Skip to content

Posts from [ТУРНИР-SoD] Тест Fresh Mod

No ratings yet — be the first to rate!
Announcement
6 years ago
Auto-translated
I. Rules and Templates

1. The tournament is played on the game version SoD 3.2(4.0) + HD mod of the latest current version + Fresh Mod of the latest version (6.2 at the moment) with the Gameplay Changes checkbox enabled.
2. Game with ОХ by default. By agreement, it can be played without ОХ.
3. Templates:
(1) Anarchy 160% (2) Diamond (3) Mini-Nosta (4) 2SM4d(3) (5) Jebus cross (6) Mix8mm6lm (7) mt_diamond (8) 8xm12a (9) Spider (10) 6LM10b (11) h3dm1.

Attention, template Mix8mm6lm must be downloaded separately via the link. The default in-game version is incorrect!

The right to strike out templates first is determined by a coin toss. The player who "wins the coin toss" chooses who will strike out first.

In a BO3 series, all played templates must be different. Standard striking out, but 3 templates must remain. They are played in turn during the series. In the first game, the template is chosen by the player who lost the coin toss. In the second game, the template is chosen by the other player. If the score is 1:1, the last remaining template is played in the third game.


ОХ limit 115 on all templates except JC (117) and MiniNosta (122).
Timer on all templates 16-8-2.
Roads:
6LM10b, h3dm1, mt_diamond, Diamond, 8xm12a, Spider, Mix8mm6lm - medium.
Jebus cross - fast.
Mini-Nosta, 2SM4d(3) - medium and fast.
Anarchy 160% - all.

4. Town selection: random pair + trade.
The host generates a pair of random towns using a special button. Immediately after generation, each player may demand a regeneration once for 500 gold of a rollback to the opponent. If, during the regeneration, at least one town is repeated, the same player may (but is not obligated to) demand a free regeneration until a new pair of towns appears.
5. After the trade for the town, there is a trade for the color. In the case of identical towns in the pair, after the trade for the color, there is a trade for the right to choose the hero.
6. Restarts 112. On mirror templates 111.
7. Hw rules:
Hill Forts, Obelisks, Library rebuild - checkboxes disabled.
HW_rules, Gameplay changes, Mage Guild rebuild, always two stacks, always built second level - checkboxes enabled.

8. It is allowed to level up and use Vidomina and Isra with expert necromancy.
Building the Necromancy Amplifier, Vampire Lord upgrade, Pixie upgrade, Psychic upgrade is allowed.
Using Diplomacy and Hill Forts is allowed.
9. Other rules are standard.
10. By mutual agreement, any changes to the rules are permitted.

II. Regulations

1. Group stage: 4 groups. 1st and 2nd place advance to the upper bracket. 3rd and 4th place go to the lower bracket. All games are BO1.
2. Playoffs - double elimination.
Upper bracket games are BO3. Grandfinal is BO5 with a score of 1:0.
First round of the lower bracket is BO3, subsequent rounds are BO1. Lower bracket final is BO3.

In the group stage, a win gives 3 points, a draw gives 1 point, a loss gives 0 points.
Places are determined by points. In case of a tie, the following tiebreakers apply in order of priority:
1) Berger coefficient;
2) Head-to-head result;
3) If priority cannot be assigned using the tiebreakers between players, a tiebreaker game is played on the Jebus cross template with a blitz timer of 8-4-2.

Fixed schedule for the group stage. The numbers in the playing pairs are the numbers in the group.
Round 1. 01.08.2020 - 10.08.2020. Pairs: 5-4, 6-3, 7-2, 8-1.
Round 2. 11.08.2020 - 20.08.2020. Pairs: 8-4, 5-3, 6-2, 7-1.
Round 3. 21.08.2020 - 30.08.2020. Pairs: 8-7, 4-3, 5-2, 6-1.
Round 4. 31.08.2020 - 09.09.2020. Pairs: 8-6, 7-3, 4-2, 5-1.
Round 5. 10.09.2020 - 19.09.2020. Pairs: 8-5, 7-6, 3-2, 4-1.
Round 6. 20.09.2020 - 29.09.2020. Pairs: 7-5, 6-4, 8-2, 3-1.
Round 7. 30.09.2020 - 09.10.2020. Pairs: 6-5, 7-4, 8-3, 2-1.

III. Organizational Matters

1. The tournament is unofficial.
2. Tournament host and referee – Xocenk (ICQ: 703804372 Discord: Xocenk#2473). The organizers reserve the right to deny participation in the tournament to a user without public explanation, as well as to make any changes to the regulations and rules during the tournament if necessary.
3. Preliminary: tournament start July 31 - August 1, 2020, registration for the tournament – until July 30 inclusive until 24:00 MSK
4. All tournament games count towards the seasonal rating. The list of tournament reports is also located at the beginning of this thread. For each played match, participants must submit a report and confirmation in this thread, created automatically.
5. Deadlines: one game of the group stage - 10 days, BO1 playoffs – 2 weeks, Best of 3 series - 4 weeks.
6. Immediately after the start of the next stage or round, contact your opponent for a preliminary agreement on the games. To agree means to reach a consensus after negotiations and discussion. An offer without a response will not be considered an agreement.
7. Any temporary issues (with the internet, trips, personal matters) must be reported to the tournament hosts.
8. The preferred time for tournament games is considered daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play during this time, the host will interpret the absence of a game result in favor of their opponent.
9. Saves and HD_Crash_LOG (after crashes) of all matches must be kept until the end of the tournament and presented upon request by the tournament host. In the event of a disconnection, also save separately BATTLEsave.gm2 or BATTLE_non_continuable, if available, which will be loaded to continue the match.
10. The tournament winner will receive a medal under their avatar.
11. 10 thousand rubles in prize money from Kventin, the mod developer. + 1 thousand from Morgot1982
Distribution 50-30-20%.

Key changes in Fresh Mod:
1. Always "good roads" for human players. That is, roads are guaranteed along all possible connections from spawn. (The only exception is on Mix8mm6lm due to the algorithm, there is sometimes only one road from spawn.)
2. Exit to one-way portals is excluded.
3. The probability of "bugged passes" between zones is significantly reduced.
4. At spawn, road blocks have a value no more than 1/3 of the maximum in the zone.
5. Native troops from hives and conservatories.
6. On maps without water, water spells, artifacts, and the navigation skill are excluded.
8. Movement point calculation and transfer between heroes inside the castle.
9. The acquisition of "Town Portal" and "Dimension Door" spells is balanced. Since version 6.2, this works on mirror templates too!
10. Artifacts that give +health and +speed do not affect undead.


Complete list of changes in version 6:
1. Improved random map generator:
- Always "good roads" for human players. - In the starting zones of human players, only mine guards and guards up to 1/3 of the maximum zone value can block the road.
- Exit to one-way portals is excluded. The generator now has 16 two-way portals: 8 standard + 8 entrances from one-way portals.
- The probability of "bugged passes" between zones is significantly reduced.
- The entry point of the road and guard for "wide" monoliths has been fixed.
- The distance between passage guards is at least 1 tile.
2. In conservatories and hives, the player receives not Angels and Wyverns, but level 7 and 6 creatures of their starting town, proportionally to the hit points of Angels and Wyverns.

3. Diplomacy has been returned to the game; it works even with the "HW rules" flag enabled, but with 2 limitations: - neutrals whose total *AI Value* of a stack > 16,000 cannot join; for M and S maps *AI Value* > 4,000; - creatures do not join if there is an undead creature in the hero's army. Examples of maximally joinable stacks: 11 wyverns = 16000/1350; 3 angels = 16000/5019, 5 master genies = 16000/2840, 13 pit lords = 16000/1224, etc.
4. The "First Aid" skill additionally gives all living creatures in the army +1, +2, +3 hit points at the basic, advanced, expert levels.
5. "Eagle Eye" triggers not after the battle, but during it, at the start of each round, when your unit gets the first turn, you can learn a spell that the opponent has cast. The dependence of the skill level on the level of the studied spell has been removed - now even with the basic skill you can learn a level 5 spell.

6. Artifacts that give +health and +speed do not affect undead.
7. In the Hill Fort, you cannot upgrade vampires and levels 6, 7. It can only appear on snow, swamp, lava (only with the "HW Rules" flag set). When the "Gameplay changes" flag is set, the prohibition flag for the appearance of the hill fort is reset.
8. The specialization of Isra and Vidomina has been reduced to 1%. Their usual "leveling" has been restored.
9. Building the Necromancy Amplifier is allowed. Its bonus has been reduced to 2%.
10. Building Vampire Lords is allowed. The Vampire Lord recovers 25% of the damage dealt.
11. Conflux. Upgrading Magma Elementals is allowed. Building upgraded Sprites is allowed. Requires the "Garden of Life" to build.
12. Inferno. Upgrading Pits requires only Mage Guild level 1. Portal of Summoning - does not require a fort, costs 4000.
13. In Tower, the second level is always built.
14. Astral doubles the power of the Hypnosis spell, at any level.

15. Campaign heroes (except Gelu) are allowed (everywhere except mirrors). Dragon's starting army has been changed to the standard Tower starting army. These heroes cannot be selected from the start (similar to Mullich).
16. *AI Value* changed. Efreet Sultans: *2842* (was 1848). Faerie Dragons: *31,000* (was 19580). Monks: *565* (was 485).
17. Mage Guild rebuild is possible from any level (in Rampart, to rebuild MG1, you need to click on the MG roof).
18. The acquisition of "Town Portal" and "Dimension Door" spells is balanced. Since version 6.2, this works on mirror templates too!
With the same tempo of MG construction, the maximum gap in obtaining these spells will be 3 days:
Initial MG construction - 0% chance
1st rebuild - original chance
2nd rebuild - original chance * 2
3rd rebuild - original chance * 3
4th rebuild - 100% chance

19. You can view expendable movement points by holding down the "Alt" key.
20. Using the "E" key, you can exchange between heroes in the town.
21. Neutrals guard objects around them, except resources, treasure chests, and campfires.
22. When hovering over a Scholar, the status bar shows the type of bonus they give - skill, cast, stat.
23. The appearance of the "Conflux" town is allowed in all zones (relevant primarily for JC).
24. In "Conflux", the Grail cannot be built if there is no town with a built *MG5.
25. The "anchor hex" bug has been fixed - Wall of Fire, Force Field can be placed on any available hex.
26. When attacking banks, the description of the guards is shown.
27. In battle, the duration of applied spells is shown.
28. In battle, damage in the number of killed creatures is shown.
29. A hero can enter the Mage Guild without a spell book or money.
30. Extended spell descriptions in the spell book upon right-clicking a spell. Skills, specialization, artifacts, and hero SP are taken into account. Shows - damage from Wall of Fire, number of summoned elementals, number of resurrected HP, cost of TP and DD in MP, etc.
31. In battle, when applying a battle/healing spell, the number of killed/resurrected *creatures is shown.
32. "Anarchy" mode. If the "HW rules" flag is NOT set, then the mod changes marked with a * are disabled from this table.

List of participants as of 30.07 (29 people):
1844 Xocenk
1798 Puzzz0
1791 Herolwy
1769 kamukag3e
1719 Russel_lDHl
1718 Gorbunak
1716 sonic111
1704 Sanin
1701 ЯR
1691 Dima Surmay
1650 AYMAN
1632 Morgot1982
1632 theShevanesian
1588 Мирон
1539 Meo
1538 Grando
1530 Dorsaj
1521 Kexibq2134
1514 Elven_Troll
1481 Matematik
1462 rus12345
1426 gizmo-war222
1390 maxbraga
1300 noangel
1227 igrayukakMogy
n/r Gezelligheid
n/r Denis1980
n/r Valkyrie
n/r Narkos
Gee - declined
In reply to Russel_lDHl
User Avatar
5 years ago
tfp
Battle Report Pending Approval
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8xm12a
Game Length
135 days
Game Date
9/23/2020
Reported
9/23/2020 9:18 AM
In reply to Xocenk
5 years ago
thx for playing. i had very good map.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Стракер / Straker Main Hero Стракер / Straker
Map Template
Diamond
Game Length
125 days
Game Date
9/23/2020
Reported
9/24/2020 7:58 AM
Rating Impact Archived
Dorsaj 1506 1516 +10 ↑
gizmo-war222 1370 1360 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/25/2020 1:29 PM

In reply to Dorsaj
5 years ago
Auto-translated
A one-on-one match between Sanin and maxbraga is scheduled for Saturday, September 26th, from 09:00 to 15:00 Moscow time. The maximum allowed absence is 30 minutes; otherwise, a technical defeat will be recorded.
In reply to Dorsaj
User Avatar
5 years ago
Dorsaj
thx for playing. i had very good map.
tfx
[hr]
In reply to Dorsaj
User Avatar
5 years ago
Auto-translated
The opponent tried to stall as much as possible, but luckily, the ODD (Official Dispute Decision) system has been around for a while. After the first refusal to play at the agreed-upon time ("because I'm playing in another tournament right now"), I requested an ODD. The ODD was scheduled and took place. A second ODD was scheduled. The day before, the opponent said he wouldn't be able to make it, and I tried to be accommodating, not immediately registering a technical defeat (which was a mistake). I was told that I could choose any time, and he would adjust. I chose a time, an ODD was scheduled for that time, but after a couple of hours of play, I was told that I had to leave, even though the ODD was supposed to last 6 hours. Well, I'm sorry, but these postponements and unreliability are getting annoying. To top it off, I was insulted in ICQ, all in the best traditions.

*The opponent's time and heroes are approximate because, of course, I wasn't given the password (although this is stipulated in the rules - please take action :rolleyes:).
Battle Report Pending Approval
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Адриана / Adrienne Main Hero Адриана / Adrienne
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Циель / Ciele Main Hero Циель / Ciele
Map Template
Diamond
Game Length
133 days
Game Date
9/26/2020
Reported
9/26/2020 8:06 AM
In reply to Dorsaj
User Avatar
5 years ago
Auto-translated
The opponent dug up the Grail but decided to speed things up and attacked my main castle with Mullich inside. As a result, I had to pay a ransom of 4 Hydras. On the next turn, I stormed the opponent's castle (with the Grail) and managed to survive with two or three Knights.

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
134 days
Game Date
9/26/2020
Reported
9/26/2020 4:06 PM
Rating Impact Archived
Sanin 1674 1695 +21 ↑
kamukag3e 1833 1812 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/26/2020 4:07 PM

In reply to Sanin
5 years ago
Auto-translated
Sanin
The opponent dug up the Grail but decided to speed things up and attacked my main with Mullich in the castle. As a result, I had to pay a ransom of 4 Hydras. On the next turn, I stormed the opponent's castle (with the Grail) and survived with two or three knights.

Thanks for the game!
I overestimated Tazar with a shield. Thanks for the game!
In reply to kamukag3e
5 years ago
Auto-translated

Only a few games remain that will affect qualification for the playoffs:

Group 1. Meo vs maxbraga

Group 3. Herolwy vs theShevanesian

Group 4. noangel vs Beriadon

In reply to Dorsaj
User Avatar
5 years ago
Auto-translated
First of all, I would like to thank Sanin for his excellent attitude and behavior!
Before the game started, I had a phone call that lasted more than 20 minutes. Despite that, Sanin waited for me, and I apologize for it! The game was long, and we had to save and continue it twice. My opponent was punctual, and we always scheduled the game to continue at the agreed-upon time!
In the game, Tazar took an early lead, reaching 125 and then 131. I got Town Portal and Dragon Scepter from the second built-in tower and started taking my opponent's castles!
On turn 212, Aiden showed up near a stronghold village with only 6 Sultan Efrits! Tazz had Shackles + AOTD + Red Orb, so Aiden couldn't escape, and the game ended!
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Айден / Ayden Main Hero Айден / Ayden
Map Template
8xm12a
Game Length
212 days
Game Date
9/26/2020
Reported
9/26/2020 5:50 PM
Rating Impact Archived
_NEO_ 1696 1712 +16 ↑
Sanin 1732 1716 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/27/2020 12:31 PM

In reply to Xocenk
User Avatar
5 years ago
tfp
Battle Report Pending Approval
Синий / Blue
ЯR
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Пасис / Pasis Main Hero Пасис / Pasis
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
133 days
Game Date
9/27/2020
Reported
9/27/2020 11:13 AM
In reply to _NEO_
User Avatar
5 years ago
Auto-translated
_NEO_
First of all, I would like to thank Sanin for his excellent attitude and behavior!
Before the game started, I had a phone call that lasted more than 20 minutes. Despite that, Sanin waited for me, and I apologize for it! The game was long, and we had to save and continue it twice. My opponent was punctual and always ready to continue the game at the scheduled time!
In the game, Tazar took the lead early, reaching 125 and then 131. I got Town Portal and Dragon Slaying from the second built-in tower and started taking my opponent's castles!
On turn 212, Aiden showed up near a stronghold village with only 6 Sultan Efrits! Tazz had Shackles + AOTD + Red Orb, so Aiden couldn't escape, and the game ended!
Thanks for the game!

Thanks for the game!
In reply to Dorsaj
5 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Изра / Isra Main Hero Изра / Isra
Map Template
h3dm1
Game Length
132 days
Game Date
9/27/2020
Reported
9/27/2020 7:56 PM
Rating Impact Archived
Xocenk 1831 1837 +6 ↑
AYMAN 1587 1581 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/27/2020 8:02 PM

In reply to Xocenk
User Avatar
5 years ago
Auto-translated
Xocenk
Thank you for the game!
Thank you for the game! Good luck in the tournament!!!
In reply to Dorsaj
5 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Mini-Nostalgia
Game Length
145 days
Game Date
9/27/2020
Reported
9/27/2020 8:29 PM
Rating Impact Archived
Dima Surmay 1680 1696 +16 ↑
Russel_lDHl 1713 1697 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/27/2020 9:04 PM

Statistics

Welcome our newest member: recijeb

Users Online 4 users 1378 guests