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TOURNAMENT "COMPLETE (almost) RANDOM - VII".

This tournament is an official rated tournament.

Tournament duration, based on 1 (one) game per 7 (seven) calendar days, as well as depending on the number of registered players:
- 03.05.2021 - 27.06.2021 (taking into account the removal of player vovan112013 from the tournament at his own request).

Please report any difficulties or delays immediately in this thread, as well as on the corresponding channel of the server HeroesWorldТЕ on Discord.

Map generation is done using
IRMG version 1.8.3
Templates for IRMG as of August 2019.
Template diagrams

Settings for IRMG:
1."Show Advanced" - enabled.
Set the values in the menu that appears for
"Zones Compatibility Factor" = 1.5, for "Monster Strength Factor" = 1.0, for "Random seed" = 0.
"New banks generate" - enabled,
"Portal Connection Only" - disabled (i.e., the button is not pressed)
"No obstacles On Map" - disabled
"Sigle Faction Guard" - disabled
"Selected Faction guard only" - disabled
2."Different Faction" - enabled
3."Disable Intant Travel" - disabled
4."Chaos week" - disabled
5.Template size "Huge"


Game settings:

Turn time limit 10 minutes.
Animation speed 5.
Quick combat enabled.
Simultaneous turns enabled.
Dynamic combat disabled.
Ghost mode disabled.
Autosave enabled.
Game difficulty Hero.


Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, timelines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- proven violation of prohibitions in this tournament;
- rudeness, public insult to the organizer, judge, or tournament participants.

Player substitution during the tournament is not permitted.

1. Games are played on the latest official version of the game. Currently HoMM V: Tribes of the East 3.1, this tournament uses the Tournament Edition mod version TE_6.8_test3.
The game can be played using Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin, and similar programs.
Skill wheel for viewing directly in the game.
2. Since the game has autosave - it is recommended to save once every 3 days.

Tournament format is "round robin" - each participant must play one game against each opponent. If more than 8 players register, a group stage may be followed by a playoff stage.
COLOR CHOICE one of the following options in order of priority (from highest to lowest):
- by mutual agreement of the players;
- or using a draw (lot);
- or the color is determined by the tournament judge.
TEMPLATE CHOICE: random. List of templates for map generation: Korona, Letos, m3, Maska, Labirint, Raduga, Pauk, Solntse. Only by mutual agreement of the players during map generation is the Raduga template without grass used.
FACTION CHOICE by mutual agreement of the players (if agreement is not reached, the players contact any currently available judge, the judge chooses the option by drawing lots):
- random, followed by each player choosing a starting hero at their own discretion, any claims from players regarding other players' compliance with this rule provision are not accepted by the judges;
- standard ban using the 1-2-...-2-1 scheme from the full list for each game. Each player has their own list of factions: Haven, Sylvan, Dungeon, Stronghold, Academy, Fortress, Inferno, Necropolis. The blue player starts the ban. They ban 1 faction for themselves or their opponent. Then the red player during the ban can: either ban 2 factions for themselves or their opponent, or ban 1 faction for themselves and 1 for their opponent. After that, the blue player during the ban can: either ban 2 factions for themselves or their opponent, or ban 1 faction for themselves and 1 for their opponent. On the final ban, one of the players bans 1 faction for themselves or their opponent. That is, the ban scheme is: 1-2-2-...-2-1, where the specified number is the number of factions being banned: for oneself, for the opponent, or for both simultaneously, but the total (across both players) does not exceed the specified number. As a result of all actions during the ban, each player should have 1 faction left. Those are the factions you will play. After this, each player chooses a starting hero at their own discretion, any claims from players regarding other players' compliance with this rule provision are not accepted by the judges.

At any stage of the tournament:
if the game has not been played by Saturday of the current week, the judges
must assign a date and time for the Official default date (hereinafter ODD). The ODD date must be within Saturday or Sunday of the current round. This game is played in a single session without being rescheduled to another date. In case of a no-show within 1 hour of the appointed ODD time by one/both players, a technical loss/losses is/are assigned to him/them accordingly.

If the opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge, based on the information received from the opponents regarding this game, makes a decision on the result of this game.

4. The use of undocumented features, cheat codes, as well as the following game bugs is forbidden:
4.1. A hero of the Stronghold faction is forbidden from dropping any level of the "Education" skill.
4.2. It is forbidden in combat against an opponent's hero to reuse the spells "Summon Elementals", "Summon Phoenix" while applying the battle ability "Spiritual Bond" to the initially summoned elemental or phoenix unit.

4.3. It is forbidden in combat against an opponent's hero to use the spell "Create Phantom" while applying the battle ability "Spiritual Bond" to it.
5. The use of third-party programs, unofficial programs and modifications is forbidden, except for the TE mod itself (and programs creating virtual networks).
The use of interface mods that do not change the game mechanics is permitted.
6. In case of a connection interruption or game crash, the last autosave of the game is loaded; players must exactly repeat all their moves up to the point of the connection interruption or game crash. In case of a connection interruption or crash during the first day of the game, heroes are randomly reassigned.
7. In case of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, when a stalemate situation occurs, the battle should be finished in AutoCombat mode.
8. Each participant, for each game against every opponent, has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of a day is considered pressing the end turn button, regardless of whether the opponent has finished their current turn or not. Generation of all 3 three maps before the start of the game is not mandatory. You can generate the first map, and then each subsequent one only after each player's subsequent restart.
8.1. Desync or simultaneous turn break on week 1 - technical restart (except in cases where both players are ready to continue the game).
8.2. Desync on week 2 and later - the game continues (except in cases where both players are ready to start the game over).
9. Any player may demand a technical restart if a map bug affecting the course of the game is discovered during the game. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the validity of the restart request.
10. "Red-rush" is forbidden, i.e., attacking by the red player on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).
11. Joining neutrals is forbidden. As an exception, joined neutrals may be taken to sacrifice in a pit or sell at the market, but not fielded in battle. Goblins that join the army after the "Treachery" trigger may be kept in the army.
12. It is forbidden to use the travel spell "Astral Gate":
12.1. to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached, as well as using the map generation bug - a "hole" in the wall separating zones on the map.
12.2. to jump into the opponent's adjacent zone and in the same turn run into the opponent's starting zone.
12.3. to jump from any zone into a treasure zone if the portal/garrison connecting them has not been breached.
12.4. to jump from any zone into a treasure zone using the map generation bug "hole". With this map bug, there are "holes" in the wall between the zone (where the player's hero is located) and the treasure zone. Through them, the player's hero can enter the treasure zone in several jumps.
13. It is forbidden to press wait on Crag Hack's first strike in battles against opponent heroes; against neutrals it is allowed.
14. For a victory in each individual game, one point is awarded; for a draw, 0.5 points.
15. When determining a player's position in the tournament table in case of a tie in points, the following criteria come into effect:
- Berger coefficient;
- result of the head-to-head match;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between the opponents according to the general tournament rules.
COLOR, TEMPLATE, and FACTION CHOICE are analogous to the aforementioned tournament rules.
16. Attention! In this tournament LOADS ARE FORBIDDEN!! Exception: mutual agreement reached by both players on the number of loads. If, despite the reached agreement on the number of loads, disagreements arise between the players regarding the outcome of the game (win/loss) due to the loads, the tournament judge reserves the right to decide the outcome of the game.
17. The player who wins each individual game must publish a report about this game in this tournament thread no later than 12 hours after the end of the specified game. To do this, on the first page of the tournament thread, find the "Write report" button: choose the color, faction, starting hero, main hero, game result, template, game duration in month-week-day format, description of the main moments of the game. Press the "submit" button.
The opponent player in this game must confirm this report no later than 12 hours from the moment of its publication. To do this, find the required report in the list of reports on the first page of the tournament and press the "confirm" button. Or find the required report in the messages of the tournament thread and press the "confirm" button, specify a description of the main moments of the game, press the "submit" button.
18. Applications for registration in the tournament are made using the automated system by clicking the "sign up for tournament" button. The message must include data for all communication methods available to this player that he deems necessary to specify:
- Discord - the main means of communication!
- Viber, WhatsApp and similar - I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- email address.
After that, send the automatically created message.
WARNING: a player who does not provide information about their Discord account (#000NickName) will not be allowed into the tournament!!
Exception: those who have submitted an application to participate in the tournament are already users of the server HeroesWorldТЕ on Discord.
A special channel "COMPLETE (almost) RANDOM - VII" will be created on the server HeroesWorldТЕ on Discord. A corresponding invitation to the specified server will be sent to each player after their registration for this tournament.
REGISTRATION FOR THE TOURNAMENT IS OPEN until the end of the day 03.05.2021 Moscow time.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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In the treasure zone there are 2 Temples and a Dragon Utopia - all artifacts are for mages) isis, tomes, Sandro's cloak etc., I bought a staff and dwarf greaves in the shop and ran around the map looking for anything worthwhile. Jumped into a Castle where an orc had already approached, thought ГГ-orc was on a sample with good init, but something went wrong, stood not bad under deaf and supervision and when the opponent had 2 cyclops, 100 something goblins and about 50 warriors left, I decided to run away and kill them later with Balik, since it was destroyed by the enemy. Luckily it was my turn immediately, but the opponent didn't understand my actions and leaved. Thx for the game!
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Аргат / Urghat
Map Template
радуга / rainbow
Game Length
144 days
Game Date
5/9/2021
Reported
5/9/2021 12:36 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/9/2021 12:54 AM

In reply to alijvit
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alijvit
In the treasure zone there are 2 Temples and a Dragon Utopia - all artifacts are for mages) isys, tomes, Sandro's cloak etc., bought a staff and dwarf greaves in the shop and ran around the map looking for anything worthwhile. Jumped into the Castle where an orc had already approached, thought gg-orc on sample with good init, but something went wrong, stood not bad under deaf and supervision and when the opponent had 2 cyclops, 100 something goblins and about 50 warriors left, I decided to flee and kill later with balik, since it was destroyed by the enemy. Luckily it was my turn immediately, but the opponent didn't understand my actions and leaved. Thx for the game!
It happened. Thanks for the game. It was interesting. I really didn't understand the maneuver, otherwise I could have still lost. Only then I would have been paying off. And most likely we would have played until the treasure zone update
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to KIR9XMI
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The opponent died somewhere, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Хафиз / Havez
  • Main Hero: Нархиз / Narxes
Map Template
маска / mask
Game Length
121 days
Game Date
5/9/2021
Reported
5/9/2021 3:11 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/9/2021 4:44 PM

In reply to Bradiaga
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Bradiaga
the opponent died somewhere, thanks for the game.

It happened.
Thank you for the game.
In reply to BAtoN
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6 heroes brought 200+ swords from the Sylvan faction + a hidden stash of horses from week 2. The battle in the Dwarf Castle, teleport, and revenge secured the win. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Оссир / Ossir
  • Main Hero: Оссир / Ossir
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Карли / Karli
Map Template
лабиринт / maze
Game Length
226 days
Game Date
5/9/2021
Reported
5/9/2021 10:50 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/10/2021 5:38 AM

In reply to alijvit
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alijvit
6 heroes brought over 200+ swords from the Sylvan leadership, plus a hidden stash of horses from week 2. The battle in the Dwarf Castle, teleport, and vengeance spells won us the game. Thanks for the game.
Main Carly took a Dwarf for starters, hoping that someone more suitable would appear in the tavern. But it didn't happen; a Dwarf grabbed Logu and went almost solo. Even the Elf's archer growth didn't bother him; in the end, there wasn't a single speed or curse unit on the entire map. They only gave defense to the mentor on the second day. They lacked mass speed, mass buff removal, and vengeance in the final battle, and all the stats went into knowledge and magic. It would have been easy to lock down all the castles in the Dwarf Castle, remove buffs from the Elf, and shoot him down with an archer build. The runes were excellent. But the Elf turned out to be very tanky. And the dragons regenerated quickly under speed. Thanks to you too for the game.
In reply to BAtoN
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Dwellings 2 5

The start was fast, with machines and logs appearing. Towards the end of the second week, I found a treasure and early in the third week, an Orc ran into my castle. It's impossible to defend against it; the Orc covered the distance in just two normal turns and settled in the castle. I had moved all my meat out beforehand, knowing how the Wanderer harasses with Orcs, but it was still unpleasant. In a few days, I cleared the treasure and returned to the castle before the end of the week. The Orc didn't seem to be defending it; it immediately ran off to look for a treasure. Judging by everything, the treasure wasn't very good for the Orc, because it surrendered soon after.

Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Map Template
летос / lethos
Game Length
142 days
Game Date
5/10/2021
Reported
5/10/2021 2:50 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/11/2021 8:51 AM

In reply to dmitrik
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dmitrik
Difficulty 2, 5

The start was fast, with machines and logs appearing. Towards the end of the second week, I found a treasure and an orc rushed into the castle at the very beginning of the third week. It's impossible to defend against it; the orc covered the distance in just two normal turns and settled in the castle. I had moved all the meat out beforehand, knowing how the Wanderer attacks with orcs, but it was still unpleasant. Over a few days, I cleared the treasure and returned to the castle before the end of the week. The orc didn't seem to be defending it; it immediately ran off to find another treasure. Judging by everything, the treasure the orc found wasn't very good, because it surrendered soon after.

Thank you for the game.
You're welcome, and thank you too.
In reply to KillAndAction
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Eugene didn't have a good game – he decided not to continue.
Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Карли / Karli
Map Template
летос / lethos
Game Length
122 days
Game Date
5/13/2021
Reported
5/13/2021 10:49 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/13/2021 11:48 AM

In reply to a_s_s_a
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a_s_s_a
The game didn't go well for Evgen, so he decided not to continue.
Thanks for the game.
It was a good game, thanks!
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to KillAndAction
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We took by rest. Argath came and quickly grabbed the cars, went on her. The first adjacent zone is almost empty, very inconvenient guards and almost no pots. In the second, home territory and portals close, 1 of them is straight easy. Went into it, on the other side crystal dragons, had to go into the second center on 65 nightmares. Outfitted the cyclops with goblins and barely held out. Return on autobattle. Dimа came out into the same center and revealed a hero. Went there with Argath and the next turn found Erling with a suspiciously small army. Kicked him out of the center and decided to push to the end. As it turned out, Dimа's adjacent zones are completely bare and grandpa Erling was going on morale and luck. On 133 brought growth and went to the castle. On the way met Grandpa. Grandpa surrendered. Thanks for the game! Overall, for maps like these, I think a tech rest is needed.

Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Гаруна / Garuna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Эрлинг / Erling
Map Template
лабиринт / maze
Game Length
133 days
Game Date
5/13/2021
Reported
5/13/2021 10:31 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/14/2021 9:38 AM

In reply to KillAndAction
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The Orc wasn't ready for the hum, and on turn 4, a wanderer arrived and trampled all over the Orcish territory. Thanks for the game.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Киган / Kilghan
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
корона / crown
Game Length
145 days
Game Date
5/14/2021
Reported
5/14/2021 7:36 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/14/2021 8:53 PM

In reply to BAtoN
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BAtoN

We took the rest. Argath came and quickly grabbed the carts, I rode her. The first adjacent zone is almost empty, very awkward guards and almost no bottles. The second zone is home territory and portals are close by, 1 of them is a straight easy. I went into it, on the other side there were crystal dragons, I had to go into the second center on 65 Nightmares. I set up the Cyclopes with Goblins and barely held out. The return trip on autobattle. Dima came out into this same center and revealed his hero. I went there with Argath and on the next turn found Erling with a suspiciously small army. I drove him out of the center and decided to push to the end. As it turned out, Dima's adjacent zones were completely bare and grandpa Erling was going on Charisma and Luck. On turn 133 he brought reinforcements and went to the castle. On the way he met Grandpa. Grandpa surrendered. Thanks for the game! In general, for maps like this I think a tech rest is needed.

It was.

Dwellings 3, 7.
The map is indeed heavy, for two adjacent zones one Gargoyle dwelling and two artifacts. Nothing to level up on, Erling level 11 without war machines somehow broke through the center in the middle of the second week, finally got good perks, it seemed like the problems were over, but that was only an illusion. Immediately followed by an Orc attack and after that he never let go. All I managed to do was break the Orc's chain, which gave a couple of days to try to slip into the second center. On one side the portal was easy to go through, on the other side 120 blue archers in one stack with a nasty backup. I thought about breaking through with singles and elementals, but the fight was long, I stood in the portal to break through the next day, but the Orc got me and killed me easily.

Thanks for the game.
In reply to BAtoN
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BAtoN
The Orc was not prepared for the hum, and on the 4th turn, a wanderer came and trampled on the Orcish land. Thanks for the game.
It was, but not quite trampled, the horses just moved favorably, thanks for the game.
In reply to BAtoN
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BAtoN
05/13/2021 BAtoN (Red, Stronghold, Haggeesh, Garuna) def dmitrik (Blue, Fortress, Karl, Erling) Labyrinth 133
Overall, I think a technical restart is needed for maps like this.
Let's discuss this. The tournament rules have a corresponding clause:
"9. Each player may request a technical restart if a map bug that affects the game is discovered during the game. Information about the map bug, along with supporting screenshots, the map file, and other evidence, is sent to the judges to decide on the validity of the restart request."
Why didn't either player use this right in this game?
Regarding what happened: the game report has been published and confirmed. Accordingly, no further claims can be accepted.
Therefore, let's discuss what is meant by a map bug that affects the course/result of the game. After that, we will make adjustments to the rules for this tournament.
I suggest we discuss this on our HeroesWorldТЕ on Discord.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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