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Posts from Blue crystal Auto-translated

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MasteR
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#63
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There's just one moment where all your mana is drained, but you can wait and replenish it. In the new version, there should also be a well. Personally, I found it quite comfortable to play as a Wizard.
Нет войне.
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#64
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What is this nonsense with the guardians? Not only did they decimate my army during the transition, but now there are 4 guardians with a huge army. How can I defeat them? 2,000 Archliches were completely annihilated.
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#65
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masgak
What is this nonsense with the guardians? Not only did they reduce my army during the transition, but there are also 4 guardians with a huge army. How can I defeat them? 2,000 Archliches were completely wiped out.
This isn't the final version of the map, is it? (Is there no second castle in the final location?)
If so, it might be worth trying to remove the least essential stacks of low-level creatures (levels 1-4) from the hero's army; the guardians' army will become more manageable. Numerous low-level creatures give too much weight when generating the guardians' army; I fixed this in the latest version of the map.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#66
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This is the final map. There is only one Castle. I had 78 dragons, 2,000 archliches, and 3,000 higher vampires.
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#67
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masgak
This is the final map. There is only one castle. I had 78 dragons, 2k archliches, and 3k higher vampires.

Could you provide a screenshot of the minimap (showing the location with the guardians)? If there is no second castle, it means that the map version is not the latest, and the guardian armies will be severely unbalanced, especially with such a large number of vampires and liches.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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#68
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MasteR
Could you provide a screenshot of the minimap (showing the location with the guardians)? If there is no second castle, it means the map version is not the latest, and the guardians' armies will be severely unbalanced, especially with such a large number of vampires and liches.

Is there a newer version? I downloaded it from the header.
https://funkyimg.com/i/2ZXGF.png

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#69
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masgak
Is there a newer version? I downloaded it from the header.
https://funkyimg.com/i/2ZXGF.png


Yes, I uploaded it on December 29, 2019. Just to be sure, I checked it again. The screenshot shows the old version.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
#70
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I played the latest version, using a human hero, and after five months, I finally reached the Guardians, only to fail again. I've tried everything (dark magic, spellcasting, cunning, etc., and thankfully, a mentor was nearby), but I couldn't defeat a single one. They have insane initiative, resistance to dark magic (subordination, berserk, dispel, and slow effects barely work on them), plus a ton of hit points. At the beginning, there's no bonus (although it supposedly shows +3 attack, but that's not true). The tree and artifact on the right, leading to the Necropolis, remained inaccessible. The enemies fight each other and keep coming endlessly (unlike the first version), which is good. The portals in the dead ends have noticeably enlivened the game and eliminated the need for the church. It would be nice to have a library at the end. However, the final stage still can't be completed fairly, even though it was claimed that the map was tested. And in general, isn't it too much for the finale – 4 monsters? Maybe it would be enough to defeat just one? Although, maybe it's just my problem. Wishing you creative success.
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#71
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wood and art are accessible (it's no coincidence they are located near the river). Guardians were passable even in version 1, so what more can be said about the weakened version? Although, it probably depends on the faction.
Нет войне.
#72
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Apparently, Gerter and I are playing different games, and perhaps using a console.

Added 37 minutes ago
I took the time to write it all down. All the Guardians are different level 33 elementals, all mages, all packed with artifacts, all with insane initiative (they go first, and by the time my main hero takes a turn, they have 2-3 actions left). So, starting from the Castle and going clockwise:
№ 1 Water (28-26-26-27, 7 Spirit, 2 Luck), troops: 1962 Water Elementals, 976 High Druids, 597 Ark Arcanists, 507 Djinn Sultans, 126 Seraphs;
№ 2

Added 12 minutes ago
№ 2 Fire (12-21-45-27, 3+5), troops: 1962 Fire Elementals, 1269 Forest Archers, 507 Adepts, 253 Shadow Lords, 126 Titans;
№ 3 Earth (30-31-17-22, 3+2), troops: 1962 Earth Elementals, 976 Dark Knights, 507 War Unicorns, 253 Kshatriya Rakshasa, 126 Lava Dragons;
№ 4 Air (19-20-32-33, 3+3), troops: 1962 Air Elementals, 976 War Griffons, 253 Manticores, 253 Jarls, 126 Crystal Dragons.
Meanwhile, in 5 months of playing, I managed, through hard work and constant battles with the besiegers, to reach level 34 (26-29-26-16, 9+9 with the available artifacts, the best of which is a bow with a quiver) and accumulate the following troops: 34 Landlords (to cover the Battle Mages), 867 Archers, 541 Adepts, 28 Paladins, 47 Archangels. So, how am I supposed to fight? I repeat, I've tried, I've experimented (thankfully, I have a mentor nearby), but it's all in vain. Hence my belief that no Guardian can be defeated fairly.
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#73
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In message 41, I posted replays of killing 3 Fortress units. The air unit, I agree, was difficult to defeat, even for me. I was fighting with a limited army, so the enemy had twice as many units. But I was playing as a Mage, so I think it's really harder to do with a Warlock.
Нет войне.
#74
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you can overcome earth and water by exploiting their negative reaction to dodging; of course, you can't overcome everyone fairly, but I also attached two more (fire and air) to the battles, and I and the elemental troops have many more troops.

You can fight with incomplete troops as a mage, because you are a warlock, but what will an elf or a knight do with a group of troops - nothing. With elves, berserk doesn't reflect off enchanted arrows, which is good).
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#75
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I’m not arguing that some factions are easier or simpler to play. I always play through scenarios of this kind with Mages first, because their versatility allows you to adapt to almost any opponent. It’s just that these unfounded accusations of cheating look ridiculous, and this isn’t the first time.
Нет войне.
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#76
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I downloaded the latest map, but I don't have time to gather all the components, and other heroes are defeating me. I'm playing on Recruit difficulty. How is that possible?
#77
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Antik, by the way, if you're playing as Knights, why did you take Archangels? Without mods, they only resurrect once, while Red Angels have vampirism – those are the ones you should take. I just have an alternative choice because my Archangels resurrect 5 times and also cast a few lightning and speed spells, but your standard ones with only 1 resurrection against vampirism (and 1 vengeance) aren't very effective.