Some people prefer complex maps, while others want an easy playthrough. What if we made two versions? One with normal difficulty and another for experienced veterans?
Your maps are expertly crafted. You invest a lot of energy and time into them. Creating a complex and, at the same time, interesting map is much more difficult than creating a simple one. Your maps are both complex and interesting, as well as dynamic. This is about something else.
One version - as you originally intended - is quite challenging.
The second version - is the same, but with limitations. For example, certain spells cannot be used: mind control, vampirism, resurrection, etc.
Or limitations of a different kind.