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Posts from - Heroes 5 of Might and Magic

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In reply to devilra
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devilra
When will Heroes 5 be available for sale? (in Perm)
March 31st. We will release it simultaneously with the worldwide release.
The publisher is 1C.
We will receive the Russian version immediately. There might not be an English version, and fans who enjoy playing online have already expressed their concern about this.
Хронология вселенной Might and Magic
Katrine
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In reply to Katrine
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Nival and "Strana Igr" announce a promotion for the magazine's readers. So, all readers can get a very unique and pleasant souvenir.

Here is a copy of the promotion from Nival:

Special promotion from Nival Interactive and the magazine "Strana Igr": collect the world of Heroes of Might and Magic V!

The developer of the continuation of the legendary game series, Nival Interactive, and the popular gaming publication "Strana Igr" have prepared a gift for the magazine's readers and fans of the famous universe!

Starting with issue #2 for 2006, six consecutive issues of "Strana Igr" will offer readers not only the traditional pleasure of reading the magazine but also the opportunity to become the owner of a unique collection of postcards with views of fantastic Castles from the game Heroes of Might and Magic V. This collection will be an exclusive gift for those who read "Strana Igr" and eagerly await the continuation of their favorite game series.

But this is not the only surprise! By collecting all six postcards, their owner will gain access to elements of a magical artifact, which will allow them to participate in a grand prize draw. Excellent gaming devices, attributes of the Heroes of Might and Magic V world, a special edition of the game, and much more will be raffled off at Nival Interactive shortly after the long-awaited release!

Detailed information about the opportunity to participate in the draw will be published in issue #6 of "Strana Igr" and will also be available on our website.
Haven


enlarge image

"Honor, Duty, Order"

As I approached this city from the hill, a magnificent sight opened up before me. The setting sun illuminated the towers of Talongard, the capital of Haven, and the huge Castle captivated the eye and, with its entire appearance, spoke of the might of the Holy Empire. In the city tavern, I was told the most amazing things: they say that people have managed to tame griffins, and on the battlefield, hand in hand with the bravest warriors of these lands, real angels fight!
Wanderer


"Strana Igr" No. 2 for 2006
In reply to HwKeeper
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Open Beta testing has been postponed. Considering Dmitry Estrin's promise that ALL deadlines will be met, some vague doubts creep in... P.S. Where is NecroFill to dissuade me? :D Open beta testing is being discussed here
Хронология вселенной Might and Magic
Katrine
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Computer magazines continue to publish various previews of Heroes 5. This time, it was Gameplay.

Here is a copy of the news from Nival:
At the end of 2003, unbelievable rumors began to circulate that Heroes of Might & Magic V was being made in Russia. At that time, Western companies did not risk handing over such large projects to countries of the former Soviet Union, so such things were hard to believe. Around the same time, an insider acquaintance of mine confirmed this information, despite concerted denials from Nival and Ubisoft. And when one of the early versions "leaked" in mid-2004 (it only reached the general public at the end of 2005), there were no doubts left.

Since then, both companies have been very cautious and released information about the game in strictly measured portions. This is especially surprising in an era of total overhype, when PR managers start advertising a project five years before its release. But now the wait is almost over, and the veil of secrecy over Heroes of Might & Magic has finally been lifted.

Thanks to Nival, I managed to play a fresh beta version of HOMM V. Of course, this is not yet the release, but it allows one to get some impression of the project.

First, about the graphics. The game's creators decided not to chase polygon counts, but to focus on design quality. The vast majority of characters and locations look stunning. Purists may be disappointed that although the fifth part (unlike the fourth) resembles the third, the graphic style is still different: it turned out to be a sort of fusion of "Demiurges" and HOMM III itself.



















The turn sequence in HOMM V is calculated completely differently. Instead of a banal queue, there is a peculiar timeline, as in some jRPGs. On this line, it is clearly visible who will act and when, so fast units can move two or three times while slow ones are still deliberating. Accordingly, the counter-attack system has changed – hitting big and clumsy units is much safer than hitting small and nimble ones.

Nival tried very hard to ensure that the appearance of new powerful troops didn't make old soldiers a burden. Firstly, weak fighters are usually faster than strong ones, and secondly, one of the hero's skill tree branches allows increasing the damage dealt by each of their subordinates by a certain (but small) amount. And if you have, say, a dozen expensive and powerful angels, the total increase will not be very significant. However, a commander who leads several hundred simple skeletons and zombies will be very pleased. Considering that the Necromancer, as before, can turn fallen enemies into their loyal servants, it becomes even more interesting.

Read the full version of the preview in Gameplay magazine №2’2006
In reply to HwKeeper
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I will add to Medvaldo and release a patch :) to the list of details:
  • The hexagonal grid of the battlefield has been replaced with a square one (justified by the greater number of attack directions, 8 versus 6).
  • Fleeing and surrendering can only be done when it is the hero's turn (now you can get into a very hopeless situation).
  • Regular units will not be able to use artifacts as in Heroes 4 and in the fan-made expansion WOG, with the exception of the Academy race (more on this below).
  • There will be no old heroes from previous parts - this will be a different world (completely unrelated to the previous parts of the series [M&M or NWC WORLD is dead]).
  • Regarding diagonal movement, the system is as follows: [the first diagonal move costs as much as 2 horizontal moves, the second as 1, the third as 2, etc.].
  • According to the latest statements from Nival, the maximum screen resolution is 1600x1200.
  • Nival's answer to the question - "Will the Heroes be able to fly [usually they will not be able to fly (there will be a teleportation spell), but under certain special conditions]?".
  • The primary skills of Heroes are Offence, Defence, Spell Power, Knowledge.
  • Castle upgrades as in Heroes 3 [Fort-Citadel-Castle].
  • You will be able to leave a garrison of troops to guard the mines.
  • According to the latest data from Nival, the maximum map size is 144x144.
  • The models for the game were created in the 3D development environment Mays.
  • Artifacts and potions can be sold.
  • Spells will not be able to directly affect the enemy hero.
  • A certain similarity to a skill tree is expected for the Hero, as in Diablo 2.
  • The map will have 2 levels, as in all other parts of Heroes.
  • And regarding the Academy: Mini-Artifacts can only be given to creatures of this race and are created in the War Forge building in the Academy castle, and only if the Artificier skill is present, which can only be obtained by heroes of this race.
All these details are based only on facts and compiled after a complete reading of the interview with the developers.
In reply to Katrine
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On the Ubisoft forum, people are writing a petition asking to postpone the release and finish the game properly. The main problematic issues are balance, gameplay, and, of course, the 8x10 map.
Here are quotes from beta testers of the closed beta.
C_h_u_c_k_l_e_s
Yep, these guys are right. Ubisoft is a company that wants to make money and wants to show its investors how profitable it is. Which means the end of the fiscal year is a rather important date. And it DOES coincide with the current release date for H5. You beta testers out there, do you really think that this game is ready for the shelves as it is now? Be honest. Given the time left until the current deadline, they've only got a few weeks left to work on the game, to balance the towns/units, to fix the sound scheme, to fix the AI (which you haven't seen...FOR A REASON), to fix the balance of the mage guilds, and many other numerous glitches and balance issues. There's simply not enough time left. So yes, let your voice be heard. There is still time to make a difference and let Heroes V become all it has the potential to become. Don't let it become another Heroes 4.
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These guys are right. Ubisoft is a company that wants to make money and wants to show its investors how profitable it is. This makes the end of the fiscal year (March 31!!!!) a very important date. This is why the release of Might and Magic V was scheduled for this period. Do you really think the game is ready for release right now? Given the deadline, they only have a few weeks left to solve problems such as: balancing cities/units, fixing the sound, improving the AI (which you haven't seen...there were reasons for this), balancing the mage guild, and other important elements. They simply won't have enough time. So let your voice be heard. There is still time to allow Heroes V to realize its full potential. Don't let it become another Heroes 4.
Another one:
Vision_ToL
What if that quarter is actually a fiscal YEAR end? Things start going drastically downhill... and to think, the 8x10 battlefield is STILL a hot debate all over the place... it is in Open Beta. Do you think they have enough time to fix that AND all the bugs?
I dont... and I was in closed beta...
C_h_u_c_k_l_e_s
Doesn't that depend on what "everything" is? What if there's no working multiplayer? What if the campaigns aren't finished? What if the AI is so broken it's nearly un-playable in SP mode? I have no problem with them releasing a solid workable game that has some of the original features left out for a patch or expansion pack....but as things stand now, it's the BASE of the game that's the problem. If you've got a bulky interface, glitchy sound issues, and a VERY un-impressive AI....then I don't care HOW many patches you send out. That first impression will leave a VERY lasting mark on the consumers. It'll be "stay away from MM franchise and ubisoft"
As you can see, the beta testers talked about the problems. But no one listened to them.
If you want to join the petition, click on the link, and you'll find a list of websites running the campaign.
Хронология вселенной Might and Magic
Katrine
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In reply to Katrine
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The issue with the mass panic is gaining momentum. The official website dedicated to the petition has been launched. Anyone who believes that Ubisoft should give Nival more time can leave their signature there. You only need to register and leave the comment "/signed". You can also read the text of the petition there. All discussions about problems related to the upcoming release are being held here. Your humble servant has already left their signature there. Which is not surprising. I predicted this development of events back at the end of last year.
Хронология вселенной Might and Magic
Katrine
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In reply to Katrine
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The situation is getting serious. Here's a reprint of the news from Heroic Corner, which has also joined the campaign. Today, Sunday, January 29th, at 5 PM Moscow time (2 PM GMT), the administrators of major Heroes of Might and Magic fan sites around the world signed the News Suppression Pact in protest against the premature release of Heroes of Might and Magic 5. The pact was signed by: Age of Heroes (international), Archangel Castle (French), Behemoth’s Lair (Polish), Castle Gobs (international), Celestial Heavens (international), Drachenwald (German), The Genie’s Lamp (international), Guardian’s Grove (international), Heroic Corner (Russian), La Torre de Marfil (Spanish), and The Oracle League (international). All other HoMM sites are also invited to join the Pact. We, representatives of the online HoMM Community who have signed the Pact, firmly believe that if Heroes of Might and Magic 5 is released early in March 2005, it will not be well made enough. Admiring the HoMM series and supporting the current potential of Heroes 5, we will not tolerate the release of an unfinished and unbalanced game. In protest, we will no longer publish news or update the content on our sites. In addition, information about Heroes of Might and Magic 5 will be removed from our sites. We ask Ubisoft to officially confirm that the release of Heroes of Might and Magic 5 will be postponed to a later date, allowing sufficient time for the development of a balanced and fully functional game. We do not consider the announcement of a delay made on Gamespot to be sufficient until Ubisoft gives official confirmation. Our protest has been widely supported by the gaming community: in less than three days, over 1500 people have signed the SaveHeroes.org Petition, and the SaveHeroes.org website has had 30,000 unique visitors. Over the past week, our websites have received over 150,000 visitors. We encourage all fans and enthusiasts of Heroes of Might and Magic to join our protest by signing the SaveHeroes.org Petition and stopping posting on the official Ubisoft forums, switching to our forums instead. In addition, you can help our campaign by inviting your friends to sign the petition and informing everyone interested about the situation. Other ways to help are listed on this page. A special topic has been created on the portal www.HeroesWorld.ru regarding this issue, where you can express your opinions and vote - /topic/181/
Хронология вселенной Might and Magic
Katrine
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In reply to HwKeeper
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Everything is fine now! Heroes has been postponed to the second quarter of 2006... That is, sometime around summer. It's both joyful and sad...
In reply to SirDuke
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Yes, indeed, according to the game's producer, Fabrice Cambounet, the release of Heroes has been postponed. Accordingly, all websites are now working normally. The links are working again :)
Also, great news for those who haven't received their keys yet.
According to producer Fabrice Cambounet, the open beta version was downloaded less than a week after its release 70,000 times, which is twice the planned amount, and therefore there were simply not enough keys for everyone who wanted them. But the keys will be provided soon, so wait and don't despair! :).
That's it.
Хронология вселенной Might and Magic
Katrine
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In reply to Katrine
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How did the developers react to the decision to postpone the release date? You can read their response here. And the official press release is available here
Хронология вселенной Might and Magic
Katrine
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In reply to HwKeeper
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The news is a bit late, but it is still directly related to the heroes. The company Nival Interactive invites visitors to its forum to participate in a discussion about the Russian names of the factions in Heroes of Might and Magic V. The proposed translation of the faction names: Order - Haven
Academy - Academy
Sylvania - Sylvan
Inferno - Inferno
Necropolis - Necropolis
Dungeon - Dungeon
Dmitry Estrin
The final names of the factions in the Russian version of Heroes of Might and Magic V will depend on the results of the vote. Please suggest your own options if the proposed translations do not suit you. Just remember that we are talking about the names of the factions, not the names of the cities!
However, there is no need to be particularly happy. It is unlikely that Nival will change even one of the names. They react too painfully to criticism of the proposed options. Most likely, this version is final, and it was simply posted so that people could get used to it.
Хронология вселенной Might and Magic
Katrine
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In reply to HwKeeper
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A database of abilities and skills for heroes from all castles has been uploaded to GOOGLE!

Download it from this link!
Меня всегда преследуют умные мысли, но я все равно быстрее :D

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