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Guide on adding a new model, animation, and creature to HoMMV

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zahar0z
I looked at the screenshots. They opened normally on my computer.
That's very strange. It seems like everything should work correctly. Could it be that you're not launching the game through the original executable? Initially, did the test visual for the peasant replace the default one when you put the pack file with the test visual into the data folder?
Please send me your file, and I'll take a look to see what might be the problem. I'll try to help.

Added 23 minutes ago
Just now, I quickly went through that part and did everything the same as in your screenshots. Everything works as it should. The swordsman was replaced with a peasant in a yellow shirt.

Are you sure you saved and updated the xdb files inside the archive? If your changes weren't saved, it won't work correctly.
Yes, I'm sure. I modified these files even before I put them in the archive. That is, I extracted them, modified them, and only then put them in Z_Creature.

Added 54 seconds ago
zahar0z
I looked at the screenshots. They opened normally on my computer.
That's very strange. It seems like everything should work correctly. Could it be that you're not launching the game through the original executable? Initially, did the test visual for the peasant replace the default one when you put the pack file with the test visual into the data folder?
Please send me your file, and I'll take a look to see what might be the problem. I'll try to help.

Added 23 minutes ago
Just now, I quickly went through that part and did everything the same as in your screenshots. Everything works as it should. The swordsman was replaced with a peasant in a yellow shirt.

Are you sure you saved and updated the xdb files inside the archive? If your changes weren't saved, it won't work correctly.
No, it didn't replace the peasant either
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!