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Open alpha testing of the 5.0 HD mod (online lobby).
For example, Warcraft III, Diablo III, Battlefield 1 (or countless other games) are worth buying once and then enjoying the Battle.net online server forever...
You're comparing the capabilities of a huge corporation that has many parallel projects, financial planning based on revenue streams from several global areas that support each other, and comparing it to the capabilities of a lone developer with a family. You're not making any adjustments and not even trying to look at it more closely.
Okay, you support the "baratorch" position, but you also gave examples where a service comes with the product. The same questions apply to you – try to come up with, in our specific situation, what the price of a "lifetime subscription" to the lobby should be and why. And what will you do later if you are the only one who pays for it (okay, you and "igroman" are two), and the rest, after a few months, gradually stop even paying for a monthly subscription, "baratorch" will have to abandon the entire project – and how do you propose to resolve this?