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Posts from The Necromancer's Path.

4.6 (7 ratings)

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AstralLein
#117
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Let's have a new map!!!))
In reply to elizbar1967
#118
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I didn't like the map. I'm tired of fending off blue and brown factions every week, who keep resurrecting their units. What's the point? I'm giving it a thumbs down.
In reply to myinivan
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#119
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myinivan
I didn't like the map. I'm tired of fending off blue and brown attacks every week, even though they keep resurrecting. What's the point? I'm giving it a thumbs down.

No one is forcing you to play. Personally, I don't care what you like or don't like. And "every week" clearly indicates an unprofessional playstyle; the map is designed for experienced and calculating (very calculating, I would even say) players. As for the "2," you can draw it on your forehead.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
#120
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If it were purple, I wouldn't be complaining. If I want a hardcore game, I choose the Hero difficulty level. And if I just want to have a good time and play a new map, I choose Warrior. The problem with this map is that on Warrior, you have to put in as much effort as you would on Hero. And to prove my point, I'll describe the problem. The Brown and two Blue heroes start harassing me as early as the first week of the second month, one after the other. I can only defend myself in the city. And that wouldn't be so bad, but they resurrect the following week and come to visit me again. Yes, their army doesn't grow that much, but their skills remain. Out of curiosity, I decided to try to get ahead and attack the garrison before the Blue hero arrives, but I was in for a surprise: not only is the army many times larger than mine, but my hero is also forbidden from casting spells, as if the garrison is protected by strong magic. Out of curiosity, I decided to see how Remix played this map and found that in his version, the Brown hero appears in the second week, the Blue hero at the end of the second month, and the hero can cast spells in the battle with the garrison. In my opinion, that setup would be easier, as it would allow you to develop your hero and build up your army.
#121
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I don't know. I could also cast spells in battles with the garrison. And the enemy didn't move so quickly. I was playing as a hero. There are one and a half hundred vampires between my hero and the green faction; you can't defeat them right away. You need to break through to the coven of witches; that's where the problem with the green faction is solved. Of course, you need to get the Cloak of Darkness and save up some money. Well, yes. The map is very difficult, but if you think and don't get lazy about replaying, it is absolutely passable.
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#122
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Yeah, I get it. Strengthen the garrison – and no one will be able to complete the map. That feeling when he actually managed it! :D Okay, those who are complaining about the difficulty can calm down – I understand everything, and the next map will be twice as easy, meaning technically "The Price of Love." This map was designed to be hardcore... well, it seems there aren't many hardcore players or those who love maximum efficiency here; even those who praised the map unanimously told me to go away because of these garrisons, saying that it's too difficult to break through them quickly without magic. As for this one... well, maybe I'll remove the garrisons, since tears are streaming down like waterfalls. There's still one update after the release of "Dark Sides." I don't see any other problems with the map. The aggressive AI has always been there. And even before the update, its arrival was scheduled for the first week of the second month. And the respawn is also the same; it's even slightly weakened compared to previous versions. Well, except for Giovanni. He has the traditional, constant, and lightning-fast speed from birth. Added 3 minutes ago
elizbar1967
I don't know. In battles with the garrison, I could also cast spells. And the enemy didn't rush through that quickly. I was playing as a hero. Between me and the greens, there are a hundred and a half vampires; you can't defeat them right away. You need to break through to the witches' sabbath; there, the green problem is radically solved. True, you need to grab the Cloak of Darkness and save up some money. Well, yes. The map is very difficult, but if you think and don't get lazy about replaying, it is absolutely passable.
The map has been updated. Although the update didn't affect the time the enemy appears.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
#123
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The author's comment about the supposed difficulty of his creation is strange. Read the reviews more carefully, especially those from 13ga or myself.

Added 7 minutes later
If a child can't step over a puddle, that's not a reason to cancel the rain. They'll grow up and be able to. Please don't simplify the maps.
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#124
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Some players prefer complex maps, while others want an easy playthrough. What if we made two versions? One with normal difficulty and another for experienced veterans?
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
In reply to Антон Туров
#125
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Anton Turov
Some people prefer complex maps, while others want an easy playthrough.
What if we made two versions? One with normal difficulty, and another for experienced veterans?
ABSOLUTELY AGREE:smile31:

Added 3 minutes ago
I DON'T REMEMBER when I last played this map
but judging by the latest reviews, I'll probably start on recruit difficulty
:D :smile13:

Added 27 minutes ago
damn, it's not working with Eva:(
or does anyone know how to get this map to run stably in Eva?
there's no space on the computer for the original Heroes 3.1
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#127
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Some people prefer complex maps, while others want an easy playthrough. What if we made two versions? One with normal difficulty and another for experienced veterans?

Your maps are expertly crafted. You invest a lot of energy and time into them. Creating a complex and, at the same time, interesting map is much more difficult than creating a simple one. Your maps are both complex and interesting, as well as dynamic. This is about something else.

One version - as you originally intended - is quite challenging.
The second version - is the same, but with limitations. For example, certain spells cannot be used: mind control, vampirism, resurrection, etc.
Or limitations of a different kind.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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#128
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Hey AstralLane, so we've already met on the forum.
#130
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Where are the Dark Shards?)) We're tired of waiting))
In reply to elizbar1967
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#131
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elizbar1967
Where are the Shades of Darkness?)) We're tired of waiting))

I'm having problems with the Dungeon of the Mind; I can't seem to complete the last percentage, mostly due to in-game issues.

Also, I was away on vacation for a week. :)

Shades of Darkness will be released, but I think it will be in September.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"