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Posts from Walkthroughs for custom maps.

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In reply to Marlo_Stanfield
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Marlo_Stanfield
Perhaps, I'll replay the map without using the bug sometime when I'm in the mood, since it caused such a stir. In principle, I don't see any particular difficulties on the map for myself anymore.
In general, I replayed it. I'm attaching save files just in case, as the playthrough was very confident, and it might be interesting for someone to watch. The final battle is at 7:4:4.

https://www.youtube.com/watch?v=ezQ3HcfWqjA
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4 files attached • Total size: 873.8 KB
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Wow, that's already a solid result. I'll just add that with the quick battle bug (which, by the way, while not entirely fair, doesn't directly give an overwhelming advantage when completing the game - there are limitations on its application area, and it covers a very large part of the map, but it also has a cost to use) - the game can be completed 1-3 months faster. Regarding the 1-month completion time, I'm almost 100% sure - you can definitely gather such an army at least a month earlier.* But without the bugs, it's still a good result. You can go further into the area of tournament rules - give up on weekly and monthly monsters, but we'll leave that for Dirty).
In reply to Marlo_Stanfield
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Marlo_Stanfield
In short, I replayed it. I'm attaching saves just in case, as the playthrough was very confident, and it might be interesting for someone to watch. The final battle on 7.4.4.

https://www.youtube.com/watch?v=ezQ3HcfWqjA
Excellent result.

Added 46 seconds ago
Dandy

But without bugs, it's definitely a good result. You could go further into the area of tournament rules - give up on weeks and months of monsters, but we'll leave that for Dirty).
I hope I'll get around to it. I think you can save at least a month even without the bug.
In reply to Dirty_Player
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Dirty_Player
Excellent result.

Added after 46 seconds

Hopefully, I'll get around to it. I think you can save at least a month, even without the bug.
It looks like an interesting challenge is coming up: Marlo vs. Dandy vs. Dirty. Maybe I can join the competition; I'm still in the learning phase.

Added after 8 minutes
Could you explain the fast battle bug?
Does the computer win against the computer, even though a human player can't win?
If that's what I'm thinking of, then it seems like a cheat to me.

Added after 1 minute
Regarding generating a weekly or monthly monster, I believe it's no more of a cheat than catching the right hero in a stack, so it's perfectly acceptable.
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Regarding the generation of weeks and monsters—this rule is specifically prohibited in tournaments, including online ones, and is completely locked down in hd+. That's why we use either restoration in SoD SP or play without hd+. As for an army arriving with a hero—that's a normal working strategy; that's exactly why people fight over the miner, Valeska, or the dragon in online games. I don't actually recall there being any fundamental objections to starting troops on heroes (with the exception of Legend, where all heroes arrived with one-hit kills, and a clunky fix for which now affects starting move points). Moreover, the scale of free troops isn't imbalanced like the geometric progression of monster months, nor is it as high as +5 high-tier troops, but it's not so small that the game becomes boring—it's B-balance.

Added after 10 minutes
In general, I'm starting to lean toward the idea that a bug is indeed a bug. But on this specific map, the influence on gameplay and the more unfair tactic is precisely the monster month.
without using either the bug or the monster month* the map can still be completed,
but by using only the bug, even most effectively—you shave off about one month from the walkthrough
while using only the monster month—you shave off 3-4-5 months
so which of these tactics is more imbalanced?)
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Could we have a mini-tournament with specific conditions? Dirty suggests the conditions, and we all participate?
I think it would be interesting.
Each player saves and gets a bonus for themselves.
In reply to Dandy
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Dandy
Regarding the generation of weeks and monsters, this rule is actually prohibited in tournaments, including online ones, and is completely disabled in HD+.
But tournaments are held according to the rules of classic SOD without "+", so generating a week and a month of monsters is quite acceptable. Usually, there are restrictions on the week/month in tournaments for collecting creatures so that all participants don't have to do the same thing.

Added 1 minute ago
Nasos
Maybe a mini-tournament with specific conditions? Dirty suggests the conditions, and we all participate?
It would be interesting, I think.
Each player gets a save and a bonus.
I highly doubt that a tournament with the prefix "mini" can be held on this map. :D
It would be more suitable for some kind of super-tournament, but no one has held those for a long time.
In reply to Dirty_Player
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Okay, let's call it a super tournament instead of a mini-tournament; either way, it's interesting, and we haven't had one in a while.
In reply to scars of reality
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scars of reality
You even start to feel like you're provoking others.
Ha, look, learn how it's done!))*
Actually, I sometimes feel like playing in a tournament, especially since I'm the reigning champion of the Hero League, though it seems to be dead now.
But usually, the low turnout really affects my motivation, and the short timeframes are also a problem; I can't dedicate as much time to the game as I used to. So, I just make occasional comments like "Lime maps are 200% impossible" and experiment.
In reply to Nasos
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Here, for those of you who appreciate fair play, you should also remember the 4% repetition rule in tournaments.
In reply to Dandy
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Dandy
Low participation significantly affects motivation.
Why not organize a speedrun on the same *limes infeerior*? With limited rules. Honestly, I have a strong feeling that I didn't beat Dandy while playing Metataxer afterward. But I want to beat it. Dandy, will you accept the challenge? On any map. All participants are welcome.
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Firstly, you beat me on the metatasker, so your conscience can be clear). However, subsequent generations learn from the mistakes of previous ones and find areas for improvement. But I'm in the same situation; before me was Rouzkavaler).
Secondly, if you're interested, I'm currently testing Lime's rules with the following: the fast battle bug is allowed, but all other bugs are prohibited (to clarify, I'm talking about those that have been fixed in HD+, just in case). Also allowed are weekly/monthly monster events, any bonus selection, and digging for heroes. By the way, not everything I wrote above is currently relevant, and I've encountered some frustrating issues, which I wanted to discuss after the test. I planned to play for only about a month to understand the potential of this bug on the map. But if you want, we can compare results.
In reply to Dandy
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Dandy
future generations learn from the mistakes of the past and find areas for improvement. But I'm in the same situation; there was Rouzkavalier before me.
Does Dandy plan to improve the metatag?
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No, I think the theoretically possible result has already been achieved there.

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