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Posts from Open alpha testing of the 5.0 HD mod (online lobby).

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#258
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An announcement in the lobby will appear soon, along with a built-in poll: "Will pay / Will not pay."
Shanti
How many people are currently using the lobby?
Currently, just over 5,000 unique users are registered in the SoD lobby.
Approximately 1,500 people visit the lobby regularly.
Approximately 1,000 people have played at least one ranked game.
Approximately 200 people play regularly.
Very active players: 35-75 people.
How many people will agree to use the lobby for a fee is a big question. I hope the built-in poll will at least clarify the situation.
Shanti
(I can play 2-3 games a month) and, as asked above, what about people like me...? I want to use this service, even if it's paid, but not fully. For example, I would like to have access packages for a day... that would be very convenient for those who don't play often!
I can't accept small amounts. For example, with $3.33, the payment system will take $0.46 in commission, and then convert the remaining amount to rubles at a predatory exchange rate. Things are better with ruble payments, but even with a payment of, for example, 10 rubles, I will receive 0 rubles.
In general, a monthly subscription is the most common and standard system for online services, especially games. Alternatives are too cumbersome for me.
Vigo
Some people really play 1-3 games a month, so let there be a fixed price per game for them, and those who play several games every day will be subscribers. It's that simple!
I can't charge per game because the server doesn't keep statistics on games; it doesn't distinguish between a game in progress or completed. That is, in the event of a restart with a color change or, God forbid, a crash, should I charge again?

If the lobby starts working on a permanent basis and brings in at least 15,000 rubles, I will definitely implement game statistics: who with whom, on which map, for which faction, who is the starting hero, who is the father, ... In general, everything as it should be. Then I can create a fairly reliable and accurate rating.
Pridu
p.s. I play HotA 90% of the time and will not buy a subscription 100%. I made my contribution through the donation button.
Baratorch, thank you again for the great product.
Thank you very much for your support. But we shouldn't get our hopes up here.).
I am seriously considering a paid lobby for HotA (especially if SoD doesn't take off). Perhaps it will be $3-4 per year for everyone. Perhaps there will be a free subscription with limitations and a paid premium with bonuses. This will become clear closer to autumn.
I am stating this for the first time. I feel there will be a lot of indignation and dissatisfaction, especially from the HotA crowd...
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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#260
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baratorch


I've put a poll in the SoD lobby.
In "other reason," there could have been a text field to enter the reason.
My reason is — I will not buy a monthly subscription, I want a lifetime one.
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Ihromant
#261
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Ihromant
Another reason could be a text field to enter the reason.
My reason is - I won't buy a monthly subscription, I want a lifetime one.
Honestly, it's starting to get annoying to read such "principledness," which they seem to be proud of and emphasize on every occasion.:smile35:
discord: LuckyF#3482
icq: 681350680
In reply to Ihromant
#262
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Ihromant
Another reason could be to have a text field to enter the reason.
My reason is - I won't buy a monthly subscription, I want a lifetime one.
You're confusing the concepts - PRODUCT and SERVICE.
A product can be paid for once and taken away forever (and even then, it may break down someday, and you'll go buy a new one).
Services are paid for again and again in each specific case of service provision.
Internet, a barbershop, a ride on a booster in an amusement park, utilities (gas, water, heat). You can argue about prices, but the nature of a service and a product is different.
Or try to come up with - what should be the price of a "lifetime subscription" to the lobby and why exactly. And what will you do then if you are the only one who pays for it, the rest don't care and even for the monthly one, and the developer will also stop caring about the whole project. These are unsolvable issues in the case of a service.
https://www.twitch.tv/grando__
In reply to Grando
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#263
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Al Feyn

You pay for the internet once and then use it forever?

For example, Warcraft III, Diablo III, Battlefield 1 (or many other games) can be purchased once, and you can use the Battle.net online server forever... The game doesn't have any kind of advertising or subscriptions to maintain the server...
So, I think the comparison with an internet provider or a hair salon is not very appropriate...

But I also support the position of the bargainer, so I will buy it from time to time when I have enough time to play a large number of games....
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http://heroes3.tv/PROger
In reply to PROger
#264
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PROger
For example, Warcraft III, Diablo III, Battlefield 1 (or countless other games) are worth buying once and then enjoying the Battle.net online server forever...
You're comparing the capabilities of a huge corporation that has many parallel projects, financial planning based on revenue streams from several global areas that support each other, and comparing it to the capabilities of a lone developer with a family. You're not making any adjustments and not even trying to look at it more closely. Okay, you support the "baratorch" position, but you also gave examples where a service comes with the product. The same questions apply to you – try to come up with, in our specific situation, what the price of a "lifetime subscription" to the lobby should be and why. And what will you do later if you are the only one who pays for it (okay, you and "igroman" are two), and the rest, after a few months, gradually stop even paying for a monthly subscription, "baratorch" will have to abandon the entire project – and how do you propose to resolve this?
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#265
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Al Feyn
You are comparing the capabilities of a huge corporation that has many parallel projects, financial planning based on cash flows from several global areas that insure each other.
And you are comparing the capabilities of this corporation with the capabilities of a lone developer with a family.

You just compared a lobby in the game with an internet provider and a barbershop :confused:

Added 47 minutes later
Al Feyn

The same questions apply to you - try to come up with, in our specific situation, what the price of a "lifetime subscription" to the lobby should be and why.

Let's take the amount that, if invested more or less reliably and receiving monthly dividends, can cover the costs of maintaining the server. And divide it by the number of people interested in buying a lifetime subscription.
Al Feyn

And what will you do then, if you are the only one who pays for it (okay, you and @igromaniak), the rest will gradually lose interest in even a monthly subscription after a few months, Baratorch will be forced to abandon the entire project - and how do you propose to resolve this?

For this, you can conduct a survey on the number of people willing to buy a lifetime subscription... I suspect that it won't be limited to me and @igromaniak...
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DiscordPROger#1674

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#266
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Hey, that's great! :smile35:
Guys, let the person analyze what average monthly amount he can expect, wait a couple of months until the number of people willing to pay is more or less determined, and then we'll raise the issue of an annual or lifetime subscription. I will personally support this, because it's more convenient for me to pay once a year or once for all, BUT LATER. Otherwise, I have a feeling that we'll end up with neither a monthly nor a lifetime subscription!
Baratorch, if there are a couple of people who really want a lifetime subscription, then give them that option for around 5k, which is equivalent to 30 monthly subscriptions.
296524052
Весна 2012.
In reply to Ihromant
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#267
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Ihromant
I won't buy a monthly subscription; I want a lifetime one.
I don't want to be a queen; I want to be a sea mistress... (c)
Did you read the fairy tale? Do you remember how it ended? :rolleyes:
#268
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For example, Warcraft III, Diablo III, and Battlefield 1 (or many other games) are worth buying once and enjoying the Battle.net online server forever.
WC3 is, by the way, an excellent example of a service declining to its lowest point. Blizzard largely ignored it because they were no longer making money from the game.
In reply to Ihromant
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#269
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Ihromant
My reason is that I won't buy a monthly subscription; I want a lifetime one.
No problem. Const multiplied by eternity equals + infinity. Send the money!
Or, here's another option. How long do you plan to live? Multiply the number of months you have left by 168. Baratorch will definitely give you a good discount. How much is it in supermarkets with loyalty cards these days? 5%?
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
In reply to .Ru
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#270
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.Ru
WC3 is actually a great example of a service going downhill. Blizzard completely ignored it because they weren't making any more money from the game.
Not long ago, Blizzard released a new patch for WC3, and now Battle.net is thriving again.
:smile19:698286888
In reply to ckotuHa
#271
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ckotuHa
Not so long ago, Blizzard released a new patch for WC3, and now Battle.net is thriving again.

After 8 years of doing nothing. And it's not thriving at all. On unofficial servers, there's less lag, there are reconnects, and there are fewer cheaters.
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#272
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and what kind of interesting search is about to be, opp mmmm.....
- Hi, ГО SoD season OH 122?
- Го!
- Do you have a subscription?
- No.
- uuuu a pauper or what? get lost! where are the norm opps with paid lobbies?!

LOL!
ICQ 694248141