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In reply to raspisnoy
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5 years ago
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raspisnoy

Isn't it EWA by any chance? Because I have the same issue... the game sees the map... but says it's corrupted... and you can't fit anything decent into 3 KB (
....
No, it's the regular version. If I put it in the maps folder, it doesn't see it. If I put it in UserCampaigns, it says it's damaged. What's causing these problems out of nowhere?

Or should I put them in the maps folder individually?
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5 years ago
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Here is a working campaign. Just place it in the UserCampaigns folder. I will attach it to the header now. Also, I would appreciate it if the author would express gratitude in the map's thread to those who helped in its creation. It feels a bit awkward to even ask, because it has always been a given. That's why we work together.

P.S. In the first mission, don't take 50,000 gold! It will be taken away by a script at the start. It seems more like idiocy than a trap, but okay.
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5 years ago
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Hottabych is the champion))

Added 14 minutes ago
In the first mission, I approached the obelisk in the Dungeon, and it says that archers are buried here. Well, how do I recruit them?

Added 5 minutes ago
The zombies from the arena also didn't join. Battle machines would be helpful.

Added 2 minutes ago
The spirits from the Sanctuary also didn't join. What am I doing wrong?
5 years ago
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Your maps have always been "trollish." But this campaign surpasses them all. Okay, the 50,000 bonus doesn't count... You could argue that it's intentional. Then comes the "partisan" part... I understand that the script should add an army, but it adds NOTHING! As a result, everything has to be cleared with fifty peasants, without experience, spells, or a castle... I don't even know who would take on this task... if there were at least 5 vampires, you could at least break through to the tent with 90 latniks using kiting, with a banshee's scream so they wouldn't get demoralized, but as it is... there's no way... except with cheats, as in many of your maps. And it's not because of the difficulty, but because of the bugs 😬

Added 1 minute ago
elizbar1967
Hottabych is a champion))

Added 14 minutes ago
In the first mission in the Dungeon, I approached the obelisk, and it says that archers are buried here. Well, how do I get them?

Added 5 minutes ago
The zombies from the arena also didn't join. Battle wagons would be helpful.

Added 2 minutes ago
The spirits from the shrine also didn't join. What am I doing wrong?
But here, only enable_cheats works. No other options.:))
5 years ago
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The map is impossible to complete. The scripts for joining the army don't work. But let's not criticize it; it's learning. At least it's trying to do something. Practice, fix it.

Added 34 seconds ago
YORICK-85
Your maps have always been "trollish." But this campaign surpasses them all. Okay, the 50,000 bonus doesn't count... You could argue that it was intended that way. Then comes the "partisan" part... I understand that the script should add an army, but it doesn't add ANYTHING! As a result, everything has to be cleared with fifty peasants, without experience, spells, or a castle... I don't even know who would take on this task... if there were at least 5 vampires, or 90 armored units to break through to the tent key, using kiting and a banshee's scream to prevent morale loss, but as it is... it's impossible. Except with cheats, as in many of your maps. And it's not because of the difficulty, but because of the flaws 😬

Added 1 minute ago
And here, only enable_cheats works. No other options. )

No. There's still Artmania
In reply to elizbar1967
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5 years ago
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elizbar1967
The map is impossible to complete. The scripts for joining the army don't work. But let's not criticize it; she's learning. At least she's trying to do something. Keep practicing and fixing it.

Added after 34 seconds

No, there's still Artmania))
I fixed the bug; initially, the hero was a Knight, and the script was based on the name. I'll fix everything now. I'll also say that regarding the second mission, I completed it three times, and everything fits in terms of logistics; the heroes even have time to meet and exchange items.
In reply to elizbar1967
5 years ago
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After reading all the posts, I no longer feel like playing. I have a question for the author: did you test your map before uploading it? Because when you look at it, there are only misunderstandings – first with installing the map, then problems with completing it. Why did even respected and recognized mapmakers, when uploading their creations, used to write – thank you for the help and testing to other players, but now everything has changed – they create, upload the map, and you figure out how to install it and how to deal with the bugs. It feels like the person who created the map has only one desire – to upload their creation as soon as possible, and then… I apologize to the map author and moderators, but I’m sorry, it’s been bothering me – you encounter a new map with joy, and then…
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5 years ago
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Volhov, I agree with you.
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5 years ago
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Don't argue. Khottabych dedicated his time, so he has the right to be mentioned in the credits, at least. As for the author… keep going; you’re doing a good job… there is potential. For now, I will also refrain from providing feedback on the Walkthrough (I feel that it will still need editing). The Campaign isn’t simple… if I were the author, I would refine the scenarios first /topic/15346/ (it’s not bad, but I don’t like such unexpected twists. I’ll return later.)

5 years ago
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I tried it, but the map doesn't work at all, which, by the way, was predicted by one of the moderators. Well, okay, the author has a problem with the Russian language (like using "пошесть" or "взаправду"), but when it comes to logic, especially when creating maps, ... I don't even know what to wish the author in this case, and frankly, it might be too late to say anything. However, in your case, the movement from good to failures and setbacks without losing potential personally inspires optimism in me. He who does nothing makes no mistakes, so don't take the criticism too seriously and keep trying, taking into account the feedback you've received. Therefore, good luck and creative success.
In reply to Antik
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5 years ago
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Antik
I tried it; the map is completely unplayable, which, however, was predicted by one of the moderators. Well, okay, the author has a problem with the Russian language (like "пошесть" or "взаправду"), but when it comes to logic, especially in map creation... I don't even know what to wish the author in this case, and overall, it might be too late or unnecessary to do so. Truthfully, in your case, the movement from good to failures and fiascos without losing potential personally inspires optimism in me. He who does nothing makes no mistakes, so do not take the reproaches to heart and keep daring, taking into account the complaints expressed to you. Therefore, good luck and creative success.
The map didn't launch? I specifically moved the maps to the desktop and put the download in a folder; I completed 2 missions and nothing crashed. I didn't finish the 3rd—I got wiped at the last Castle, but that was likely my own stupidity. And what is wrong with the names?

вза-пра́в-ду

Adverb, determinative, qualitative; invariable.

Prefixes: в-за-; root: -правд-; suffix: [Tikhonov, 1996].

Pronunciation[edit]

  • IPA: [vzɐˈpravdʊ]

Meaning[edit]

  1. coll. in fact; indeed Usage example missing (see recommendations).
See, I even checked—this word exists and it's not Chinese. If I call it "a true story" or "for real," it will be too primitive; it should sound beautiful.
In fact, indeed. A genuine indignation grew more and more within me. --- For she knows that I truly love her. Dostoevsky, The Gambler. Dostoevsky wouldn't suggest any nonsense.
5 years ago
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The script for merging troops isn't working (even in the latest version). You've already been asked how you can play with just peasants. Regarding "in reality," I agree, but "six" raises serious doubts.
In reply to Antik
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5 years ago
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Antik
The script for joining troops isn't working (even in the latest version). You've already been asked how you can play with just peasants. I agree about "in reality," but "plague" raises serious doubts.
I just downloaded it again and checked, and everything is joining correctly.
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5 years ago
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The game has been polished and runs smoothly.
There are a few minor tips for the campaign.

In the first mission, I would have used fewer specters underground (the start is already difficult, and adding "Russian roulette" makes it even harder) – it's really tough... most of the time was spent on save-loading.
In the Castle, I would have put in some weak Hero... the final battle would have been more interesting.

Second mission. Logistics + giving Shaar-Mortu machines at the beginning is not a great idea... he's completely useless in terms of development in the third mission. The map could have been more engaging. I didn't understand the quest with the three books... what's with the color mixing? The Temple of Magic has the same color scheme... the description of the puzzle is a puzzle in itself... I didn't bother turning on logic (I tried a couple of times, but gave up... after the first map, I got tired of save-loading).

Third mission. You can't dismiss the "cockroaches" = game over! (if you chose the tent) – you can only kill them by sending them against someone. The second task for the Master Archer is fresh and interesting. A hut with luck? Are you kidding me? A third useless skill for an already crippled character?! Luck/machines/logistics!? Please add a mentor to the third map (I don't know, maybe I didn't see him)! I didn't understand the ending (I thought you had to kill everyone), but I killed one and it was game over. I reloaded and went in the other direction – it was the same. You can get stuck on the map for a long time (there's plenty to do), but let's make it so we have to kill ALL the enemies! That would be more interesting!
Thank you for the game... I finished it in a day, but it could have taken several days... you should make it more engaging
In reply to raspisnoy
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5 years ago
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raspisnoy
The game, now polished, has been released.
There are a few minor tips for the campaign.

In the first mission, I would have used fewer ghosts underground (the start is already difficult, and adding "Russian roulette" makes it even harder) – it's really tough... most of the time was spent on save-loading.
I would have put a weak Hero in the Castle... the final battle would have been more interesting.

Second mission. Logistics + giving Shaar-Mortu machines at the same time is not a great idea... he's completely useless in terms of development in the third mission. The map could have been more engaging. I didn't understand the quest with the three books... what's with the color mixing? The magic temples are all the same color... the description of the riddle is a riddle in itself... I didn't bother turning on logic (I tried a couple of times/gave up... after the first map, I got tired of save-loading).

Third mission. You can't dismiss the "cockroaches"! = game over! (if you chose the tent) – you can only kill them by sending them against someone. The second task for the Master Archer is fresh and interesting. A hut with luck? Are you kidding me? A third useless skill for an already crippled character?! Luck/machines/logistics!? Please add a mentor to the third map (I don't know, maybe I didn't see him)! I didn't understand the ending (I thought you had to kill everyone), but I killed one and it was game over. I reloaded and went in the other direction – it was the same. You can get stuck on the map for a long time (there's plenty to do), but let's make it so we have to kill ALL the enemies!??? That would be more interesting!
Thank you for the game... I finished it in a day, but it could have taken several days... you should make it more engaging.
See: the map is a square, you need the right side. Somewhere under the wall, so to speak, is where the mentor is hidden. Regarding the tasks, I'll be exploring new ones; my editor is sometimes temperamental and crashes or doesn't launch due to simple things. For example, when I set the goal in the first mission to cross the region (as per the manual), it didn't launch. And yes, I tried to make something different from "kill everyone," and that's how the editor reacted. Kill one... It's as if demons have possessed it, or I don't understand something about map-making.

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