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“FULL (almost) RANDOM – VII”

#44
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BAtoN

We took the rest. Argath came and quickly grabbed the carts, I rode her. The first adjacent zone is almost empty, very awkward guards and almost no bottles. The second zone is home territory and portals are close by, 1 of them is a straight easy. I went into it, on the other side there were crystal dragons, I had to go into the second center on 65 Nightmares. I set up the Cyclopes with Goblins and barely held out. The return trip on autobattle. Dima came out into this same center and revealed his hero. I went there with Argath and on the next turn found Erling with a suspiciously small army. I drove him out of the center and decided to push to the end. As it turned out, Dima's adjacent zones were completely bare and grandpa Erling was going on Charisma and Luck. On turn 133 he brought reinforcements and went to the castle. On the way he met Grandpa. Grandpa surrendered. Thanks for the game! In general, for maps like this I think a tech rest is needed.

It was.

Dwellings 3, 7.
The map is indeed heavy, for two adjacent zones one Gargoyle dwelling and two artifacts. Nothing to level up on, Erling level 11 without war machines somehow broke through the center in the middle of the second week, finally got good perks, it seemed like the problems were over, but that was only an illusion. Immediately followed by an Orc attack and after that he never let go. All I managed to do was break the Orc's chain, which gave a couple of days to try to slip into the second center. On one side the portal was easy to go through, on the other side 120 blue archers in one stack with a nasty backup. I thought about breaking through with singles and elementals, but the fight was long, I stood in the portal to break through the next day, but the Orc got me and killed me easily.

Thanks for the game.