Beauty: 2
Crit: 0%
Event Points: 1

Inventory
Armor
-3 to AP (or alternating reduction of -5 to accuracy and evasion if AP becomes less than one), -3 to speed.
Defense +30
Damage from firearms - 25%
Butcher (axe)
Damage: 90 (162)
Pistol
Damage: 100 (180), reload: 1, range: 6

Seyr

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.

Conviction: Richism
・+1 to event points.
・Ability to study magic.

Skills
・General Training
Able to use any basic weapon.
・Delusion. The enemy must pass a will check against the character's will/charisma/beauty (determined by the player when learning the skill), otherwise their attack will have no effect.

Parameters
Attack: 15
Health: 200
Defense: 0
Accuracy: 15 (20)
Evasion: 15
Speed: 15
Will: 10
AP: 5
Charisma: 0
Beauty: 0
Crit: 0%
Event Points: 1

Inventory
Armor
AP cannot exceed 3.
Defense +20.
Little Eye (spear)
Damage: 60 (90)
+5 to accuracy
Pistol
Damage: 100 (150), reload: 1, range: 6

Dekabrina

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.

Conviction: Luxuria
・Beauty +4, health +40, charisma +4, AP +1, accuracy +1, will -5.

Skills
Katar
1. No penalty
2. +3 to speed, +2 to accuracy.
3. +1 to AP.

Parameters
Attack: 15
Health: 240
Defense: 0
Accuracy: 18
Evasion: 15
Speed: 18
Will: 5
AP: 7
Charisma: 4
Beauty: 4
Crit: 0%
Event Points: 1

Inventory
Katar
Damage: 50 (75)

Salasara

Origin: Demons
+2 to AP, +5 to attack, +100 to health, accuracy +5, evasion +5, speed +5, -10 to beauty, -10 to charisma.
Outlaws.
+3 to speed, +1 to evasion, +1 to will

Conviction: Maniism
・Charisma +2, beauty +2, will +2, health +20, attack -3.
・The character cannot deal lethal damage, instead knocks enemies out of battle and prevents them from returning to the fight until it ends.

Skills
・Refreshing Touch
Removes negative effects from a chosen character. Can be used up to five times per day.
・Healing Water
Restores (will*10) health to a chosen character. Can be used up to five times per day.

Parameters
Attack: 12
Health: 220
Defense: 0
Accuracy: 15
Evasion: 16
Speed: 18
Will: 13
AP: 5
Charisma: 2
Beauty: 2
Crit: 0%
Event Points: 1

Inventory
---

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#262
Auto-translated
Now we will fight them.
Where do we go?
Where do we end up when we save the world?
User Avatar
#263
Auto-translated
learning
My sword, my trusted ally, unphased by my aspect.
User Avatar
#264
Auto-translated
Coriel Nao


Information known to the organization:

Coriel is the only daughter in the family of a widowed musician. She is so quiet and taciturn that, despite having no hearing or speech issues, she prefers to express her intentions through gestures.
She shows great interest in books and magic. Moreover, by her own choice, she became an adherent of the Church of Dante (apparently taking their texts seriously and deeply).
Despite her modesty, she can hardly be called a gentle person; on the contrary, she can be stubborn and unyielding.
She ended up in the village due to joining the organization for the liberation of Eolia, carrying out an assignment there. As a result, she stayed in the village for some time, meeting like-minded people there; and given the dangers of the forest, she had no easy way to simply leave.
Favorite animal: a tame long-eared pig named Willy (the family pet, left at home).

Origin:
Lilian:
F: Beauty +3, Will +3, Charisma +2, Attack -3. -20% to the cost of learning the whip.
・Ability to learn magic.
・Magic Arrow [500]: enemies on the spell's line of attack (10) take (Will*5) damage. Always hits. Can be used up to three times per day.
・Mirror [1000]: the enemy's will roll must exceed the character's will roll, otherwise the negative effect reflects back. Can be used up to three times per day.

Beliefs:
Dante
・Will +5.
・+2% to experience gained for each point of will. 

Final stats:
Attack: 7
Health: 100
Defense: 0
Accuracy: 10
Evasion: 10
Speed: 10
Will: 18
AP: 3
Charisma: 12
Beauty: 13
Crit: 0%
Event points: 1

Carried with her:
A flask of coffee, a paper knife, a treatise "On the Nature of Things", a Lilian toy for practicing magic.

Appearance:

Slightly boyish, thinner than most Lilians (note: she just pays little attention to food), though she compensates with a pleasant face and shiny blue eyes sparkling with curiosity. Hair is white (light?). Height -- 155 cm. Weight -- 53 kg.
Attachments 2
2 files attached • Total size: 170.8 KB
 

К А
Стикеры GBF в Telegram
User Avatar
#265
Auto-translated
Two elf mages, and both are Coriel. 🤪
User Avatar
#267
Auto-translated
Author
thinner than most lillies
So that's how she ended up in the outcast settlement.


Added after 8 minutes
Mira unlocks access to Restoration.
・Restoration [1000]. Guaranteed to revive the character if their health is within -100%. Can be used once per day.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#268
Auto-translated
It’s nice to see such kindness in the heavens. 😇👍

Be strong. Believe
User Avatar
#270
Auto-translated
- I wonder where his brain is, - thought Jürgen, seeing Belial.

Be strong. Believe
User Avatar
#271
Auto-translated
Meanwhile, as the guests and the cave's inhabitants gradually got to know each other, an unfamiliar person appeared at the cave's entrance, with about a dozen menacing-looking people behind him. One of them, standing at the very end and clad in armor, spoke loudly:

— The Society of Innocent Lafrenia and the true Orion wish good health to the people who may be in this cave today. I, the Golden-Faced Cardinal, inform you that, according to our information, demons reside here, and they must be destroyed. Therefore, I ask all sons of Mara to leave this place and allow us to fulfill our duty, protecting Arwen and its surroundings from the spawn of the Abyss.

Initiative
Golden-Faced (15)
Arseny (14)
Stepan (13)
Andrey (12)
Grigory (12)
Bogdan (11)
Yuri (11)
Yan (11)
Dmitry (10)
Ekaterina (10)
Anastasia (10)

You can engage in dialogue with each other and with the opponents; in case of a battle, the demons will be under your command and can use either standard equipment (those who have specializations on the first page + a shield) or the equipment you give them. There are 8 first-aid kits + you can position yourselves as you wish.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария