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Posts from "only XL-5"

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"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
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I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to Grando
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#169
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The randomness is quite decent; this new feature introduces a significant element of chance, and you could end up losing big in the auctions:smile19:
What if one person installs this template file, and another doesn't? One will see what others are playing, while the other won't?
https://twitch.tv/calibanhw
In reply to Russel_lDHl
#171
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Russel_lDHl
Caliban There was already an answer to your question.
It will be the same for both.

Oh, come on. You can just change it in a text file. ^^
https://www.twitch.tv/grando__
In reply to Russel_lDHl
#173
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Okay. Since at least one person didn't immediately understand what Caliban wrote, I'll explain in more detail how I understood it. The host, if he decides to cheat, takes the text file of the template he needs (for example, 8xm12a), replaces the names in the text file and within the template with "Only XL." And confidently plays 8xm12a while the opponent sees the name "Only XL." I haven't even checked, maybe I'm wrong. But it looks logical and obvious at first glance. That's how I understood Caliban.
https://www.twitch.tv/grando__
In reply to Grando
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#174
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Al Feyn
Okay. Since at least one person didn't immediately understand what Caliban wrote, I'll explain in more detail how I understood it.

The host, if they decide to cheat, takes the text file of the desired template (for example, 8xm12a), replaces the names in the text file and within the template with "Only XL."
And confidently plays with 8xm12a while the opponent sees the name "Only XL."

I haven't even checked if I'm wrong. But it looks logical and obvious. I understood Caliban this way; I think that's exactly what he meant.

I tried it, and it looks suspicious. The first time I opened the text files, it took me 1 minute.
I generated the template 6lm10; it looks like this:
https://c2n.me/3T1EMnM

So, yes, both will see that the template is onlyXL, but the difference is that the host can choose which template to play and will know this template even before generation. And the opponent will have to guess during the game. It seems to me that this gives a huge advantage even before the start of the game, during the negotiations.

I don't know if it's possible to check by the seed whether the generation was fair or like this, but in any case, I ask the organizers to clarify these points as soon as possible, before the matches start.
ICQ 289320583
In reply to MicroElf
#175
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I'll have to advertise the Anarchy template.
Have you played it?
Did you notice anything that only the host knows?
In this case, everything is exactly the same.
All the information comes from the host. And if the template text doesn't contain a name, where will it come from?
Just check if you have any doubts, instead of creating unfounded panic :smile02:
In reply to Iamsamstan
#176
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Please register me for the tournament.

Just let me know where to go.
In reply to De_Luxe
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#177
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De_Luxe
Please register me for the tournament.

Just let me know where to go.
Why is everyone punctual, but you're always late?
:smile13:
In reply to De_Luxe
#178
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De_Luxe
...
post it somewhere
There's a suitable opening in group 15 right now, and Vanya from the previous group was clearly bored.
Summer 2013


In reply to Grando
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#179
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Al Feyn
If a host decides to cheat, they take a text file of the desired template (e.g., 8xm12a), replace the names in the text file and within the template with "Only XL."
And confidently plays 8xm12a while the opponent sees the name "Only XL."
There are quite a few similar ways to cheat, especially with default rules. However, people still manage to play...
In reply to BISHOP
#181
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BISHOP
I didn't see myself in the draw:confused:
And I wasn't in the draw groups either. My mistake. I can choose group 7, 11, or 16, or I can do a random draw if you have trouble choosing.
Summer 2013


In reply to Wicc
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#182
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Wicc
There are quite a few similar ways to cheat, especially with the default rules :). However, people still manage to play the game...
I also wanted to say that, for example, it seems to me that it would be possible to add at least Necropolises to Inferno and Barbarian lands. I haven't done this myself and don't plan to, but it seems possible to subtly change the map generation in this way.
Also, I've noticed that many things influence it, and I think the edition (3.2 / 4.0) is one of them. I see a solution in this: only a server that generates maps for players, a single server for the portal, with uniform generation settings.

I also wanted to write this, but I didn't. I really don't want to argue, especially with Al Feyn. I saw the issue with Caliban differently.
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to rebellious
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#183
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rebellious
There weren't any in the raffle baskets either. My mistake.
You can choose group 7, 11, or 16, or I can do a random draw if you have trouble deciding. :)
I don't care, you choose.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
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