The word "synergy" is probably a very trendy word, judging by the fact that you used it.
There's no synergy here. It doesn't smell like anything good...
Let me explain:
1. Cursed enemies are needed for breaking through defenses. So, there's a good stack guarding something, and what do you do if you haven't killed enough of them yet? NOTHING. Your "synergy" doesn't work. If you have killed enough, then – ho-ho-ho, go to the city to change your cursed enemies. Powerful. Then come back and kill.
2. You couldn't generate creatures of the same faction as the enemy on the map. You didn't kill enough for the double growth. You didn't enter the city and set up the necessary cursed enemies. The racial skill doesn't work. What kind of synergy are you talking about?
Um, I don't understand what you're getting at. Do you not like how I used the word "synergy"?
- If fewer than double the required number of enemies are killed, the "scouts" will highlight where you can find more to reach the cursed enemy threshold;
- If more than double the required number of enemies are killed, the "scouts" will highlight those that can be attacked with bonus damage.
Synergy? – it's synergy. Maybe it's not as big as you'd like. Well, then you should have just said so, and at the same time, offered your own options.
It's great that you "explained" everything to me, although I already knew how "cursed enemy" works. But what I don't understand is why "my synergy" should "work" specifically in the examples you provided.