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Posts from Guide on adding a new model, animation, and creature to HoMMV

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zahar0z
but, as you yourself noted, theoretically it is possible.

Of course, it's possible... but you need a Maya expert who knows MEL, and also someone who knows the functionality of Granny... if you remember, I told you that the esteemed comrade pesmontis somehow obtained a bipolar SDK, i.e., it contains the Granny library (a slightly newer version than in Heroes 5) with plugins for Maya and Max... but he didn't finish working on it to adapt it from Maya 6.0 to newer versions or even Max!

Two knowledgeable comrades (one of them is the esteemed comrade StetNoel, whom you know - he's a coder by profession and made a significant contribution to the community, but didn't want to register on this forum) worked on it, but they also didn't quite finish working on this SDK... what I'm getting at is that if you set out to work on this SDK, I think it could be a kind of Rosetta Stone for our community! :smile26:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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yes, I don't think there's much point in delving into this.
It's not that difficult to import models through Maya.

Of course, if a super coder appears who can handle this task, that would be great. But personally, I'm far from that level of skill and I'm moving in a different direction in terms of development.

P.S. But finding working plugins for importing GR2 animations into Max would be really cool. They definitely existed, although they might not have survived.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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How do I add my own static objects to the game?
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



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Please ask your question more specifically. Are you referring to new static objects, or a new model for a static object? In any case, the answer is simple. You add a new model in the same way as a non-static model; in general terms, refer to the manual in the header of the topic, simply skip the sections that relate to animation. As for a new object, study (using the editor, for example) how static objects are structured in the game and copy this structure for your new object.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
Please ask your question more specifically. Are you referring to new static objects, or a new model for a static object?
In any case, the answer is simple.
You add a new model in the same way as a non-static model; in general terms, refer to the manual in the topic header, simply skip the sections that relate to animation.
As for a new object, study (using the editor, for example) how static objects are structured in the game, and copy this structure for your new object.
I couldn't even change the model of a knight's armor for a test visual, even though I followed all the instructions. I can attach screenshots showing that everything is done correctly.
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



In reply to inQizitOr
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It would be better if you described step by step what you did and how. We'll try to figure out what went wrong and where. I'm sure it's some minor issue, as the task itself isn't that complex. I often hear "I followed all the instructions," but then it turns out that the person only skimmed through the instructions.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
It would be better if you described the process step by step, what you did and how. We'll try to figure out what went wrong and where. I'm sure it's some minor issue, as the task itself isn't that complicated.
I often hear "I did everything according to the instructions," and then it turns out that the person only read the instructions with one eye.

:smile54:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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I reread the excerpt from the manual about replacing the swordsman with a test visual. If you follow the instructions carefully, there shouldn't be any problems.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
I reread the excerpt from the manual about replacing the swordsman with a test visual.
If you follow the text carefully, there shouldn't be any problems.
https://imgur.com/a/KBHGK9A
Here are all the screenshots, showing the folder paths and changes in the xdb files. If I missed anything, I apologize.
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



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Yes, everything is fine. Only those who do nothing never make mistakes.

Your screenshots look very blurry to me, and I can't understand anything from them. Is this a problem only for me, or is there something wrong with the screenshots?

Added 4 minutes later
The main question, just in case, did you put the .pak file with the test creature in the data folder?
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
Yes, everything is fine. Only those who do nothing never make mistakes.

Your screenshots look very blurry to me, and I can't understand anything from them. Is this a problem only for me, or is there something wrong with the screenshots?

Added 4 minutes ago
The main question, just in case, did you put the .pak file with the test creature in the data folder?
Yes

Added 1 minute ago
zahar0z
Yes, everything is fine. Only those who do nothing never make mistakes.

Your screenshots look very blurry to me, and I can't understand anything from them. Is this a problem only for me, or is there something wrong with the screenshots?

Added 4 minutes ago
The main question, just in case, did you put the .pak file with the test creature in the data folder?
My screenshots are fine

Added 51 seconds ago
It's better to view them on a PC
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



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I looked at the screenshots. They opened normally on my computer. Very strange. It seems like everything should be working correctly. Could it be that you're not launching it through the original executable? Initially, did the test visual for the peasant replace the original when you put the pack file with the test visual in the data folder? Please send me your file so I can take a look and see what might be the problem; I'll try to help.

Added 23 minutes later
Just now, I quickly went through that part and did everything the same as in your screenshots. Everything works as it should. The swordsman was replaced with the peasant in the yellow shirt. Are you sure you saved and updated the xdb files inside the archive? If your changes weren't saved, it won't work correctly.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
I looked at the screenshots. They opened normally on my computer.
That's very strange. It seems like everything should work correctly. Could it be that you're not launching the game through the original executable? Initially, did the test visual for the peasant replace the default one when you put the pack file with the test visual into the data folder?
Please send me your file, and I'll take a look to see what might be the problem. I'll try to help.

Added 23 minutes ago
Just now, I quickly went through that part and did everything the same as in your screenshots. Everything works as it should. The swordsman was replaced with a peasant in a yellow shirt.

Are you sure you saved and updated the xdb files inside the archive? If your changes weren't saved, it won't work correctly.
Yes, I'm sure. I modified these files even before I put them in the archive. That is, I extracted them, modified them, and only then put them in Z_Creature.

Added 54 seconds ago
zahar0z
I looked at the screenshots. They opened normally on my computer.
That's very strange. It seems like everything should work correctly. Could it be that you're not launching the game through the original executable? Initially, did the test visual for the peasant replace the default one when you put the pack file with the test visual into the data folder?
Please send me your file, and I'll take a look to see what might be the problem. I'll try to help.

Added 23 minutes ago
Just now, I quickly went through that part and did everything the same as in your screenshots. Everything works as it should. The swordsman was replaced with a peasant in a yellow shirt.

Are you sure you saved and updated the xdb files inside the archive? If your changes weren't saved, it won't work correctly.
No, it didn't replace the peasant either
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



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inQizitOr
No, it doesn't replace the peasant either.

You're doing everything correctly.
But for some reason, the game doesn't recognize this archive. It might be because you're not launching it through the original .exe file, although that's unlikely. Sometimes, when you download a file, there's a setting that blocks it because it was received from another computer. It might be causing the problem; you need to remove that setting and save the changes.

In general, do other mods work for you? (I mean not large collections, but smaller ones).

Does anyone have any other ideas why it might not be working?
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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zahar0z
You're doing everything correctly, but for some reason, the game doesn't recognize this archive. It might be because you're not launching it through the original .exe file, although that's unlikely. Sometimes, when you download a file, there's a setting that blocks it because it was received from another computer. It might be causing the issue; you need to uncheck that setting and save the changes.

Also, do other mods work for you? (I mean not large collections, but smaller ones).

Does anyone have any other ideas why it might not be working?
I have the EWA mod with the Ncf core installed.
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!



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